Player Matchup

Ne Zha
Ne Zha
CorrexBerg
Ne Zha
Level 129
God Stats
12W - 2L
1,879 SR
Queue Stats
335W - 331L
1,565 Elo+
Solo
Skadi
Skadi
Lothrlc
Skadi
Level 160
God Stats
7W - 4L
1,452 SR
Queue Stats
384W - 135L
1,815 Elo+
Party 2
Cerberus
Cerberus
TARTAGAL
Cerberus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,703 Elo+
Party 2
Nemesis
Nemesis
TeamMikü
Nemesis
Level 160
God Stats
2W - 0L
1,940 SR
Queue Stats
141W - 64L
1,804 Elo+
Party 2
Vulcan
Vulcan
YooshikageKira
Vulcan
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 5L
1,776 Elo+
Party 2
Team Averages
Level 117
1,654 SR
1,733 Elo+

VS

Team Averages
Level 137
1,559 SR
1,637 Elo+
Medusa
Medusa
Graunebel
Medusa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 275L
1,703 Elo+
Party 3
Athena
Athena
Johnroy3
Athena
Level 74
God Stats
28W - 27L
1,660 SR
Queue Stats
183W - 183L
1,624 Elo+
Party 1
Tiamat
Tiamat
Kunogi
Tiamat
Level 148
God Stats
9W - 7L
1,608 SR
Queue Stats
360W - 317L
1,618 Elo+
Party 1
Thanatos
Thanatos
PΔUL
Thanatos
Level 160
God Stats
6W - 6L
1,574 SR
Queue Stats
493W - 390L
1,684 Elo+
Party 3
Mulan
Mulan
ReyNow CooKo
Mulan
Level 153
God Stats
12W - 17L
1,452 SR
Queue Stats
223W - 234L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CorrexBerg
Ne Zha
16
5 / 1 / 8
10,414
579
8,155
11,804
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Lothrlc
Skadi
19
10 / 3 / 10
12,278
682
16,992
10,916
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
TARTAGAL
Cerberus
16
4 / 2 / 12
10,707
595
8,034
15,768
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
TeamMikü
Nemesis
17
5 / 3 / 3
10,881
605
12,963
15,696
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
20 / 0 / 4
12,013
667
22,704
6,416
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Graunebel
Medusa
14
1 / 9 / 4
8,554
475
4,066
15,557
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Johnroy3
Athena
10
2 / 10 / 3
7,522
418
4,233
19,314
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Kunogi
Tiamat
15
1 / 10 / 2
8,848
492
9,053
15,352
8,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
PΔUL
Thanatos
14
3 / 9 / 2
8,669
482
6,194
15,433
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 6 / 1
7,597
422
7,930
15,307
9,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
44
Kills
9
9
Deaths
44
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CorrexBerg
Ne Zha
5
1
8
9
L
Medusa
Graunebel
Medusa
1
9
4
0.33
L
Athena
Johnroy3
Athena
2
10
3
0.35
L
Tiamat
Kunogi
Tiamat
1
10
2
0.2
W
Skadi
Lothrlc
Skadi
10
3
10
5
L
Thanatos
PΔUL
Thanatos
3
9
2
0.44
L
2
6
1
0.42
W
Cerberus
TARTAGAL
Cerberus
4
2
12
5
W
Nemesis
TeamMikü
Nemesis
5
3
3
2.17
W
20
0
4
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,848
Damage
31,476
60,600
Taken
80,963
30,464
Mitigated
38,702
25,522
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CorrexBerg
Ne Zha
8,155
2,031
0
5,675
11,804
4,599
1,757
3,093
8,615
0
58,880
L
Medusa
Graunebel
Medusa
4,066
1,719
0
2,361
15,557
4,148
0
3,916
11,566
0
43,342
L
Athena
Johnroy3
Athena
4,233
1,631
0
1,666
19,314
11,675
0
9,481
9,785
24,647
0
L
Tiamat
Kunogi
Tiamat
9,053
2,064
0
1,653
15,352
8,585
0
7,639
7,692
52,469
0
W
Skadi
Lothrlc
Skadi
16,992
6,401
0
3,580
10,916
5,812
4,944
2,222
8,676
0
90,062
L
Thanatos
PΔUL
Thanatos
6,194
666
0
7,913
15,433
5,041
0
5,868
9,412
0
37,749
L
7,930
704
0
3,404
15,307
9,253
0
3,339
11,770
0
38,470
W
Cerberus
TARTAGAL
Cerberus
8,034
344
0
6,313
15,768
11,169
0
3,189
12,496
57,218
0
W
Nemesis
TeamMikü
Nemesis
12,963
7,649
0
7,311
15,696
6,322
0
2,113
13,515
0
73,327
W
22,704
8,601
0
2,643
6,416
2,562
251
2,254
3,890
95,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,293
Gold Earned
41,190
668
Minions Killed
365
0
Camps Cleared
0
1,867,228
Distance Traveled
1,520,217
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,414
579
106
6
0
363,008
6
L
Medusa
8,554
475
79
4
0
311,068
2
L
Athena
7,522
418
42
2
0
323,053
1
L
Tiamat
8,848
492
107
6
0
314,520
5
W
Skadi
12,278
682
170
9
0
331,213
7
L
Thanatos
8,669
482
72
4
0
318,629
5
L
Mulan
7,597
422
65
4
0
252,947
2
W
Cerberus
10,707
595
120
7
0
377,520
4
W
Nemesis
10,881
605
134
7
0
392,477
3
W
Vulcan
12,013
667
138
8
0
403,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role