Player Matchup

Guan Yu
Guan Yu
Eletab
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Xing Tian
Xing Tian
HeadOfTheTable
Xing Tian
Level 14
God Stats
23W - 25L
1,595 SR
Queue Stats
129W - 145L
1,562 Elo+
Solo
Awilix
Awilix
Nickblazin
Awilix
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,513 Elo+
Solo
Agni
Agni
happy_hippie210x
Agni
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 11L
1,659 Elo+
Solo
Danzaburou
Danzaburou
rudsaurus
Danzaburou
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 70L
1,441 Elo+
Solo
Team Averages
Level 11
1,519 SR
1,535 Elo+

VS

Team Averages
Level 22
1,406 SR
1,532 Elo+
Hun Batz
Hun Batz
GetSchwiftyyyyy
Hun Batz
Level 29
God Stats
3W - 4L
1,475 SR
Queue Stats
118W - 133L
1,682 Elo+
Party 1
Nike
Nike
Muntasserki
Nike
Level 14
God Stats
3W - 2L
1,508 SR
Queue Stats
8W - 13L
1,496 Elo+
Solo
Olorun
Olorun
OneNightWolf3
Olorun
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 60L
1,586 Elo+
Solo
Yemoja
Yemoja
entropyaoe
Yemoja
Level 25
God Stats
6W - 12L
1,047 SR
Queue Stats
56W - 71L
1,443 Elo+
Solo
Sol
Sol
itsy0life
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 64L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eletab
Guan Yu
10
0 / 7 / 1
6,246
367
2,066
11,628
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
HeadOfTheTable
Xing Tian
11
1 / 1 / 0
7,512
442
3,655
13,701
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Nickblazin
Awilix
12
1 / 5 / 3
7,469
439
2,533
13,732
5,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
8 / 6 / 0
10,351
609
11,914
8,609
2,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
rudsaurus
Danzaburou
12
0 / 3 / 0
7,360
433
2,830
8,515
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
8 / 1 / 1
9,367
551
7,716
10,744
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 2
9,948
585
8,825
14,303
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 0 / 3
7,763
457
8,006
7,022
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
entropyaoe
Yemoja
13
2 / 1 / 5
8,416
495
4,810
9,077
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 7 / 8
9,383
552
5,997
10,762
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
10
Kills
22
22
Deaths
10
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Eletab
Guan Yu
0
7
1
0.07
W
Hun Batz
8
1
1
8.5
L
Xing Tian
HeadOfTheTable
Xing Tian
1
1
0
1
W
9
1
2
10
L
Awilix
Nickblazin
Awilix
1
5
3
0.5
W
0
0
3
1.5
W
Yemoja
entropyaoe
Yemoja
2
1
5
4.5
L
8
6
0
1.33
W
3
7
8
1
L
Danzaburou
rudsaurus
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
35,354
56,185
Taken
51,908
26,088
Mitigated
25,112
12,017
Healing
21,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Eletab
Guan Yu
2,066
96
102
930
11,628
7,428
0
3,050
8,228
0
19,420
W
Hun Batz
7,716
1,381
0
3,594
10,744
3,731
79
642
10,035
0
72,480
L
Xing Tian
HeadOfTheTable
Xing Tian
3,655
200
0
4,736
13,701
7,648
0
6,157
7,519
27,154
0
W
8,825
1,866
0
4,561
14,303
8,493
1,836
4,295
9,556
1,388
53,041
L
Awilix
Nickblazin
Awilix
2,533
683
0
3,248
13,732
5,318
0
2,124
11,508
0
27,913
W
8,006
2,084
1,005
4,128
7,022
2,250
0
1,891
5,087
57,267
0
W
Yemoja
entropyaoe
Yemoja
4,810
949
1,775
4,083
9,077
6,333
0
3,575
5,386
27,571
0
L
11,914
806
0
1,163
8,609
2,936
0
2,731
5,803
61,137
0
W
5,997
2,721
0
2,697
10,762
4,305
1,135
4,412
6,000
36,904
2,866
L
Danzaburou
rudsaurus
Danzaburou
2,830
379
0
1,838
8,515
2,758
685
4,468
4,022
0
42,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,938
Gold Earned
44,877
343
Minions Killed
447
0
Camps Cleared
0
1,575,867
Distance Traveled
1,533,470
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,246
367
32
2
0
309,381
0
W
Hun Batz
9,367
551
112
7
0
367,300
1
L
Xing Tian
7,512
442
46
3
0
318,504
8
W
Nike
9,948
585
97
6
0
324,097
3
L
Awilix
7,469
439
58
3
0
326,137
0
W
Olorun
7,763
457
109
6
0
307,390
3
W
Yemoja
8,416
495
48
3
0
258,413
7
L
Agni
10,351
609
123
7
0
308,970
1
W
Sol
9,383
552
81
5
0
276,270
1
L
Danzaburou
7,360
433
84
5
0
312,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role