Player Matchup

Kukulkan
Kukulkan
Arex091
Kukulkan
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CptVman
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,551 Elo+
Solo
Cerberus
Cerberus
Therkis
Cerberus
Level 22
God Stats
3W - 3L
1,738 SR
Queue Stats
63W - 47L
1,496 Elo+
Solo
Izanami
Izanami
Xopeк
Izanami
Level 23
God Stats
14W - 9L
1,467 SR
Queue Stats
117W - 121L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
xMoff
Tsukuyomi
Level 28
God Stats
1W - 1L
1,262 SR
Queue Stats
10W - 16L
1,402 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,488 Elo+

VS

Team Averages
Level 11
1,377 SR
1,410 Elo+
Ares
Ares
Frostwood09
Ares
Level 17
God Stats
0W - 2L
1,208 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 1
Nemesis
Nemesis
LARYQ8
Nemesis
Level 16
God Stats
0W - 2L
1,453 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 1
Olorun
Olorun
Relrekis9
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Artemis
Artemis
omarolaim01
Artemis
Level 13
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 1
Sol
Sol
Прометейс
Sol
Level 8
God Stats
6W - 8L
1,432 SR
Queue Stats
15W - 19L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arex091
Kukulkan
18
10 / 2 / 3
12,038
602
13,579
11,040
4,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
CptVman
Neith
15
1 / 9 / 4
9,520
476
4,423
10,545
3,326
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Therkis
Cerberus
16
7 / 5 / 7
10,960
548
10,445
15,810
14,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Xopeк
Izanami
20
10 / 1 / 3
12,775
639
18,547
11,910
7,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
xMoff
Tsukuyomi
16
6 / 6 / 9
10,873
544
14,400
18,313
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,163
408
7,009
19,020
16,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
LARYQ8
Nemesis
17
4 / 4 / 3
10,785
539
6,258
14,078
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Relrekis9
Olorun
11
0 / 13 / 2
7,371
369
4,056
16,149
5,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
omarolaim01
Artemis
14
3 / 7 / 11
9,751
488
11,113
12,928
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
14 / 3 / 3
12,267
613
15,240
16,344
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
34
Kills
22
23
Deaths
35
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arex091
Kukulkan
10
2
3
5.75
W
Neith
CptVman
Neith
1
9
4
0.33
L
1
8
3
0.31
L
Nemesis
LARYQ8
Nemesis
4
4
3
1.38
L
Olorun
Relrekis9
Olorun
0
13
2
0.08
W
Cerberus
Therkis
Cerberus
7
5
7
2.1
W
Izanami
Xopeк
Izanami
10
1
3
11.5
L
Artemis
omarolaim01
Artemis
3
7
11
1.21
W
Tsukuyomi
xMoff
Tsukuyomi
6
6
9
1.75
L
14
3
3
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,394
Damage
43,676
67,618
Taken
78,519
37,386
Mitigated
38,645
22,793
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arex091
Kukulkan
13,579
2,126
0
5,935
11,040
4,997
925
5,046
5,994
67,654
0
W
Neith
CptVman
Neith
4,423
1,947
0
1,566
10,545
3,326
3,771
3,091
7,454
0
44,743
L
7,009
1,093
0
2,685
19,020
16,426
0
6,770
12,250
33,711
0
L
Nemesis
LARYQ8
Nemesis
6,258
2,237
0
3,945
14,078
5,356
3,075
1,073
13,005
0
64,663
L
Olorun
Relrekis9
Olorun
4,056
2,851
0
2,340
16,149
5,313
0
6,707
9,442
24,016
0
W
Cerberus
Therkis
Cerberus
10,445
1,102
0
4,010
15,810
14,688
0
7,461
8,349
37,678
0
W
Izanami
Xopeк
Izanami
18,547
12,260
0
4,164
11,910
7,027
3,455
4,665
7,245
0
97,856
L
Artemis
omarolaim01
Artemis
11,113
4,787
0
15
12,928
4,912
544
3,419
9,509
0
43,506
W
Tsukuyomi
xMoff
Tsukuyomi
14,400
4,171
0
7,118
18,313
7,348
826
5,492
12,821
0
65,976
L
15,240
5,309
0
7,364
16,344
6,638
1,736
6,055
10,289
66,898
2,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
48,337
599
Minions Killed
384
0
Camps Cleared
0
1,754,520
Distance Traveled
1,709,366
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,038
602
114
6
0
351,115
0
W
Neith
9,520
476
94
5
0
281,300
0
L
Ares
8,163
408
53
3
0
333,342
0
L
Nemesis
10,785
539
114
6
0
405,471
3
L
Olorun
7,371
369
53
3
0
241,630
2
W
Cerberus
10,960
548
101
5
0
388,563
3
W
Izanami
12,775
639
182
9
0
357,724
1
L
Artemis
9,751
488
65
3
0
350,525
0
W
Tsukuyomi
10,873
544
108
5
0
375,818
3
L
Sol
12,267
613
99
5
0
378,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role