Player Matchup

Discordia
Discordia
Danley5
Discordia
Level 88
God Stats
19W - 18L
1,489 SR
Queue Stats
337W - 246L
1,599 Elo+
Party 2
Izanami
Izanami
Daveiider
Izanami
Level 77
God Stats
9W - 6L
1,234 SR
Queue Stats
207W - 147L
1,517 Elo+
Party 2
Tyr
Tyr
pattx
Tyr
Level 108
God Stats
16W - 27L
1,505 SR
Queue Stats
869W - 750L
1,515 Elo+
Party 2
Team Averages
Level 91
1,409 SR
1,544 Elo+

VS

Team Averages
Level 98
1,507 SR
1,619 Elo+
Hercules
Hercules
K4H1N
Hercules
Level 128
God Stats
6W - 4L
1,513 SR
Queue Stats
471W - 380L
1,585 Elo+
Party 1
Sol
Sol
NivanGallant
Sol
Level 37
God Stats
2W - 1L
1,293 SR
Queue Stats
209W - 107L
1,613 Elo+
Party 1
Anhur
Anhur
SimiValyYT
Anhur
Level 129
God Stats
9W - 3L
1,714 SR
Queue Stats
452W - 361L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danley5
Discordia
14
3 / 2 / 4
9,854
616
10,876
8,146
3,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Daveiider
Izanami
12
0 / 4 / 6
9,165
573
6,736
13,709
4,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
pattx
Tyr
13
5 / 5 / 3
10,362
648
9,000
16,882
15,687
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K4H1N
Hercules
14
5 / 3 / 6
11,749
734
10,915
14,167
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 4 / 6
10,360
648
12,654
12,296
3,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
15
4 / 1 / 6
11,170
698
10,852
10,945
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
11
11
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
Danley5
Discordia
3
2
4
2.5
L
Izanami
Daveiider
Izanami
0
4
6
0.75
W
Hercules
K4H1N
Hercules
5
3
6
2.67
W
2
4
6
1.25
W
Anhur
4
1
6
7
L
Tyr
pattx
Tyr
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
34,421
38,737
Taken
37,408
23,400
Mitigated
19,924
5,202
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Danley5
Discordia
10,876
208
285
2,104
8,146
3,373
0
3,406
4,740
41,832
0
L
Izanami
Daveiider
Izanami
6,736
3,930
0
2,109
13,709
4,340
534
5,199
8,510
0
44,304
W
Hercules
K4H1N
Hercules
10,915
2,825
0
6,594
14,167
12,511
684
3,608
10,559
0
31,817
W
12,654
2,391
0
7,058
12,296
3,258
1,025
3,195
9,101
52,050
0
W
Anhur
10,852
6,639
0
1,669
10,945
4,155
1,129
4,263
6,682
0
78,077
L
Tyr
pattx
Tyr
9,000
1,115
0
704
16,882
15,687
0
4,053
12,829
86
21,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
33,279
162
Minions Killed
221
0
Camps Cleared
0
864,252
Distance Traveled
802,132
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,854
616
63
4
0
285,260
5
L
Izanami
9,165
573
82
5
0
274,306
2
W
Hercules
11,749
734
35
2
0
265,213
1
W
Sol
10,360
648
66
4
0
271,169
1
W
Anhur
11,170
698
120
8
0
265,750
5
L
Tyr
10,362
648
17
1
0
304,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role