Player Matchup

Bacchus
Bacchus
DangerousMonk7
Bacchus
Level 105
God Stats
4W - 2L
1,394 SR
Queue Stats
67W - 78L
1,203 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FinessingEmFKD
Cu Chulainn
Level 104
God Stats
2W - 5L
1,751 SR
Queue Stats
102W - 128L
1,203 Elo+
Party 1
Da Ji
Da Ji
Fury Hydra01
Da Ji
Level 113
God Stats
3W - 6L
1,500 SR
Queue Stats
131W - 145L
1,280 Elo+
Party 1
Heimdallr
Heimdallr
JINX CUBE
Heimdallr
Level 42
God Stats
2W - 1L
1,334 SR
Queue Stats
48W - 76L
1,203 Elo+
Party 1
Ra
Ra
kingdima19
Ra
Level 36
God Stats
1W - 0L
1,413 SR
Queue Stats
6W - 13L
1,423 Elo+
Solo
Team Averages
Level 80
1,478 SR
1,263 Elo+

VS

Team Averages
Level 43
1,560 SR
1,428 Elo+
Susano
Susano
DarthJohnson876
Susano
Level 67
God Stats
10W - 16L
1,615 SR
Queue Stats
739W - 696L
1,445 Elo+
Party 2
Izanami
Izanami
KarmaZz6790
Izanami
Level 41
God Stats
29W - 12L
1,645 SR
Queue Stats
535W - 554L
1,416 Elo+
Solo
Persephone
Persephone
Pyr5m1d
Persephone
Level 18
God Stats
2W - 5L
1,614 SR
Queue Stats
18W - 30L
1,406 Elo+
Party 3
Chronos
Chronos
RainPhynix
Chronos
Level 47
God Stats
1W - 4L
1,498 SR
Queue Stats
39W - 43L
1,424 Elo+
Party 3
Bellona
Bellona
nahhhmann
Bellona
Level 42
God Stats
8W - 13L
1,427 SR
Queue Stats
349W - 364L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
9,999
526
10,418
11,264
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
FinessingEmFKD
Cu Chulainn
17
2 / 0 / 0
10,055
529
3,532
10,510
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 5
9,456
498
7,819
13,120
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
JINX CUBE
Heimdallr
16
7 / 1 / 10
10,715
564
12,529
11,521
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 3 / 0
11,058
582
5,136
10,842
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,240
486
5,477
13,412
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
KarmaZz6790
Izanami
11
0 / 9 / 0
7,122
375
4,658
12,523
4,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Pyr5m1d
Persephone
14
0 / 1 / 0
8,149
429
5,507
5,011
1,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
RainPhynix
Chronos
16
1 / 4 / 0
9,374
493
6,864
13,173
5,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
nahhhmann
Bellona
12
2 / 5 / 1
8,457
445
8,774
15,450
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
22
Kills
5
6
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
2
3
0
0.67
W
Cu Chulainn
FinessingEmFKD
Cu Chulainn
2
0
0
2
W
2
1
5
4.5
W
Heimdallr
JINX CUBE
Heimdallr
7
1
10
12
L
Izanami
KarmaZz6790
Izanami
0
9
0
0
L
Persephone
Pyr5m1d
Persephone
0
1
0
0
L
Chronos
RainPhynix
Chronos
1
4
0
0.25
W
4
3
0
1.33
L
Bellona
nahhhmann
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,434
Damage
31,280
57,257
Taken
59,569
33,010
Mitigated
29,033
18,856
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,418
1,040
1,269
2,117
11,264
12,618
326
0
11,264
32,829
0
L
5,477
468
0
3,772
13,412
5,171
288
1,902
11,389
0
58,369
W
Cu Chulainn
FinessingEmFKD
Cu Chulainn
3,532
524
0
4,624
10,510
5,974
530
6,991
3,519
8,108
38,273
W
7,819
1,288
0
2,924
13,120
5,192
0
1,443
11,677
0
62,981
W
Heimdallr
JINX CUBE
Heimdallr
12,529
6,333
429
3,690
11,521
4,704
778
703
10,818
0
51,288
L
Izanami
KarmaZz6790
Izanami
4,658
3,241
0
1,364
12,523
4,054
0
4,154
8,365
0
35,881
L
Persephone
Pyr5m1d
Persephone
5,507
417
0
945
5,011
1,632
0
651
4,114
37,352
0
L
Chronos
RainPhynix
Chronos
6,864
2,769
255
1,637
13,173
5,694
3,266
3,776
9,054
66,325
0
W
5,136
0
602
3,201
10,842
4,522
2,970
3,234
7,608
65,253
0
L
Bellona
nahhhmann
Bellona
8,774
2,085
0
3,481
15,450
12,482
0
5,199
10,209
0
31,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,283
Gold Earned
42,342
456
Minions Killed
408
0
Camps Cleared
0
1,890,249
Distance Traveled
1,823,911
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,999
526
35
2
0
390,033
1
L
Susano
9,240
486
105
6
0
446,964
0
W
Cu Chulainn
10,055
529
96
5
0
375,245
0
W
Da Ji
9,456
498
96
5
0
404,963
1
W
Heimdallr
10,715
564
81
4
0
379,873
0
L
Izanami
7,122
375
63
3
0
287,387
0
L
Persephone
8,149
429
74
4
0
342,890
0
L
Chronos
9,374
493
124
7
0
335,520
1
W
Ra
11,058
582
148
8
0
340,135
0
L
Bellona
8,457
445
42
2
0
411,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role