Player Matchup

Kukulkan
Kukulkan
SnowDragon20
Kukulkan
Level 30
God Stats
43W - 59L
1,650 SR
Queue Stats
48W - 64L
1,516 Elo+
Party 2
The Morrigan
The Morrigan
WovenAsmodeus
The Morrigan
Level 20
God Stats
5W - 6L
1,524 SR
Queue Stats
120W - 155L
1,278 Elo+
Solo
Chaac
Chaac
hemphero316
Chaac
Level 122
God Stats
16W - 13L
1,510 SR
Queue Stats
306W - 350L
1,467 Elo+
Party 2
Team Averages
Level 57
1,561 SR
1,420 Elo+

VS

Team Averages
Level 27
1,481 SR
1,491 Elo+
Ah Puch
Ah Puch
MonkeyDJedi
Ah Puch
Level 27
God Stats
16W - 8L
1,709 SR
Queue Stats
160W - 116L
1,640 Elo+
Party 1
Tiamat
Tiamat
deltarecon55
Tiamat
Level 29
God Stats
1W - 2L
1,155 SR
Queue Stats
122W - 160L
1,225 Elo+
Solo
Mulan
Mulan
jsaboe81
Mulan
Level 25
God Stats
3W - 2L
1,578 SR
Queue Stats
152W - 101L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SnowDragon20
Kukulkan
19
0 / 7 / 7
14,630
542
9,363
18,288
8,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
WovenAsmodeus
The Morrigan
18
3 / 10 / 5
15,548
576
11,281
23,410
9,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 6 / 3
16,897
626
31,506
47,730
55,309
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MonkeyDJedi
Ah Puch
20
9 / 4 / 9
18,182
673
42,440
19,751
8,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
20
4 / 1 / 12
16,519
612
13,127
16,993
25,535
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
jsaboe81
Mulan
20
10 / 6 / 10
18,673
692
23,181
30,342
45,561
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
23
23
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
MonkeyDJedi
Ah Puch
9
4
9
3.38
L
Kukulkan
SnowDragon20
Kukulkan
0
7
7
0.5
L
The Morrigan
WovenAsmodeus
The Morrigan
3
10
5
0.55
W
Tiamat
4
1
12
10
L
8
6
3
1.58
W
Mulan
jsaboe81
Mulan
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,150
Damage
78,748
89,428
Taken
67,086
73,461
Mitigated
79,752
27,541
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
MonkeyDJedi
Ah Puch
42,440
967
0
6,630
19,751
8,656
115
3,956
15,795
169,126
0
L
Kukulkan
SnowDragon20
Kukulkan
9,363
738
915
718
18,288
8,988
0
13,089
4,971
69,559
0
L
The Morrigan
WovenAsmodeus
The Morrigan
11,281
2,286
622
4,687
23,410
9,164
124
14,019
9,243
72,437
3,314
W
Tiamat
13,127
1,193
626
6,737
16,993
25,535
696
6,561
10,432
65,960
0
L
31,506
9,311
1,411
19,188
47,730
55,309
94
27,956
18,787
0
100,540
W
Mulan
jsaboe81
Mulan
23,181
3,270
1,235
5,212
30,342
45,561
702
8,870
21,472
1,083
78,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,075
Gold Earned
53,374
308
Minions Killed
341
0
Camps Cleared
0
1,235,489
Distance Traveled
1,442,617
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,182
673
205
8
0
491,307
4
L
Kukulkan
14,630
542
129
5
0
378,976
0
L
The Morrigan
15,548
576
88
3
0
381,236
1
W
Tiamat
16,519
612
73
3
0
458,468
0
L
Chaac
16,897
626
91
3
0
475,277
3
W
Mulan
18,673
692
63
2
0
492,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role