Player Matchup

Pele
Pele
Indesire
Pele
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,515 Elo+
Party 2
Anhur
Anhur
Tropycs
Anhur
Level 13
God Stats
44W - 28L
1,575 SR
Queue Stats
99W - 73L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
weedDealer420
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 31
1,525 SR
1,491 Elo+

VS

Team Averages
Level 93
1,581 SR
1,587 Elo+
Neith
Neith
Innominable
Neith
Level 149
God Stats
31W - 18L
1,569 SR
Queue Stats
242W - 294L
1,452 Elo+
Party 1
Hercules
Hercules
Laveron2
Hercules
Level 107
God Stats
1W - 0L
1,635 SR
Queue Stats
13W - 6L
1,817 Elo+
Party 1
Ganesha
Ganesha
SorryIWasNerfed
Ganesha
Level 22
God Stats
8W - 4L
1,539 SR
Queue Stats
174W - 192L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 6 / 1
10,476
655
7,806
14,740
5,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Tropycs
Anhur
14
1 / 7 / 2
10,255
641
9,577
14,693
4,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
11
0 / 10 / 3
8,983
561
4,873
18,850
7,519
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
12,063
754
12,961
8,726
3,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Laveron2
Hercules
16
15 / 1 / 8
12,827
802
17,683
14,870
19,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 21
12,172
761
8,808
11,164
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
23
23
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Pele
2
6
1
0.42
W
7
1
10
12
W
Hercules
Laveron2
Hercules
15
1
8
19
W
1
1
21
11.5
L
Anhur
Tropycs
Anhur
1
7
2
0.29
L
Guan Yu
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
39,452
48,283
Taken
34,760
17,191
Mitigated
33,292
5,474
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,806
1,911
0
1,041
14,740
5,178
0
3,046
11,543
0
39,756
W
12,961
5,573
0
3,561
8,726
3,609
1,434
32
8,694
0
93,147
W
Hercules
Laveron2
Hercules
17,683
3,104
0
4,706
14,870
19,730
850
1,709
13,161
7,407
43,827
W
8,808
265
0
3,310
11,164
9,953
767
389
10,775
36,392
0
L
Anhur
Tropycs
Anhur
9,577
5,178
0
2,240
14,693
4,494
0
2,487
11,931
0
47,252
L
Guan Yu
4,873
1,095
1,185
1,008
18,850
7,519
0
5,088
13,487
423
12,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
37,062
162
Minions Killed
223
0
Camps Cleared
0
858,456
Distance Traveled
928,182
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,476
655
57
4
0
315,146
7
W
Neith
12,063
754
142
9
0
300,107
1
W
Hercules
12,827
802
76
5
0
307,805
3
W
Ganesha
12,172
761
5
0
0
320,270
2
L
Anhur
10,255
641
89
6
0
293,485
2
L
Guan Yu
8,983
561
16
1
0
249,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role