Player Matchup

Cernunnos
Cernunnos
Silver III
BrutalLycan
Cernunnos
Silver III
Level 122
God Stats
2W - 4L
1,337 SR
Queue Stats
384W - 409L
717 MMR
Solo
Fenrir
Fenrir
Silver II
I sniff moms
Fenrir
Silver II
Level 107
God Stats
5W - 5L
1,277 SR
Queue Stats
465W - 474L
887 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
MrKampaa
Baron Samedi
Silver III
Level 105
God Stats
38W - 40L
1,505 SR
Queue Stats
726W - 799L
759 MMR
Solo
Chang'e
Chang'e
Silver III
TheFastSpark
Chang'e
Silver III
Level 115
God Stats
4W - 1L
1,737 SR
Queue Stats
485W - 509L
808 MMR
Solo
Geb
Geb
Silver IV
rafinhacandeia48
Geb
Silver IV
Level 46
God Stats
8W - 15L
1,482 SR
Queue Stats
109W - 138L
649 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,468 SR
764 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,470 SR
762 MMR
Ymir
Ymir
Silver IV
Crazy_Brimo
Ymir
Silver IV
Level 104
God Stats
15W - 6L
1,664 SR
Queue Stats
174W - 204L
606 MMR
Solo
Guan Yu
Guan Yu
Silver IV
King Greed I
Guan Yu
Silver IV
Level 80
God Stats
5W - 13L
1,324 SR
Queue Stats
31W - 52L
725 MMR
Solo
Arachne
Arachne
Silver III
ShamrockJamrock
Arachne
Silver III
Level 54
God Stats
37W - 24L
1,651 SR
Queue Stats
118W - 125L
894 MMR
Solo
Hera
Hera
Silver III
TheRealBigTuna7
Hera
Silver III
Level 64
God Stats
2W - 4L
1,392 SR
Queue Stats
134W - 144L
811 MMR
Party 1
Ullr
Ullr
Silver IV
TheRealMclovin7
Ullr
Silver IV
Level 74
God Stats
2W - 1L
1,316 SR
Queue Stats
193W - 180L
773 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrutalLycan
Cernunnos
20
9 / 2 / 14
16,580
553
26,417
25,199
11,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
13 / 8 / 15
15,465
516
29,052
30,043
15,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MrKampaa
Baron Samedi
19
6 / 2 / 15
14,273
476
9,834
22,631
29,177
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
TheFastSpark
Chang'e
20
9 / 4 / 18
14,987
500
24,095
29,255
14,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 5 / 18
14,742
491
17,052
34,738
42,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
Nu WaScyllaCthulhuCu ChulainnApollo

VS

Bans
DanzaburouIzanamiChaacCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 5
12,188
406
12,613
33,560
37,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
King Greed I
Guan Yu
20
6 / 5 / 3
15,144
505
20,313
30,460
51,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 9 / 5
14,845
495
13,861
29,673
14,568
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 10 / 6
14,228
474
34,205
20,486
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 7 / 6
14,280
476
22,301
23,889
10,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
40
Kills
21
21
Deaths
41
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BrutalLycan
Cernunnos
9
2
14
8
L
1
10
5
0.35
W
Fenrir
13
8
15
2.56
L
Guan Yu
King Greed I
Guan Yu
6
5
3
1.5
W
Baron Samedi
MrKampaa
Baron Samedi
6
2
15
6.75
L
7
9
5
1.06
W
Chang'e
TheFastSpark
Chang'e
9
4
18
4.5
L
3
10
6
0.6
L
4
7
6
1
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,450
Damage
103,293
141,866
Taken
138,068
113,818
Mitigated
121,414
60,688
Healing
29,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BrutalLycan
Cernunnos
26,417
17,389
771
12,998
25,199
11,984
6,659
9,839
15,270
0
129,980
L
12,613
2,282
0
2,187
33,560
37,300
284
13,373
19,866
64,474
0
W
Fenrir
29,052
9,353
0
2,775
30,043
15,336
899
4,496
25,405
0
111,870
L
Guan Yu
King Greed I
Guan Yu
20,313
1,616
2,663
8,005
30,460
51,440
82
11,180
19,114
1,901
108,564
W
Baron Samedi
MrKampaa
Baron Samedi
9,834
1,299
5,648
7,200
22,631
29,177
379
10,526
11,849
39,344
0
L
13,861
8,587
0
8,724
29,673
14,568
254
9,596
19,859
0
88,944
W
Chang'e
TheFastSpark
Chang'e
24,095
2,367
10,852
11,397
29,255
14,656
1,913
12,486
16,244
90,691
0
L
34,205
7,742
0
3,450
20,486
7,499
1,349
8,635
11,556
108,136
0
L
22,301
10,819
0
4,409
23,889
10,607
3,455
7,100
16,692
0
113,070
W
17,052
1,526
0
9,047
34,738
42,665
844
9,157
25,381
77,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,047
Gold Earned
70,685
597
Minions Killed
707
0
Camps Cleared
0
2,516,860
Distance Traveled
2,527,630
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,580
553
202
7
0
486,530
0
L
Ymir
12,188
406
67
2
0
505,536
6
W
Fenrir
15,465
516
124
4
0
541,439
4
L
Guan Yu
15,144
505
191
6
0
559,652
8
W
Baron Samedi
14,273
476
46
2
0
392,659
3
L
Arachne
14,845
495
115
4
0
486,109
3
W
Chang'e
14,987
500
125
4
0
568,501
7
L
Hera
14,228
474
168
6
0
490,590
4
L
Ullr
14,280
476
166
6
0
485,743
6
W
Geb
14,742
491
100
3
0
527,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role