Player Matchup

Sylvanus
Sylvanus
CaptainSpank609
Sylvanus
Level 26
God Stats
1W - 1L
1,803 SR
Queue Stats
11W - 9L
1,605 Elo+
Solo
Heimdallr
Heimdallr
Dexter95465
Heimdallr
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 119L
1,749 Elo+
Party 1
Bakasura
Bakasura
Exo_Gopher
Bakasura
Level 18
God Stats
10W - 12L
1,560 SR
Queue Stats
43W - 37L
1,652 Elo+
Solo
Loki
Loki
Hiruka_LeKendoka
Loki
Level 17
God Stats
3W - 8L
1,500 SR
Queue Stats
185W - 245L
1,348 Elo+
Party 1
Artemis
Artemis
kirozen123
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 156L
1,383 Elo+
Party 1
Team Averages
Level 16
1,573 SR
1,547 Elo+

VS

Team Averages
Level 21
1,608 SR
1,490 Elo+
Tiamat
Tiamat
Catecuhtli
Tiamat
Level 27
God Stats
8W - 8L
1,571 SR
Queue Stats
100W - 69L
1,537 Elo+
Solo
Danzaburou
Danzaburou
DeialmoOnSpotify
Danzaburou
Level 12
God Stats
4W - 3L
1,677 SR
Queue Stats
149W - 75L
1,771 Elo+
Solo
Ymir
Ymir
FreakinDavey
Ymir
Level 29
God Stats
27W - 15L
1,944 SR
Queue Stats
137W - 156L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
HAV0C_FL120
Tsukuyomi
Level 18
God Stats
9W - 14L
1,556 SR
Queue Stats
382W - 404L
1,331 Elo+
Solo
Freya
Freya
tophergeorge1980
Freya
Level 18
God Stats
1W - 0L
1,291 SR
Queue Stats
31W - 42L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 8 / 12
10,276
411
9,633
21,457
20,546
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Dexter95465
Heimdallr
16
5 / 12 / 10
10,403
416
8,353
18,960
7,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Exo_Gopher
Bakasura
20
15 / 7 / 3
13,531
541
20,427
25,469
14,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 15 / 11
9,587
383
10,036
20,072
6,709
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
kirozen123
Artemis
14
6 / 11 / 4
9,886
395
10,602
19,735
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Catecuhtli
Tiamat
19
10 / 3 / 8
13,060
522
15,323
12,477
8,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DeialmoOnSpotify
Danzaburou
20
24 / 4 / 15
16,641
666
42,747
24,004
11,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 4 / 17
13,587
543
11,020
18,729
11,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
HAV0C_FL120
Tsukuyomi
19
11 / 6 / 13
13,410
536
16,348
16,082
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 16 / 11
10,094
404
5,572
18,298
5,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
117
32
Kills
53
53
Deaths
33
40
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
8
12
1.13
W
Tiamat
Catecuhtli
Tiamat
10
3
8
4.67
W
Danzaburou
DeialmoOnSpotify
Danzaburou
24
4
15
7.88
L
Heimdallr
Dexter95465
Heimdallr
5
12
10
0.83
L
Bakasura
Exo_Gopher
Bakasura
15
7
3
2.36
W
7
4
17
3.88
W
Tsukuyomi
HAV0C_FL120
Tsukuyomi
11
6
13
2.92
L
3
15
11
0.57
L
Artemis
kirozen123
Artemis
6
11
4
0.73
W
1
16
11
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,051
Damage
91,010
105,693
Taken
89,590
59,150
Mitigated
43,009
15,341
Healing
30,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,633
2,670
1,268
4,898
21,457
20,546
0
7,619
13,576
30,685
0
W
Tiamat
Catecuhtli
Tiamat
15,323
1,528
754
5,872
12,477
8,471
3,614
661
11,338
57,502
0
W
Danzaburou
DeialmoOnSpotify
Danzaburou
42,747
24,682
0
10,834
24,004
11,120
6,823
3,290
20,229
0
156,975
L
Heimdallr
Dexter95465
Heimdallr
8,353
5,466
0
664
18,960
7,700
149
4,655
14,055
0
39,341
L
Bakasura
Exo_Gopher
Bakasura
20,427
14,629
0
8,421
25,469
14,162
166
10,051
15,088
0
77,804
W
11,020
2,962
322
7,292
18,729
11,509
3,247
1,623
16,630
64,705
0
W
Tsukuyomi
HAV0C_FL120
Tsukuyomi
16,348
2,859
0
2,876
16,082
6,485
850
2,095
13,895
0
59,396
L
10,036
2,621
0
0
20,072
6,709
0
5,216
14,634
0
25,009
L
Artemis
kirozen123
Artemis
10,602
4,322
0
90
19,735
10,033
510
3,256
16,425
0
38,851
W
5,572
1,396
0
2,121
18,298
5,424
83
1,964
16,134
17,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,683
Gold Earned
66,792
360
Minions Killed
558
0
Camps Cleared
0
1,970,299
Distance Traveled
2,158,197
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,276
411
40
2
0
347,829
2
W
Tiamat
13,060
522
106
4
0
430,335
1
W
Danzaburou
16,641
666
230
9
0
466,171
2
L
Heimdallr
10,403
416
66
3
0
387,624
0
L
Bakasura
13,531
541
141
6
0
445,538
0
W
Ymir
13,587
543
117
5
0
390,004
0
W
Tsukuyomi
13,410
536
78
3
0
509,181
1
L
Loki
9,587
383
42
2
0
430,547
0
L
Artemis
9,886
395
71
3
0
358,761
0
W
Freya
10,094
404
27
1
0
362,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role