Player Matchup

Bacchus
Bacchus
GNL-Guilherme
Bacchus
Level 29
God Stats
1W - 0L
1,273 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GoldenMaglus
Tsukuyomi
Level 23
God Stats
7W - 5L
1,244 SR
Queue Stats
75W - 63L
1,483 Elo+
Solo
Thor
Thor
KioneDW
Thor
Level 10
God Stats
1W - 1L
1,277 SR
Queue Stats
22W - 13L
1,406 Elo+
Solo
Merlin
Merlin
Mathias_Lodbrok
Merlin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
Éluard
Chiron
Level 20
God Stats
13W - 2L
1,993 SR
Queue Stats
94W - 36L
1,691 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,516 Elo+

VS

Team Averages
Level 18
1,561 SR
1,506 Elo+
Bacchus
Bacchus
CheiThePulga
Bacchus
Level 29
God Stats
7W - 9L
1,562 SR
Queue Stats
153W - 115L
1,550 Elo+
Party 1
Agni
Agni
Megacrow
Agni
Level 5
God Stats
2W - 1L
1,825 SR
Queue Stats
3W - 6L
1,512 Elo+
Party 3
Tiamat
Tiamat
Tw0Magro
Tiamat
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ressacasp
Bellona
Level 21
God Stats
12W - 16L
1,417 SR
Queue Stats
65W - 64L
1,455 Elo+
Solo
Neith
Neith
soboletasdeacero
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
6 / 1 / 23
12,594
1,259
10,690
16,581
23,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
GoldenMaglus
Tsukuyomi
18
12 / 6 / 16
12,805
1,281
22,835
14,512
7,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
KioneDW
Thor
17
2 / 5 / 16
10,539
1,054
12,387
11,218
4,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 4 / 8
9,228
923
1,356
6,674
3,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Éluard
Chiron
19
20 / 2 / 13
14,143
1,414
35,451
12,750
7,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

267

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CheiThePulga
Bacchus
17
4 / 6 / 11
11,176
1,118
13,182
23,472
21,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
15
0 / 8 / 8
9,465
947
5,427
10,379
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Tw0Magro
Tiamat
17
4 / 9 / 11
11,134
1,113
16,856
18,905
14,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
ressacasp
Bellona
16
3 / 7 / 7
9,938
994
10,538
19,123
11,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 10 / 5
11,880
1,188
8,880
17,422
6,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
40
Kills
17
18
Deaths
40
76
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CheiThePulga
Bacchus
4
6
11
1.58
W
Bacchus
6
1
23
17.5
W
Tsukuyomi
GoldenMaglus
Tsukuyomi
12
6
16
3.33
W
Thor
KioneDW
Thor
2
5
16
2
W
0
4
8
1
L
Agni
0
8
8
0.5
L
Tiamat
Tw0Magro
Tiamat
4
9
11
1.06
L
Bellona
ressacasp
Bellona
3
7
7
0.93
L
6
10
5
0.85
W
Chiron
Éluard
Chiron
20
2
13
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,719
Damage
54,883
61,735
Taken
89,301
45,733
Mitigated
56,354
6,564
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CheiThePulga
Bacchus
13,182
2,875
964
6,496
23,472
21,128
0
2,824
20,444
21,176
0
W
Bacchus
10,690
1,551
561
1,602
16,581
23,569
0
7,665
8,916
17,693
0
W
Tsukuyomi
GoldenMaglus
Tsukuyomi
22,835
6,585
0
94
14,512
7,113
0
8,851
5,661
0
33,107
W
Thor
KioneDW
Thor
12,387
2,584
0
110
11,218
4,552
0
7,704
3,514
10
21,437
W
1,356
1,042
0
57
6,674
3,379
0
5,307
1,367
9,357
0
L
Agni
5,427
475
0
0
10,379
2,646
0
1,042
9,287
19,912
0
L
Tiamat
Tw0Magro
Tiamat
16,856
1,085
440
2,917
18,905
14,458
0
1,359
17,381
28,639
0
L
Bellona
ressacasp
Bellona
10,538
5,045
0
1,150
19,123
11,959
0
3,419
15,529
0
17,032
L
8,880
4,419
0
1,395
17,422
6,163
0
3,406
13,841
0
28,749
W
Chiron
Éluard
Chiron
35,451
17,183
1,092
3,048
12,750
7,120
0
5,938
6,724
0
67,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,309
Gold Earned
53,593
139
Minions Killed
126
6
Camps Cleared
3
895,559
Distance Traveled
892,348
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,176
1,118
15
2
0
209,573
4
W
Bacchus
12,594
1,259
14
1
0
213,454
0
W
Tsukuyomi
12,805
1,281
15
2
1
172,306
0
W
Thor
10,539
1,054
22
2
3
168,729
1
W
Merlin
9,228
923
13
1
0
143,445
0
L
Agni
9,465
947
40
4
0
113,017
1
L
Tiamat
11,134
1,113
23
2
1
196,084
1
L
Bellona
9,938
994
10
1
2
207,723
1
L
Neith
11,880
1,188
38
4
0
165,951
0
W
Chiron
14,143
1,414
75
8
2
197,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role