Player Matchup

Neith
Neith
DtlaNatsu
Neith
Level 27
God Stats
2W - 0L
1,623 SR
Queue Stats
51W - 92L
1,725 Elo+
Party 1
Athena
Athena
Myrrhsa
Athena
Level 28
God Stats
47W - 46L
1,518 SR
Queue Stats
108W - 110L
1,423 Elo+
Solo
Hel
Hel
S0WARA
Hel
Level 29
God Stats
2W - 1L
1,459 SR
Queue Stats
36W - 69L
1,404 Elo+
Party 1
The Morrigan
The Morrigan
SHiiN ClarKENT
The Morrigan
Level 54
God Stats
7W - 11L
1,353 SR
Queue Stats
73W - 107L
1,349 Elo+
Party 1
Bellona
Bellona
SandXBct
Bellona
Level 14
God Stats
13W - 18L
1,355 SR
Queue Stats
18W - 23L
1,428 Elo+
Party 1
Team Averages
Level 30
1,462 SR
1,466 Elo+

VS

Team Averages
Level 18
1,456 SR
1,272 Elo+
Scylla
Scylla
CSOLOMONA
Scylla
Level 4
God Stats
1W - 3L
1,363 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 2
Fenrir
Fenrir
Cookie Zoin
Fenrir
Level 26
God Stats
13W - 9L
1,516 SR
Queue Stats
78W - 91L
1,336 Elo+
Solo
Cupid
Cupid
S M A RT4715
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
gr4e2e0n
Hel
Level 28
God Stats
6W - 17L
1,402 SR
Queue Stats
71W - 102L
1,295 Elo+
Solo
Set
Set
gxzebKo23x
Set
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
965 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DtlaNatsu
Neith
20
5 / 7 / 8
14,546
428
11,078
26,273
11,806
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Myrrhsa
Athena
20
8 / 7 / 10
17,398
512
27,887
42,656
40,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
S0WARA
Hel
20
5 / 4 / 10
14,718
433
12,170
24,438
16,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
SHiiN ClarKENT
The Morrigan
20
13 / 4 / 5
19,029
560
27,420
24,184
11,966
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
SandXBct
Bellona
17
0 / 16 / 0
12,856
378
6,070
27,499
21,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CSOLOMONA
Scylla
18
1 / 7 / 6
12,594
370
10,670
20,265
7,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
13 / 4 / 7
17,924
527
27,413
34,282
18,675
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
1 / 9 / 8
12,110
356
10,504
17,604
6,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 7 / 4
14,188
417
14,848
24,966
15,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
18 / 4 / 7
18,079
532
35,863
28,652
19,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
31
Kills
37
38
Deaths
31
33
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
CSOLOMONA
Scylla
1
7
6
0.57
L
Fenrir
13
4
7
4.13
W
Neith
DtlaNatsu
Neith
5
7
8
1.29
W
Athena
Myrrhsa
Athena
8
7
10
1.86
L
1
9
8
0.56
W
Hel
S0WARA
Hel
5
4
10
2.5
W
The Morrigan
SHiiN ClarKENT
The Morrigan
13
4
5
3.88
W
Bellona
SandXBct
Bellona
0
16
0
0
L
4
7
4
0.86
L
18
4
7
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,625
Damage
99,298
145,050
Taken
125,769
102,113
Mitigated
67,766
44,060
Healing
42,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CSOLOMONA
Scylla
10,670
2,361
0
3,304
20,265
7,858
449
8,427
11,838
56,894
0
L
Fenrir
27,413
8,138
1,262
12,927
34,282
18,675
0
17,207
17,075
0
170,097
W
Neith
DtlaNatsu
Neith
11,078
3,643
277
6,132
26,273
11,806
1,640
7,229
18,888
0
83,087
W
Athena
Myrrhsa
Athena
27,887
9,105
887
7,296
42,656
40,021
5,069
5,626
36,548
114,025
0
L
10,504
6,634
1,118
3,471
17,604
6,252
0
10,818
6,786
0
40,733
W
Hel
S0WARA
Hel
12,170
1,181
5,989
12,765
24,438
16,781
1,658
7,483
16,379
69,613
0
W
The Morrigan
SHiiN ClarKENT
The Morrigan
27,420
12,859
0
10,129
24,184
11,966
3,542
2,756
21,188
151,643
0
W
Bellona
SandXBct
Bellona
6,070
2,322
0
585
27,499
21,539
3,222
1,572
25,809
0
51,331
L
14,848
1,559
2,524
10,948
24,966
15,718
648
13,872
11,094
105,642
0
L
35,863
11,780
0
6,547
28,652
19,263
1,859
17,153
11,499
0
112,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,547
Gold Earned
74,895
690
Minions Killed
644
0
Camps Cleared
0
2,999,731
Distance Traveled
2,822,344
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,594
370
81
2
0
503,155
6
L
Fenrir
17,924
527
204
6
0
625,186
1
W
Neith
14,546
428
123
4
0
533,143
1
W
Athena
17,398
512
135
4
0
643,766
1
L
Cupid
12,110
356
54
2
0
566,384
3
W
Hel
14,718
433
122
4
0
608,778
0
W
The Morrigan
19,029
560
215
6
0
614,709
0
W
Bellona
12,856
378
95
3
0
599,335
0
L
Hel
14,188
417
142
4
0
557,930
2
L
Set
18,079
532
163
5
0
569,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role