Player Matchup

Susano
Susano
DLetemplier
Susano
Level 27
God Stats
1W - 1L
1,767 SR
Queue Stats
175W - 134L
1,619 Elo+
Party 1
Cernunnos
Cernunnos
SundayLime
Cernunnos
Level 20
God Stats
17W - 13L
1,500 SR
Queue Stats
106W - 94L
1,559 Elo+
Party 1
Bacchus
Bacchus
YoDawgMdawg
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 2
Kukulkan
Kukulkan
naomitodd0414
Kukulkan
Level 9
God Stats
20W - 24L
1,347 SR
Queue Stats
42W - 69L
1,243 Elo+
Solo
Erlang Shen
Erlang Shen
vyrexx
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 2
Team Averages
Level 13
1,523 SR
1,391 Elo+

VS

Team Averages
Level 17
1,458 SR
1,503 Elo+
King Arthur
King Arthur
Bouga12
King Arthur
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 62L
1,621 Elo+
Solo
Nemesis
Nemesis
Dabstronomer
Nemesis
Level 15
God Stats
17W - 11L
1,551 SR
Queue Stats
118W - 99L
1,448 Elo+
Solo
Ymir
Ymir
EatAfatCoock
Ymir
Level 28
God Stats
3W - 4L
1,191 SR
Queue Stats
192W - 195L
1,632 Elo+
Solo
Neith
Neith
SnakeRez131
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Zeruck666
Chaac
Level 22
God Stats
21W - 13L
1,548 SR
Queue Stats
109W - 132L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
4 / 5 / 2
8,850
443
9,401
14,658
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
SundayLime
Cernunnos
15
4 / 6 / 2
9,323
466
11,502
12,296
4,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
YoDawgMdawg
Bacchus
12
1 / 7 / 4
8,065
403
5,369
10,254
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
naomitodd0414
Kukulkan
15
2 / 4 / 1
9,052
453
5,980
8,549
3,511
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
vyrexx
Erlang Shen
14
1 / 7 / 1
8,550
428
4,983
12,495
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bouga12
King Arthur
17
12 / 4 / 2
11,246
562
13,521
17,909
15,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Dabstronomer
Nemesis
18
3 / 2 / 6
10,862
543
10,701
14,247
7,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 1 / 2
10,893
545
6,308
8,759
4,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 2 / 5
9,907
495
5,337
7,584
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Zeruck666
Chaac
14
3 / 3 / 7
9,449
472
5,095
11,802
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
12
Kills
29
29
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bouga12
King Arthur
12
4
2
3.25
L
Susano
4
5
2
1
W
Nemesis
Dabstronomer
Nemesis
3
2
6
3
W
6
1
2
7
W
5
2
5
3.75
L
Cernunnos
SundayLime
Cernunnos
4
6
2
0.83
L
Bacchus
YoDawgMdawg
Bacchus
1
7
4
0.43
W
Chaac
Zeruck666
Chaac
3
3
7
2.17
L
Kukulkan
naomitodd0414
Kukulkan
2
4
1
0.63
L
Erlang Shen
vyrexx
Erlang Shen
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
40,962
58,252
Taken
60,301
30,020
Mitigated
35,198
6,435
Healing
17,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bouga12
King Arthur
13,521
2,210
0
4,678
17,909
15,722
241
2,800
15,109
0
50,781
L
Susano
9,401
2,941
0
3,474
14,658
5,328
0
879
13,605
0
51,823
W
Nemesis
Dabstronomer
Nemesis
10,701
6,793
0
3,463
14,247
7,160
617
1,261
12,986
0
88,579
W
6,308
598
0
3,614
8,759
4,557
1,782
4,105
4,654
58,013
0
W
5,337
2,094
318
1,986
7,584
2,243
730
1,810
5,774
0
36,566
L
Cernunnos
SundayLime
Cernunnos
11,502
5,021
0
571
12,296
4,246
46
737
11,559
0
62,516
L
Bacchus
YoDawgMdawg
Bacchus
5,369
1,493
0
790
10,254
9,798
0
890
9,364
13,890
0
W
Chaac
Zeruck666
Chaac
5,095
1,087
0
3,119
11,802
5,516
1,006
1,373
10,429
0
37,384
L
Kukulkan
naomitodd0414
Kukulkan
5,980
1,943
0
0
8,549
3,511
671
3,489
5,060
42,785
0
L
Erlang Shen
vyrexx
Erlang Shen
4,983
2,294
0
1,600
12,495
7,137
0
313
12,182
0
31,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,840
Gold Earned
52,357
369
Minions Killed
446
0
Camps Cleared
0
1,612,690
Distance Traveled
1,729,874
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,246
562
98
5
0
363,000
0
L
Susano
8,850
443
87
4
0
293,309
1
W
Nemesis
10,862
543
122
6
0
430,027
1
W
Ymir
10,893
545
100
5
0
289,602
1
W
Neith
9,907
495
66
3
0
312,431
1
L
Cernunnos
9,323
466
92
5
0
300,065
2
L
Bacchus
8,065
403
34
2
0
358,892
0
W
Chaac
9,449
472
60
3
0
334,814
1
L
Kukulkan
9,052
453
87
4
0
281,129
0
L
Erlang Shen
8,550
428
69
3
0
379,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role