Player Matchup

Tiamat
Tiamat
Dragonfire60016
Tiamat
Level 8
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 1
Jormungandr
Jormungandr
NicoTheEmo3207
Jormungandr
Level 14
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 1
Medusa
Medusa
Spoiled_Succubus
Medusa
Level 64
God Stats
4W - 13L
1,309 SR
Queue Stats
280W - 329L
1,441 Elo+
Solo
Team Averages
Level 29
1,285 SR
1,280 Elo+

VS

Team Averages
Level 53
1,357 SR
1,355 Elo+
Hercules
Hercules
MustyDustard
Hercules
Level 47
God Stats
15W - 28L
1,295 SR
Queue Stats
266W - 352L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
SKELLY444
Baron Samedi
Level 86
God Stats
6W - 3L
1,554 SR
Queue Stats
112W - 108L
1,527 Elo+
Solo
Danzaburou
Danzaburou
YourBossKrenko-
Danzaburou
Level 25
God Stats
8W - 12L
1,221 SR
Queue Stats
300W - 393L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
7,614
635
3,970
10,203
5,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
NicoTheEmo3207
Jormungandr
10
1 / 7 / 3
7,495
625
4,619
13,993
15,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 3
7,430
619
5,596
7,462
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MustyDustard
Hercules
12
6 / 4 / 10
9,121
760
6,412
12,764
8,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
SKELLY444
Baron Samedi
12
3 / 0 / 12
8,701
725
8,285
5,843
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
YourBossKrenko-
Danzaburou
13
9 / 1 / 7
10,551
879
11,725
9,307
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
18
18
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Hercules
MustyDustard
Hercules
6
4
10
2.75
L
Jormungandr
NicoTheEmo3207
Jormungandr
1
7
3
0.36
W
Baron Samedi
SKELLY444
Baron Samedi
3
0
12
9
L
1
4
3
0.63
W
Danzaburou
YourBossKrenko-
Danzaburou
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,185
Damage
26,422
31,658
Taken
27,914
24,038
Mitigated
15,606
1,409
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,970
791
0
1,333
10,203
5,830
0
1,906
8,137
19,807
0
W
Hercules
MustyDustard
Hercules
6,412
1,531
501
2,582
12,764
8,878
754
3,861
8,504
1,395
26,956
L
Jormungandr
NicoTheEmo3207
Jormungandr
4,619
1,503
0
76
13,993
15,044
0
4,101
9,657
17,109
0
W
Baron Samedi
SKELLY444
Baron Samedi
8,285
781
1,760
2,316
5,843
2,908
648
1,229
4,614
24,927
0
L
5,596
2,496
0
0
7,462
3,164
0
2,567
4,870
0
19,796
W
Danzaburou
YourBossKrenko-
Danzaburou
11,725
6,133
0
3,372
9,307
3,820
742
3,534
5,773
0
41,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,539
Gold Earned
28,373
91
Minions Killed
125
0
Camps Cleared
0
534,945
Distance Traveled
631,948
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,614
635
27
2
0
189,983
0
W
Hercules
9,121
760
31
3
0
212,927
1
L
Jormungandr
7,495
625
34
3
0
155,596
0
W
Baron Samedi
8,701
725
24
2
0
208,251
1
L
Medusa
7,430
619
30
3
0
189,366
3
W
Danzaburou
10,551
879
70
6
0
210,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role