Player Matchup

Neith
Neith
JavierPerezDZ
Neith
Level 4
God Stats
1W - 2L
1,193 SR
Queue Stats
4W - 9L
1,128 Elo+
Party 1
Ymir
Ymir
Mcstoler333
Ymir
Level 146
God Stats
5W - 11L
1,562 SR
Queue Stats
15W - 44L
1,067 Elo+
Party 1
Zeus
Zeus
alexraiser77
Zeus
Level 21
God Stats
1W - 5L
1,325 SR
Queue Stats
30W - 29L
1,294 Elo+
Party 1
Team Averages
Level 57
1,360 SR
1,163 Elo+

VS

Team Averages
Level 36
1,520 SR
1,456 Elo+
Cerberus
Cerberus
Brydiginte
Cerberus
Level 25
God Stats
0W - 2L
1,817 SR
Queue Stats
17W - 26L
1,379 Elo+
Party 2
Bakasura
Bakasura
IronStrongHD
Bakasura
Level 80
God Stats
3W - 7L
1,243 SR
Queue Stats
15W - 30L
1,312 Elo+
Solo
Artemis
Artemis
MinFakkingBror
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 12
9,936
621
3,549
10,542
3,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
1 / 2 / 18
11,248
703
4,810
11,244
10,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
19 / 1 / 1
13,961
873
30,079
9,356
3,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brydiginte
Cerberus
13
1 / 6 / 6
9,647
603
7,593
21,900
18,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
IronStrongHD
Bakasura
15
5 / 3 / 4
11,381
711
6,837
15,537
7,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 11 / 5
10,312
645
9,138
14,200
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
20
Kills
10
10
Deaths
20
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Brydiginte
Cerberus
1
6
6
0.67
L
Bakasura
IronStrongHD
Bakasura
5
3
4
2.33
W
0
7
12
0.86
W
1
2
18
5
L
4
11
5
0.59
W
19
1
1
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,438
Damage
23,568
31,142
Taken
51,637
16,371
Mitigated
31,002
6,595
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Brydiginte
Cerberus
7,593
981
0
2,462
21,900
18,127
0
14,123
7,777
26,918
0
L
Bakasura
IronStrongHD
Bakasura
6,837
5,448
0
4,635
15,537
7,243
0
9,651
5,886
0
62,904
W
3,549
1,194
0
306
10,542
3,076
482
1,549
8,810
0
20,652
W
4,810
470
0
1,976
11,244
10,065
310
3,071
8,038
23,792
0
L
9,138
3,548
0
1,416
14,200
5,632
0
11,781
2,419
0
34,665
W
30,079
4,574
0
4,313
9,356
3,230
2,087
3,036
6,320
102,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
31,340
215
Minions Killed
185
0
Camps Cleared
0
749,517
Distance Traveled
874,515
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,647
603
30
2
0
286,298
0
L
Bakasura
11,381
711
105
7
0
372,969
3
W
Neith
9,936
621
38
2
0
208,810
0
W
Ymir
11,248
703
35
2
0
267,796
2
L
Artemis
10,312
645
50
3
0
215,248
0
W
Zeus
13,961
873
142
9
0
272,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role