Player Matchup

Fafnir
Fafnir
AII_Money_N
Fafnir
Level 159
God Stats
10W - 14L
1,263 SR
Queue Stats
456W - 530L
1,507 Elo+
Party 1
Ullr
Ullr
Bruder Massa
Ullr
Level 119
God Stats
7W - 7L
1,577 SR
Queue Stats
42W - 49L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Cresent_tate
Aphrodite
Level 64
God Stats
25W - 32L
1,402 SR
Queue Stats
192W - 233L
1,466 Elo+
Party 1
Team Averages
Level 114
1,414 SR
1,498 Elo+

VS

Team Averages
Level 49
1,553 SR
1,503 Elo+
Bellona
Bellona
SANTOTE8557
Bellona
Level 10
God Stats
2W - 4L
1,630 SR
Queue Stats
14W - 29L
1,544 Elo+
Solo
Nemesis
Nemesis
Zentaden
Nemesis
Level 56
God Stats
3W - 4L
1,530 SR
Queue Stats
131W - 126L
1,505 Elo+
Solo
Ra
Ra
iASTRO-_-MANIAC
Ra
Level 82
God Stats
3W - 10L
1,500 SR
Queue Stats
342W - 413L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
8 / 3 / 6
14,326
682
15,683
25,414
38,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 6 / 7
14,451
688
14,721
14,039
6,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
Cresent_tate
Aphrodite
16
0 / 4 / 14
12,395
590
14,412
16,351
13,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SANTOTE8557
Bellona
13
1 / 5 / 6
11,213
534
6,910
17,999
20,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Zentaden
Nemesis
16
3 / 5 / 5
12,347
588
13,036
21,525
8,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 5 / 3
13,668
651
21,815
16,581
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
15
Kills
12
13
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
8
3
6
3.67
W
7
6
7
1.75
W
Aphrodite
Cresent_tate
Aphrodite
0
4
14
1.75
L
Bellona
SANTOTE8557
Bellona
1
5
6
0.8
L
Nemesis
Zentaden
Nemesis
3
5
5
1.1
L
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,816
Damage
41,761
55,804
Taken
56,105
57,812
Mitigated
35,567
26,612
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
15,683
3,634
0
4,690
25,414
38,365
809
8,318
16,432
28,500
0
W
14,721
6,494
0
710
14,039
6,269
2,030
5,899
7,828
0
89,745
W
Aphrodite
Cresent_tate
Aphrodite
14,412
1,856
11,152
10,060
16,351
13,178
585
6,370
9,660
55,778
0
L
Bellona
SANTOTE8557
Bellona
6,910
2,254
449
1,362
17,999
20,394
0
8,558
9,441
0
25,633
L
Nemesis
Zentaden
Nemesis
13,036
5,487
1,354
4,662
21,525
8,923
0
12,737
8,788
0
49,873
L
21,815
2,124
1,956
5,425
16,581
6,250
29
8,848
7,733
89,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,172
Gold Earned
37,228
198
Minions Killed
215
0
Camps Cleared
0
1,050,134
Distance Traveled
1,087,907
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,326
682
19
1
0
345,793
2
W
Ullr
14,451
688
100
5
0
346,339
4
W
Aphrodite
12,395
590
79
4
0
358,002
3
L
Bellona
11,213
534
35
2
0
323,244
0
L
Nemesis
12,347
588
74
4
0
405,652
1
L
Ra
13,668
651
106
5
0
359,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role