Player Matchup

Medusa
Medusa
IRias Gremory 1
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 3
Horus
Horus
Mirror_rorriM_
Horus
Level 29
God Stats
15W - 11L
1,507 SR
Queue Stats
108W - 109L
1,433 Elo+
Party 1
Mercury
Mercury
WhatPVP
Mercury
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 7L
1,822 Elo+
Party 3
Hera
Hera
YanBR-97
Hera
Level 28
God Stats
19W - 24L
1,500 SR
Queue Stats
188W - 205L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
lucasbarbosa234
Sun Wukong
Level 28
God Stats
37W - 35L
1,470 SR
Queue Stats
631W - 678L
1,443 Elo+
Party 3
Team Averages
Level 37
1,495 SR
1,528 Elo+

VS

Team Averages
Level 18
1,427 SR
1,284 Elo+
Loki
Loki
GSTOCCO 17
Loki
Level 16
God Stats
14W - 15L
1,454 SR
Queue Stats
101W - 114L
1,217 Elo+
Party 2
Izanami
Izanami
HakkoBR ZS
Izanami
Level 22
God Stats
5W - 6L
1,378 SR
Queue Stats
77W - 88L
1,283 Elo+
Party 2
Heimdallr
Heimdallr
JTnoYOUTUBE
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Pordoti
Kukulkan
Level 15
God Stats
17W - 19L
1,499 SR
Queue Stats
63W - 72L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
vinissouza
Cthulhu
Level 14
God Stats
7W - 22L
1,306 SR
Queue Stats
107W - 156L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 7
14,844
571
17,854
15,817
7,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 3 / 17
13,366
514
4,890
23,422
23,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
WhatPVP
Mercury
20
20 / 5 / 6
16,790
646
27,426
20,439
10,076
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
20
8 / 1 / 8
14,991
577
15,766
8,415
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
lucasbarbosa234
Sun Wukong
20
5 / 2 / 13
15,101
581
15,706
22,270
20,285
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 1
9,863
379
3,464
16,804
6,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
HakkoBR ZS
Izanami
20
5 / 10 / 2
13,668
526
14,927
23,059
9,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
JTnoYOUTUBE
Heimdallr
14
1 / 12 / 1
9,334
359
8,033
20,650
12,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Pordoti
Kukulkan
20
4 / 5 / 2
13,470
518
15,310
13,829
6,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
vinissouza
Cthulhu
18
0 / 5 / 5
10,332
397
8,140
28,592
22,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
42
Kills
11
12
Deaths
43
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
L
Izanami
HakkoBR ZS
Izanami
5
10
2
0.6
W
8
1
7
11.5
L
Heimdallr
JTnoYOUTUBE
Heimdallr
1
12
1
0.13
W
1
3
17
3.17
L
Kukulkan
Pordoti
Kukulkan
4
5
2
1
W
Mercury
WhatPVP
Mercury
20
5
6
4.6
W
Hera
8
1
8
12
W
Sun Wukong
lucasbarbosa234
Sun Wukong
5
2
13
5.75
L
Cthulhu
vinissouza
Cthulhu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,642
Damage
49,874
90,363
Taken
102,934
64,787
Mitigated
57,620
29,636
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,464
688
0
646
16,804
6,653
415
898
15,849
0
54,571
L
Izanami
HakkoBR ZS
Izanami
14,927
13,235
0
3,244
23,059
9,209
621
3,160
19,821
0
68,331
W
17,854
10,967
0
7,475
15,817
7,340
4,467
5,520
10,297
0
95,331
L
Heimdallr
JTnoYOUTUBE
Heimdallr
8,033
4,351
0
3,107
20,650
12,034
924
1,095
19,527
0
65,129
W
4,890
2,223
3,969
7,797
23,422
23,445
2,330
7,467
13,472
0
30,719
L
Kukulkan
Pordoti
Kukulkan
15,310
2,051
0
1,152
13,829
6,879
0
3,962
9,670
85,471
0
W
Mercury
WhatPVP
Mercury
27,426
17,102
0
6,609
20,439
10,076
31
3,402
17,037
0
181,831
W
Hera
15,766
2,055
437
2,574
8,415
3,641
3,812
3,651
4,764
88,601
0
W
Sun Wukong
lucasbarbosa234
Sun Wukong
15,706
2,655
0
775
22,270
20,285
3,376
3,410
16,647
0
84,470
L
Cthulhu
vinissouza
Cthulhu
8,140
196
0
7,749
28,592
22,845
566
6,045
22,301
43,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,092
Gold Earned
56,667
725
Minions Killed
559
0
Camps Cleared
0
2,521,691
Distance Traveled
2,025,783
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,863
379
99
4
0
454,146
1
L
Izanami
13,668
526
134
5
0
378,373
5
W
Medusa
14,844
571
149
6
0
443,896
0
L
Heimdallr
9,334
359
99
4
0
341,842
0
W
Horus
13,366
514
45
2
0
572,845
0
L
Kukulkan
13,470
518
160
6
0
442,911
6
W
Mercury
16,790
646
219
8
0
525,340
2
W
Hera
14,991
577
151
6
0
479,669
1
W
Sun Wukong
15,101
581
161
6
0
499,941
2
L
Cthulhu
10,332
397
67
3
0
408,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role