Player Matchup

Neith
Neith
Chr0NicBlossom98
Neith
Level 21
God Stats
7W - 10L
1,606 SR
Queue Stats
50W - 55L
1,359 Elo+
Party 1
Janus
Janus
JoseVetoz
Janus
Level 26
God Stats
11W - 14L
1,320 SR
Queue Stats
255W - 188L
1,511 Elo+
Solo
Nemesis
Nemesis
OddSmell_
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,366 Elo+
Solo
Jing Wei
Jing Wei
sw288at
Jing Wei
Level 27
God Stats
14W - 7L
1,816 SR
Queue Stats
32W - 25L
1,400 Elo+
Solo
Cerberus
Cerberus
trey_songz209
Cerberus
Level 22
God Stats
7W - 5L
1,768 SR
Queue Stats
42W - 40L
1,418 Elo+
Party 1
Team Averages
Level 25
1,602 SR
1,411 Elo+

VS

Team Averages
Level 16
1,500 SR
1,393 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Magri_4
Tsukuyomi
Level 10
God Stats
13W - 12L
1,500 SR
Queue Stats
272W - 257L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
WearySouls
Heimdallr
Level 7
God Stats
65W - 57L
1,500 SR
Queue Stats
270W - 277L
1,433 Elo+
Party 2
Scylla
Scylla
WillMac46
Scylla
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
468W - 463L
1,280 Elo+
Party 2
Sun Wukong
Sun Wukong
vPenni
Sun Wukong
Level 5
God Stats
46W - 41L
1,500 SR
Queue Stats
129W - 122L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 2
6,083
608
4,764
4,480
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
JoseVetoz
Janus
12
7 / 0 / 2
7,205
721
3,521
3,078
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
OddSmell_
Nemesis
9
2 / 0 / 5
5,521
552
2,085
4,538
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
sw288at
Jing Wei
11
3 / 0 / 1
6,251
625
3,121
4,270
1,237
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
trey_songz209
Cerberus
8
0 / 0 / 5
5,393
539
1,862
4,261
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
3,382
338
0
0
0
Tsukuyomi
Magri_4
Tsukuyomi
7
0 / 5 / 1
4,393
439
2,273
7,652
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
WearySouls
Heimdallr
8
0 / 4 / 1
4,598
460
2,291
5,353
1,301
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
WillMac46
Scylla
7
0 / 6 / 0
4,252
425
279
4,662
1,235
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
vPenni
Sun Wukong
7
0 / 4 / 0
4,612
461
2,139
6,782
2,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
19
Kills
0
1
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
7
1
2
8
W
Janus
JoseVetoz
Janus
7
0
2
8
L
Tsukuyomi
Magri_4
Tsukuyomi
0
5
1
0.1
W
Nemesis
OddSmell_
Nemesis
2
0
5
4.5
L
Heimdallr
WearySouls
Heimdallr
0
4
1
0.13
L
Scylla
WillMac46
Scylla
0
6
0
0
W
Jing Wei
sw288at
Jing Wei
3
0
1
3.5
W
Cerberus
trey_songz209
Cerberus
0
0
5
2.5
L
Sun Wukong
vPenni
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,353
Damage
6,982
20,627
Taken
24,449
7,534
Mitigated
6,997
6,567
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
4,764
2,462
0
1,701
4,480
1,593
1,086
0
4,480
0
32,598
W
Janus
JoseVetoz
Janus
3,521
43
0
1,094
3,078
881
494
177
2,837
39,455
0
L
Tsukuyomi
Magri_4
Tsukuyomi
2,273
654
0
1,020
7,652
1,855
0
1,701
5,943
0
16,404
W
Nemesis
OddSmell_
Nemesis
2,085
985
270
2,058
4,538
1,673
693
38
4,500
0
23,676
L
Heimdallr
WearySouls
Heimdallr
2,291
565
0
250
5,353
1,301
0
1,406
3,865
0
14,273
L
Scylla
WillMac46
Scylla
279
38
0
87
4,662
1,235
0
2,004
2,476
9,987
0
W
Jing Wei
sw288at
Jing Wei
3,121
2,123
0
441
4,270
1,237
230
0
4,270
0
30,295
W
Cerberus
trey_songz209
Cerberus
1,862
226
147
856
4,261
2,150
554
0
4,261
10,318
0
L
Sun Wukong
vPenni
Sun Wukong
2,139
779
0
1,365
6,782
2,606
0
0
6,782
0
16,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
21,237
267
Minions Killed
129
0
Camps Cleared
0
898,789
Distance Traveled
953,822
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,382
338
0
0
0
229,189
0
W
Neith
6,083
608
47
5
0
170,404
0
W
Janus
7,205
721
77
8
0
205,487
2
L
Tsukuyomi
4,393
439
35
4
0
218,222
0
W
Nemesis
5,521
552
50
5
0
157,531
1
L
Heimdallr
4,598
460
30
3
0
180,328
0
L
Scylla
4,252
425
23
2
0
154,133
0
W
Jing Wei
6,251
625
72
7
0
175,774
2
W
Cerberus
5,393
539
21
2
0
189,593
3
L
Sun Wukong
4,612
461
41
4
0
171,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role