Player Matchup

Mulan
Mulan
DRLOVEBLOOD
Mulan
Level 141
God Stats
9W - 7L
1,403 SR
Queue Stats
322W - 316L
1,453 Elo+
Solo
Tyr
Tyr
Ultimate_Aedras
Tyr
Level 101
God Stats
5W - 6L
1,547 SR
Queue Stats
339W - 338L
1,420 Elo+
Party 3
Danzaburou
Danzaburou
Ultimate_Iriix
Danzaburou
Level 84
God Stats
4W - 1L
1,581 SR
Queue Stats
244W - 238L
1,430 Elo+
Party 3
Merlin
Merlin
Ultimate_Zer0___
Merlin
Level 87
God Stats
4W - 4L
1,329 SR
Queue Stats
98W - 98L
1,434 Elo+
Party 3
Ravana
Ravana
XxRubioxX97
Ravana
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 233L
1,406 Elo+
Solo
Team Averages
Level 103
1,472 SR
1,429 Elo+

VS

Team Averages
Level 72
1,450 SR
1,429 Elo+
Heimdallr
Heimdallr
HugOKokobelO
Heimdallr
Level 107
God Stats
5W - 8L
1,292 SR
Queue Stats
106W - 135L
1,368 Elo+
Party 2
Merlin
Merlin
JongleurSinus22
Merlin
Level 59
God Stats
2W - 4L
1,512 SR
Queue Stats
202W - 241L
1,348 Elo+
Solo
Ne Zha
Ne Zha
Kraze__1
Ne Zha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,481 Elo+
Party 1
Terra
Terra
Laballores
Terra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 85L
1,400 Elo+
Party 2
Nemesis
Nemesis
NattiBwoy
Nemesis
Level 104
God Stats
6W - 9L
1,448 SR
Queue Stats
229W - 223L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,489
566
6,456
9,245
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 0 / 7
8,146
543
4,969
10,017
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Ultimate_Iriix
Danzaburou
13
3 / 1 / 4
8,047
536
7,540
8,618
2,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 0 / 4
8,851
590
7,181
5,384
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
14
3 / 0 / 7
8,191
546
6,182
6,164
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HugOKokobelO
Heimdallr
11
1 / 4 / 0
6,369
425
6,435
10,705
4,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 4 / 0
6,702
447
4,012
7,974
2,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Kraze__1
Ne Zha
11
0 / 3 / 0
6,519
435
1,947
9,177
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Terra
10
0 / 4 / 1
6,368
425
3,354
10,982
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
NattiBwoy
Nemesis
13
2 / 3 / 0
7,380
492
5,542
11,689
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
18
Kills
3
3
Deaths
18
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Heimdallr
HugOKokobelO
Heimdallr
1
4
0
0.25
L
0
4
0
0
L
Ne Zha
Kraze__1
Ne Zha
0
3
0
0
L
Terra
0
4
1
0.13
L
Nemesis
NattiBwoy
Nemesis
2
3
0
0.67
W
6
0
7
9.5
W
Danzaburou
Ultimate_Iriix
Danzaburou
3
1
4
5
W
3
0
4
5
W
Ravana
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,328
Damage
21,290
39,428
Taken
50,527
18,752
Mitigated
20,099
15,524
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,456
790
0
3,280
9,245
6,814
322
0
9,245
0
48,716
L
Heimdallr
HugOKokobelO
Heimdallr
6,435
3,633
0
3,322
10,705
4,021
0
0
10,705
0
43,108
L
4,012
0
0
505
7,974
2,799
0
3,918
3,764
39,371
0
L
Ne Zha
Kraze__1
Ne Zha
1,947
472
0
3,671
9,177
2,782
0
79
9,033
0
36,978
L
Terra
3,354
623
417
2,425
10,982
5,012
0
2,709
8,130
19,208
0
L
Nemesis
NattiBwoy
Nemesis
5,542
1,862
0
5,358
11,689
5,485
0
0
11,239
0
46,403
W
4,969
556
0
3,929
10,017
4,431
33
2,049
7,968
0
21,617
W
Danzaburou
Ultimate_Iriix
Danzaburou
7,540
3,631
0
3,995
8,618
2,845
937
1,134
7,481
0
42,750
W
7,181
456
0
200
5,384
2,003
53
3,477
1,907
57,377
0
W
Ravana
6,182
1,968
0
4,120
6,164
2,659
746
706
5,458
0
54,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
33,338
460
Minions Killed
372
0
Camps Cleared
0
1,407,122
Distance Traveled
1,302,267
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,489
566
118
8
0
237,331
1
L
Heimdallr
6,369
425
76
5
0
244,884
1
L
Merlin
6,702
447
84
6
0
237,243
0
L
Ne Zha
6,519
435
82
5
0
267,536
0
L
Terra
6,368
425
43
3
0
262,055
1
L
Nemesis
7,380
492
87
6
0
290,549
2
W
Tyr
8,146
543
44
3
0
310,517
3
W
Danzaburou
8,047
536
82
5
0
319,008
0
W
Merlin
8,851
590
115
8
0
262,712
2
W
Ravana
8,191
546
101
7
0
277,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role