Player Matchup

Pele
Pele
Deku369
Pele
Level 23
God Stats
12W - 3L
1,757 SR
Queue Stats
91W - 127L
1,322 Elo+
Solo
Apollo
Apollo
KiNg PHooEy111
Apollo
Level 23
God Stats
15W - 20L
1,333 SR
Queue Stats
43W - 50L
1,301 Elo+
Solo
Hades
Hades
NeedlessPine778
Hades
Level 14
God Stats
4W - 9L
1,626 SR
Queue Stats
14W - 21L
1,475 Elo+
Solo
Cerberus
Cerberus
alohafordays808
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,280 Elo+
Solo
Cupid
Cupid
fascinum
Cupid
Level 21
God Stats
40W - 46L
1,592 SR
Queue Stats
127W - 129L
1,524 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,381 Elo+

VS

Team Averages
Level 18
1,480 SR
1,281 Elo+
Zeus
Zeus
DeadxStarkiller
Zeus
Level 29
God Stats
34W - 37L
1,511 SR
Queue Stats
154W - 159L
1,447 Elo+
Solo
Ullr
Ullr
UsoGreen
Ullr
Level 25
God Stats
4W - 2L
1,388 SR
Queue Stats
59W - 78L
1,305 Elo+
Solo
Raijin
Raijin
XxmonkeychanXx
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,013 Elo+
Party 1
Ah Puch
Ah Puch
ZxNECROKILLER26
Ah Puch
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 91L
1,494 Elo+
Solo
Poseidon
Poseidon
xPIKACHUxLOVEx2
Poseidon
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Deku369
Pele
20
10 / 11 / 13
14,970
1,152
20,847
24,824
9,482
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 9 / 12
16,306
1,254
31,675
26,225
10,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 11 / 11
11,214
863
1,274
19,706
9,741
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
18
0 / 11 / 11
11,391
876
1,458
24,715
10,359
Cupid
fascinum
Cupid
20
8 / 3 / 16
15,040
1,157
24,365
20,488
7,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 28
14,130
1,087
33,442
18,551
7,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
20
11 / 8 / 25
14,677
1,129
15,058
25,960
18,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 7 / 25
13,258
1,020
11,565
14,390
6,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 5 / 29
14,032
1,079
26,291
12,143
4,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
20
11 / 4 / 25
14,574
1,121
25,687
15,417
6,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
177
32
Kills
45
45
Deaths
33
63
Assists
132
Player
Kills
Deaths
Assists
KDA
W
11
9
28
2.78
L
Pele
Deku369
Pele
10
11
13
1.5
L
14
9
12
2.22
L
0
11
11
0.5
W
Ullr
11
8
25
2.94
W
5
7
25
2.5
W
7
5
29
4.3
L
Cerberus
0
11
11
0.5
L
Cupid
fascinum
Cupid
8
3
16
5.33
W
Poseidon
11
4
25
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,619
Damage
112,043
115,958
Taken
86,461
47,565
Mitigated
44,515
10,212
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,442
4,239
2,195
3,909
18,551
7,697
0
174
18,377
55,644
0
L
Pele
Deku369
Pele
20,847
6,502
0
1,956
24,824
9,482
0
20,607
4,217
0
35,191
L
31,675
13,929
0
1,932
26,225
10,172
0
22,718
3,507
0
61,267
L
1,274
150
262
473
19,706
9,741
0
16,747
2,959
4,882
0
W
Ullr
15,058
11,390
2,312
4,838
25,960
18,660
0
615
25,345
0
33,560
W
11,565
2,514
0
115
14,390
6,771
0
1,014
13,376
22,057
0
W
26,291
2,387
0
1,304
12,143
4,944
0
159
11,984
57,191
0
L
Cerberus
1,458
28
0
777
24,715
10,359
0
19,947
4,768
5,462
0
L
Cupid
fascinum
Cupid
24,365
12,414
2,188
2,624
20,488
7,811
0
16,966
3,522
0
76,714
W
Poseidon
25,687
5,132
2,140
1,966
15,417
6,443
0
770
14,647
43,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,921
Gold Earned
70,671
275
Minions Killed
243
3
Camps Cleared
4
897,954
Distance Traveled
1,009,451
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,130
1,087
59
5
1
173,559
1
L
Pele
14,970
1,152
31
2
1
160,647
0
L
Apollo
16,306
1,254
55
4
1
234,652
0
L
Hades
11,214
863
8
1
1
137,120
1
W
Ullr
14,677
1,129
36
3
1
182,365
0
W
Raijin
13,258
1,020
31
2
0
218,661
0
W
Ah Puch
14,032
1,079
71
5
0
215,696
0
L
Cerberus
11,391
876
21
2
0
129,346
0
L
Cupid
15,040
1,157
160
12
0
236,189
0
W
Poseidon
14,574
1,121
46
4
2
219,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role