Player Matchup

Nu Wa
Nu Wa
CHI3F SCAT
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 50L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DoubleTeamHer69
Danzaburou
Level 29
God Stats
14W - 14L
1,501 SR
Queue Stats
18W - 16L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Gruggernaut27
Jormungandr
Level 24
God Stats
1W - 5L
1,489 SR
Queue Stats
184W - 151L
1,493 Elo+
Party 1
Freya
Freya
SHATT3R3DHAND
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,894 Elo+
Party 1
Medusa
Medusa
Ski1less
Medusa
Level 28
God Stats
64W - 78L
1,605 SR
Queue Stats
674W - 800L
1,580 Elo+
Solo
Team Averages
Level 43
1,519 SR
1,595 Elo+

VS

Team Averages
Level 23
1,602 SR
1,518 Elo+
Nike
Nike
BLACKBEAR488
Nike
Level 25
God Stats
7W - 9L
1,223 SR
Queue Stats
42W - 71L
1,231 Elo+
Solo
Zeus
Zeus
Gemini Bruh
Zeus
Level 28
God Stats
33W - 22L
1,557 SR
Queue Stats
34W - 23L
1,586 Elo+
Solo
Merlin
Merlin
Imagine_I_Care
Merlin
Level 29
God Stats
3W - 0L
1,712 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
f0ll0w-upL
Bacchus
Level 29
God Stats
4W - 7L
1,680 SR
Queue Stats
81W - 100L
1,518 Elo+
Solo
Cerberus
Cerberus
tippytopp
Cerberus
Level 6
God Stats
4W - 0L
1,841 SR
Queue Stats
27W - 21L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
0 / 2 / 4
10,685
822
3,446
12,157
4,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
DoubleTeamHer69
Danzaburou
17
1 / 6 / 3
11,131
856
7,667
11,365
3,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
Gruggernaut27
Jormungandr
18
3 / 2 / 5
12,292
946
16,876
22,294
21,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 8 / 6
12,069
928
14,162
23,364
7,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ski1less
Medusa
18
5 / 9 / 6
13,154
1,012
17,578
20,787
6,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

91

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 15
12,741
980
12,830
12,681
5,100
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 1 / 9
12,222
940
12,297
5,181
2,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 14
13,207
1,016
28,235
10,739
4,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
f0ll0w-upL
Bacchus
19
9 / 4 / 10
14,412
1,109
18,862
16,103
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
tippytopp
Cerberus
19
7 / 4 / 14
13,089
1,007
14,738
18,914
18,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
12
Kills
27
27
Deaths
12
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
L
Nu Wa
0
2
4
1
L
Danzaburou
DoubleTeamHer69
Danzaburou
1
6
3
0.42
W
2
1
9
6.5
L
Jormungandr
Gruggernaut27
Jormungandr
3
2
5
2.75
W
4
1
14
11
L
3
8
6
0.75
L
Medusa
Ski1less
Medusa
5
9
6
0.89
W
Bacchus
f0ll0w-upL
Bacchus
9
4
10
3.5
W
Cerberus
tippytopp
Cerberus
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,729
Damage
86,962
89,967
Taken
63,618
42,476
Mitigated
42,023
8,607
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,830
1,203
0
534
12,681
5,100
0
7,494
5,187
199
28,233
L
Nu Wa
3,446
1,486
0
43
12,157
4,080
0
10,855
1,302
7,804
0
L
Danzaburou
DoubleTeamHer69
Danzaburou
7,667
3,198
818
792
11,365
3,138
0
10,344
1,021
0
23,617
W
12,297
51
0
540
5,181
2,205
0
2,187
2,994
41,924
0
L
Jormungandr
Gruggernaut27
Jormungandr
16,876
3,992
763
533
22,294
21,892
0
17,308
4,986
49,689
0
W
28,235
919
178
783
10,739
4,083
0
7,877
2,862
72,235
0
L
14,162
5,354
0
3,068
23,364
7,080
0
18,753
4,611
31,604
0
L
Medusa
Ski1less
Medusa
17,578
11,575
524
2,066
20,787
6,286
0
17,057
3,730
0
53,377
W
Bacchus
f0ll0w-upL
Bacchus
18,862
1,380
466
1,527
16,103
11,970
0
8,388
7,715
34,596
0
W
Cerberus
tippytopp
Cerberus
14,738
1,047
0
2,808
18,914
18,665
0
8,538
10,376
24,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,331
Gold Earned
65,671
257
Minions Killed
264
7
Camps Cleared
10
1,088,326
Distance Traveled
1,201,054
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,741
980
35
3
0
237,293
0
L
Nu Wa
10,685
822
7
1
1
197,323
4
L
Danzaburou
11,131
856
33
3
1
153,218
1
W
Zeus
12,222
940
67
5
5
212,427
2
L
Jormungandr
12,292
946
99
8
0
242,850
1
W
Merlin
13,207
1,016
102
8
3
246,577
3
L
Freya
12,069
928
41
3
2
241,099
0
L
Medusa
13,154
1,012
77
6
3
253,836
0
W
Bacchus
14,412
1,109
42
3
1
228,710
0
W
Cerberus
13,089
1,007
18
1
1
276,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role