Player Matchup

Medusa
Medusa
Cottnz
Medusa
Level 8
God Stats
0W - 3L
1,414 SR
Queue Stats
1W - 7L
1,073 Elo+
Party 2
Set
Set
diskobox0205
Set
Level 27
God Stats
1W - 3L
1,257 SR
Queue Stats
2W - 10L
1,073 Elo+
Party 2
Bellona
Bellona
iStrikeStyle_
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,073 Elo+
Party 2
Team Averages
Level 20
1,390 SR
1,073 Elo+

VS

Team Averages
Level 60
1,483 SR
1,432 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
EMJAY-1997R
Cernunnos
Level 29
God Stats
25W - 33L
1,449 SR
Queue Stats
248W - 391L
1,290 Elo+
Solo
Sylvanus
Sylvanus
SmushMallow
Sylvanus
Level 24
God Stats
41W - 38L
1,501 SR
Queue Stats
44W - 42L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cottnz
Medusa
11
0 / 4 / 2
7,105
592
5,261
10,014
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 4 / 2
7,008
584
4,419
9,399
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
11
2 / 5 / 0
7,435
620
731
9,008
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
10 / 0 / 3
9,287
774
9,552
4,930
1,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
EMJAY-1997R
Cernunnos
12
1 / 1 / 9
8,206
684
7,928
4,688
1,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
SmushMallow
Sylvanus
10
2 / 2 / 8
8,777
731
2,448
8,853
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
3
11.5
L
Medusa
Cottnz
Medusa
0
4
2
0.25
W
Cernunnos
EMJAY-1997R
Cernunnos
1
1
9
5.5
W
Sylvanus
SmushMallow
Sylvanus
2
2
8
3
L
0
4
2
0.25
L
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,411
Damage
19,928
28,421
Taken
18,471
12,319
Mitigated
12,506
4,678
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,552
709
0
822
4,930
1,856
1,167
68
4,862
29,891
0
L
Medusa
Cottnz
Medusa
5,261
1,513
0
2,143
10,014
3,034
0
3,652
6,362
0
33,092
W
Cernunnos
EMJAY-1997R
Cernunnos
7,928
2,783
542
587
4,688
1,793
1,218
0
4,688
0
43,117
W
Sylvanus
SmushMallow
Sylvanus
2,448
73
1,832
2,897
8,853
8,857
361
0
8,853
6,990
0
L
4,419
1,958
0
1,750
9,399
3,438
0
4,803
4,596
0
26,206
L
Bellona
731
48
0
785
9,008
5,847
0
4,411
4,597
0
15,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,548
Gold Earned
26,270
124
Minions Killed
131
0
Camps Cleared
0
625,766
Distance Traveled
566,916
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,287
774
48
4
0
190,595
3
L
Medusa
7,105
592
49
4
0
198,840
0
W
Cernunnos
8,206
684
76
6
0
188,857
0
W
Sylvanus
8,777
731
7
1
0
187,464
6
L
Set
7,008
584
36
3
0
203,261
2
L
Bellona
7,435
620
39
3
0
223,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role