Player Matchup

Set
Set
Ciraxy
Set
Level 71
God Stats
1W - 2L
1,495 SR
Queue Stats
171W - 186L
1,475 Elo+
Party 2
Merlin
Merlin
Francotyte
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HarbingerCrows
Bellona
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Nekobe
Sylvanus
Level 64
God Stats
6W - 7L
1,504 SR
Queue Stats
60W - 69L
1,440 Elo+
Solo
Danzaburou
Danzaburou
joeyisntfunny
Danzaburou
Level 44
God Stats
18W - 19L
1,550 SR
Queue Stats
84W - 109L
1,422 Elo+
Party 2
Team Averages
Level 80
1,510 SR
1,468 Elo+

VS

Team Averages
Level 94
1,433 SR
1,415 Elo+
Ganesha
Ganesha
Akyllez
Ganesha
Level 127
God Stats
18W - 12L
1,715 SR
Queue Stats
1,066W - 1,118L
1,504 Elo+
Party 1
Da Ji
Da Ji
SapoPetaOriyinal
Da Ji
Level 89
God Stats
6W - 8L
1,055 SR
Queue Stats
529W - 709L
1,360 Elo+
Party 3
Ullr
Ullr
TheVin42
Ullr
Level 68
God Stats
8W - 10L
1,513 SR
Queue Stats
63W - 72L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
madmattx95
Cu Chulainn
Level 108
God Stats
10W - 4L
1,540 SR
Queue Stats
262W - 274L
1,452 Elo+
Party 1
Chang'e
Chang'e
nuduul
Chang'e
Level 80
God Stats
3W - 8L
1,341 SR
Queue Stats
622W - 802L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Ciraxy
Set
8
0 / 2 / 0
4,793
479
1,374
5,806
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Francotyte
Merlin
8
0 / 2 / 0
4,472
447
2,001
4,028
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 0
4,838
484
3,953
6,678
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Nekobe
Sylvanus
8
0 / 1 / 0
5,133
513
3,825
7,242
3,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
joeyisntfunny
Danzaburou
3
0 / 1 / 0
3,583
358
75
1,773
371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akyllez
Ganesha
8
0 / 0 / 4
5,382
538
3,256
6,393
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 0
6,048
605
1,403
6,063
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
8
2 / 0 / 2
5,144
514
3,947
4,098
1,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
madmattx95
Cu Chulainn
11
3 / 1 / 0
6,222
622
4,320
7,769
5,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
nuduul
Chang'e
11
1 / 0 / 1
6,179
618
2,456
3,930
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Akyllez
Ganesha
0
0
4
2
L
Set
Ciraxy
Set
0
2
0
0
L
Merlin
Francotyte
Merlin
0
2
0
0
L
1
3
0
0.33
L
Sylvanus
Nekobe
Sylvanus
0
1
0
0
W
3
0
0
3
W
Ullr
2
0
2
3
L
Danzaburou
joeyisntfunny
Danzaburou
0
1
0
0
W
Cu Chulainn
madmattx95
Cu Chulainn
3
1
0
3
W
Chang'e
nuduul
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,228
Damage
15,382
25,527
Taken
28,253
10,842
Mitigated
12,116
8,582
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Akyllez
Ganesha
3,256
319
0
1,268
6,393
2,472
314
3,150
3,243
18,631
0
L
Set
Ciraxy
Set
1,374
699
0
2,418
5,806
1,779
0
1,847
3,869
0
23,606
L
Merlin
Francotyte
Merlin
2,001
36
0
430
4,028
939
0
1,454
2,528
22,780
0
L
3,953
1,729
0
1,480
6,678
3,973
0
172
6,106
0
19,307
L
Sylvanus
Nekobe
Sylvanus
3,825
928
488
3,400
7,242
3,780
0
2,051
5,191
17,834
0
W
1,403
423
0
3,706
6,063
1,964
450
409
5,654
0
31,752
W
Ullr
3,947
1,768
0
1,291
4,098
1,197
0
1,949
2,149
0
21,308
L
Danzaburou
joeyisntfunny
Danzaburou
75
0
0
366
1,773
371
0
180
1,549
0
3,133
W
Cu Chulainn
madmattx95
Cu Chulainn
4,320
1,212
0
3,061
7,769
5,300
0
133
7,636
1,811
27,967
W
Chang'e
nuduul
Chang'e
2,456
391
294
2,204
3,930
1,183
743
185
3,745
34,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,819
Gold Earned
28,975
168
Minions Killed
277
0
Camps Cleared
0
647,110
Distance Traveled
921,351
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,382
538
10
1
0
191,687
5
L
Set
4,793
479
58
6
0
122,790
0
L
Merlin
4,472
447
40
4
0
167,189
1
L
Bellona
4,838
484
37
4
0
171,169
1
L
Sylvanus
5,133
513
25
3
0
158,153
2
W
Da Ji
6,048
605
73
7
0
186,096
1
W
Ullr
5,144
514
62
6
0
162,544
3
L
Danzaburou
3,583
358
8
1
0
27,809
0
W
Cu Chulainn
6,222
622
51
5
0
197,861
1
W
Chang'e
6,179
618
81
8
0
183,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role