Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Savvy Dehvil
Danzaburou
Level 81
God Stats
12W - 10L
1,498 SR
Queue Stats
617W - 602L
1,621 Elo+
Party 1
Team Averages
Level 116
1,499 SR
1,540 Elo+

VS

Team Averages
Level 104
1,667 SR
1,616 Elo+
Chaac
Chaac
BIGBabboDallas
Chaac
Level 108
God Stats
12W - 9L
1,656 SR
Queue Stats
650W - 560L
1,598 Elo+
Party 2
Neith
Neith
PistolPete10
Neith
Level 100
God Stats
8W - 8L
1,659 SR
Queue Stats
67W - 57L
1,637 Elo+
Solo
Zeus
Zeus
toxicxwrld6652
Zeus
Level 103
God Stats
27W - 10L
1,684 SR
Queue Stats
267W - 246L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 2
7,812
781
5,219
5,057
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
 
Ganesha
10
0 / 1 / 4
7,761
776
2,690
7,145
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Savvy Dehvil
Danzaburou
11
2 / 1 / 2
8,015
802
4,431
6,518
2,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,248
725
8,509
8,375
4,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 2
7,310
731
5,725
6,692
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
5,601
560
1,014
378
64
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
3
3
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
2
3
W
Ganesha
 
Ganesha
0
1
4
2
L
2
3
1
0.83
L
1
1
2
2
W
Danzaburou
Savvy Dehvil
Danzaburou
2
1
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,340
Damage
15,248
18,720
Taken
15,445
8,507
Mitigated
6,936
6,514
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,219
530
0
2,313
5,057
1,459
782
405
4,652
29,735
0
W
Ganesha
 
Ganesha
2,690
350
0
1,900
7,145
4,882
284
278
6,867
15,945
0
L
8,509
795
0
2,824
8,375
4,411
0
4,828
3,311
0
25,678
L
5,725
2,224
0
3,613
6,692
2,461
504
2,767
3,823
0
38,654
W
Danzaburou
Savvy Dehvil
Danzaburou
4,431
2,079
0
2,301
6,518
2,166
2,262
432
6,086
0
34,414
L
1,014
0
0
0
378
64
0
8
370
3,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
20,159
146
Minions Killed
119
0
Camps Cleared
0
578,004
Distance Traveled
414,378
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,812
781
63
6
0
184,859
1
W
Ganesha
7,761
776
2
0
0
188,387
6
L
Chaac
7,248
725
26
3
0
206,236
3
L
Neith
7,310
731
83
8
0
178,533
3
W
Danzaburou
8,015
802
81
8
0
204,758
4
L
Zeus
5,601
560
10
1
0
29,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role