Player Matchup

Poseidon
Poseidon
CharlyBucket547
Poseidon
Level 29
God Stats
5W - 6L
1,514 SR
Queue Stats
137W - 139L
1,456 Elo+
Solo
Neith
Neith
Chr0NicBlossom98
Neith
Level 21
God Stats
7W - 10L
1,646 SR
Queue Stats
50W - 55L
1,373 Elo+
Party 1
Erlang Shen
Erlang Shen
Toxickiller921
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,282 Elo+
Solo
Scylla
Scylla
edirmitre
Scylla
Level 21
God Stats
13W - 15L
1,783 SR
Queue Stats
379W - 394L
1,379 Elo+
Solo
Cerberus
Cerberus
trey_songz209
Cerberus
Level 22
God Stats
7W - 5L
1,845 SR
Queue Stats
42W - 40L
1,431 Elo+
Party 1
Team Averages
Level 19
1,658 SR
1,384 Elo+

VS

Team Averages
Level 24
1,507 SR
1,400 Elo+
Raijin
Raijin
BalmierTea35
Raijin
Level 28
God Stats
15W - 6L
1,835 SR
Queue Stats
125W - 116L
1,543 Elo+
Solo
Chaac
Chaac
DizzyGorrella
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,222 Elo+
Solo
Loki
Loki
EdgelessSaucer0
Loki
Level 26
God Stats
4W - 7L
1,224 SR
Queue Stats
25W - 23L
1,456 Elo+
Solo
Heimdallr
Heimdallr
HeGetsEven
Heimdallr
Level 28
God Stats
26W - 32L
1,402 SR
Queue Stats
137W - 169L
1,351 Elo+
Solo
Athena
Athena
OMG_PheWee
Athena
Level 29
God Stats
26W - 25L
1,574 SR
Queue Stats
146W - 158L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
7 / 8 / 1
10,045
529
12,358
14,553
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 10 / 3
8,492
447
9,368
14,533
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Toxickiller921
Erlang Shen
9
2 / 12 / 4
7,683
404
3,462
13,256
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
edirmitre
Scylla
14
4 / 11 / 3
9,337
491
6,930
14,534
4,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
trey_songz209
Cerberus
13
0 / 5 / 5
8,000
421
6,750
14,040
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
13 / 5 / 11
11,158
587
18,090
14,520
5,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 5 / 10
10,056
529
8,515
17,503
14,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 3 / 7
11,436
602
12,020
12,301
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
HeGetsEven
Heimdallr
17
5 / 2 / 11
10,941
576
9,993
11,984
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
OMG_PheWee
Athena
16
9 / 1 / 13
11,255
592
7,372
16,031
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
16
Kills
44
46
Deaths
16
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Raijin
13
5
11
3.7
L
Poseidon
7
8
1
0.94
L
3
10
3
0.45
W
5
5
10
2
W
12
3
7
5.17
W
Heimdallr
HeGetsEven
Heimdallr
5
2
11
5.25
W
Athena
OMG_PheWee
Athena
9
1
13
15.5
L
Erlang Shen
Toxickiller921
Erlang Shen
2
12
4
0.33
L
Scylla
edirmitre
Scylla
4
11
3
0.5
L
Cerberus
trey_songz209
Cerberus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,868
Damage
55,990
70,916
Taken
72,339
33,309
Mitigated
43,967
10,862
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
18,090
1,863
0
3,359
14,520
5,019
1,091
7,630
6,754
53,879
0
L
Poseidon
12,358
1,291
0
3,837
14,553
4,957
756
5,932
8,546
64,577
0
L
9,368
3,947
0
2,398
14,533
5,894
0
6,388
8,145
0
38,573
W
8,515
1,434
0
4,991
17,503
14,368
1,053
6,014
11,394
19
47,810
W
12,020
2,523
0
3,749
12,301
4,693
832
4,493
7,728
0
56,967
W
Heimdallr
HeGetsEven
Heimdallr
9,993
5,329
0
4,215
11,984
4,928
6,746
4,032
7,882
0
64,922
W
Athena
OMG_PheWee
Athena
7,372
2,113
0
3,049
16,031
14,959
664
3,364
12,543
26,657
0
L
Erlang Shen
Toxickiller921
Erlang Shen
3,462
1,953
0
312
13,256
6,576
51
4,086
8,970
0
12,550
L
Scylla
edirmitre
Scylla
6,930
1,702
135
1,789
14,534
4,903
25
5,053
9,306
34,393
0
L
Cerberus
trey_songz209
Cerberus
6,750
472
183
2,208
14,040
10,979
0
4,003
9,937
18,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,557
Gold Earned
54,846
274
Minions Killed
359
0
Camps Cleared
0
1,708,060
Distance Traveled
1,783,344
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,158
587
80
4
0
321,782
0
L
Poseidon
10,045
529
112
6
0
305,935
4
L
Neith
8,492
447
53
3
0
385,892
0
W
Chaac
10,056
529
64
3
0
363,094
2
W
Loki
11,436
602
76
4
0
383,266
7
W
Heimdallr
10,941
576
101
5
0
338,018
0
W
Athena
11,255
592
38
2
0
377,184
11
L
Erlang Shen
7,683
404
24
1
0
278,385
0
L
Scylla
9,337
491
52
3
0
319,936
4
L
Cerberus
8,000
421
33
2
0
417,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role