Player Matchup

Skadi
Skadi
DirtyNynja
Skadi
Level 27
God Stats
4W - 7L
1,446 SR
Queue Stats
110W - 133L
1,307 Elo+
Party 2
Susano
Susano
Jaozim_Assinado
Susano
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,046 Elo+
Solo
Hachiman
Hachiman
Money4Life93
Hachiman
Level 16
God Stats
6W - 10L
1,228 SR
Queue Stats
106W - 153L
1,287 Elo+
Solo
Merlin
Merlin
PhantomPylot
Merlin
Level 23
God Stats
5W - 11L
1,368 SR
Queue Stats
29W - 36L
1,377 Elo+
Party 2
Yemoja
Yemoja
ShiestyDrake
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,311 Elo+
Solo
Team Averages
Level 17
1,408 SR
1,266 Elo+

VS

Team Averages
Level 23
1,380 SR
1,323 Elo+
Bellona
Bellona
OG_Wattson
Bellona
Level 21
God Stats
5W - 12L
1,247 SR
Queue Stats
35W - 47L
1,283 Elo+
Solo
Neith
Neith
Ownedyou55
Neith
Level 23
God Stats
7W - 5L
1,378 SR
Queue Stats
8W - 6L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
Level 16
God Stats
24W - 27L
1,367 SR
Queue Stats
203W - 218L
1,347 Elo+
Party 1
Izanami
Izanami
TrulySuckAtSiege
Izanami
Level 29
God Stats
25W - 23L
1,349 SR
Queue Stats
28W - 34L
1,328 Elo+
Party 1
Yemoja
Yemoja
rcosta9721
Yemoja
Level 27
God Stats
2W - 2L
1,555 SR
Queue Stats
4W - 4L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
7 / 4 / 2
9,520
433
11,750
14,167
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 8 / 6
8,615
392
6,250
15,711
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Money4Life93
Hachiman
13
1 / 10 / 1
8,667
394
5,281
16,174
5,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
1 / 6 / 4
8,632
392
8,427
10,363
3,792
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
1 / 5 / 2
9,130
415
5,071
16,230
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OG_Wattson
Bellona
14
5 / 1 / 11
10,797
491
10,603
18,041
13,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
18
10 / 1 / 9
12,272
558
13,269
13,236
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
18
8 / 6 / 3
12,303
559
15,154
13,199
5,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 3 / 6
11,233
511
9,472
14,164
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
rcosta9721
Yemoja
13
3 / 2 / 5
9,198
418
1,884
7,628
7,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
11
Kills
31
33
Deaths
13
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
7
4
2
2
L
1
8
6
0.5
L
Hachiman
Money4Life93
Hachiman
1
10
1
0.15
W
Bellona
OG_Wattson
Bellona
5
1
11
10.5
W
Neith
10
1
9
14.5
L
Merlin
1
6
4
0.5
L
Yemoja
1
5
2
0.4
W
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
8
6
3
1.58
W
5
3
6
2.67
W
Yemoja
rcosta9721
Yemoja
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,779
Damage
50,382
72,645
Taken
66,268
37,891
Mitigated
37,061
8,212
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
11,750
5,351
0
2,763
14,167
6,108
850
323
13,844
0
45,918
L
6,250
1,013
0
2,746
15,711
5,760
526
276
15,435
0
43,334
L
Hachiman
Money4Life93
Hachiman
5,281
2,473
0
0
16,174
5,893
0
240
15,934
0
49,080
W
Bellona
OG_Wattson
Bellona
10,603
2,855
631
6,472
18,041
13,204
3,628
3,982
14,059
0
42,978
W
Neith
13,269
5,872
0
2,475
13,236
6,256
2,418
2,611
10,625
0
78,795
L
Merlin
8,427
445
0
993
10,363
3,792
348
380
9,983
40,741
0
L
Yemoja
5,071
1,278
781
929
16,230
16,338
90
665
15,565
28,864
0
W
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
15,154
4,546
0
2,658
13,199
5,029
1,379
2,026
11,173
0
76,325
W
9,472
6,784
1,317
4,332
14,164
5,325
8,510
2,501
11,663
0
66,661
W
Yemoja
rcosta9721
Yemoja
1,884
435
3,729
668
7,628
7,247
403
2,378
5,250
13,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
55,803
313
Minions Killed
469
0
Camps Cleared
0
1,641,576
Distance Traveled
2,086,156
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,520
433
77
4
0
367,382
0
L
Susano
8,615
392
58
3
0
362,113
0
L
Hachiman
8,667
394
84
4
0
292,631
0
W
Bellona
10,797
491
77
4
0
478,113
0
W
Neith
12,272
558
128
6
0
414,691
0
L
Merlin
8,632
392
63
3
0
276,064
0
L
Yemoja
9,130
415
31
1
0
343,386
2
W
Tsukuyomi
12,303
559
126
6
0
445,151
1
W
Izanami
11,233
511
120
5
0
412,943
0
W
Yemoja
9,198
418
18
1
0
335,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role