Player Matchup

Ra
Ra
IDatura
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,677 Elo+
Solo
Sylvanus
Sylvanus
LocosTacoz
Sylvanus
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 5L
1,632 Elo+
Party 2
Mulan
Mulan
NyxRebirth
Mulan
Level 19
God Stats
5W - 0L
1,500 SR
Queue Stats
134W - 103L
1,766 Elo+
Solo
Cernunnos
Cernunnos
VesperVox
Cernunnos
Level 159
God Stats
1W - 1L
1,667 SR
Queue Stats
49W - 42L
1,604 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bighipsfatlips
Tsukuyomi
Level 13
God Stats
4W - 2L
1,639 SR
Queue Stats
13W - 7L
1,640 Elo+
Party 2
Team Averages
Level 44
1,561 SR
1,664 Elo+

VS

Team Averages
Level 26
1,653 SR
1,592 Elo+
Heimdallr
Heimdallr
Ahamkhara
Heimdallr
Level 26
God Stats
6W - 9L
1,515 SR
Queue Stats
195W - 185L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Forgotdarubbers
Cu Chulainn
Level 28
God Stats
2W - 2L
1,892 SR
Queue Stats
44W - 35L
1,570 Elo+
Solo
Bellona
Bellona
Smitefan234567
Bellona
Level 22
God Stats
22W - 24L
1,723 SR
Queue Stats
144W - 186L
1,538 Elo+
Solo
Set
Set
TheNeapolitanGod
Set
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 215L
1,557 Elo+
Party 1
Tiamat
Tiamat
fkDrago
Tiamat
Level 28
God Stats
2W - 1L
1,635 SR
Queue Stats
130W - 89L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
11,032
552
7,838
9,348
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LocosTacoz
Sylvanus
18
5 / 1 / 17
13,341
667
7,702
17,575
19,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
20
7 / 2 / 3
13,755
688
12,501
16,945
17,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
VesperVox
Cernunnos
20
16 / 2 / 3
14,389
719
23,941
25,551
12,499
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
bighipsfatlips
Tsukuyomi
18
8 / 5 / 8
12,657
633
11,173
14,745
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ahamkhara
Heimdallr
13
0 / 12 / 2
8,241
412
4,870
15,843
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Forgotdarubbers
Cu Chulainn
15
4 / 6 / 3
10,162
508
8,447
17,495
17,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
2 / 4 / 3
8,613
431
8,099
15,938
10,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 10 / 3
9,059
453
5,104
16,247
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
fkDrago
Tiamat
16
9 / 7 / 1
10,805
540
20,411
15,936
13,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
39
Kills
16
16
Deaths
39
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ahamkhara
Heimdallr
0
12
2
0.08
L
Cu Chulainn
Forgotdarubbers
Cu Chulainn
4
6
3
0.92
W
3
6
10
1.33
W
Sylvanus
LocosTacoz
Sylvanus
5
1
17
13.5
W
Mulan
7
2
3
4.25
L
2
4
3
0.88
L
1
10
3
0.25
W
Cernunnos
VesperVox
Cernunnos
16
2
3
8.75
W
Tsukuyomi
bighipsfatlips
Tsukuyomi
8
5
8
2.4
L
Tiamat
fkDrago
Tiamat
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,155
Damage
46,931
84,164
Taken
81,459
59,193
Mitigated
55,336
42,263
Healing
14,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ahamkhara
Heimdallr
4,870
1,829
0
1,938
15,843
4,815
1,795
2,973
12,786
0
44,468
L
Cu Chulainn
Forgotdarubbers
Cu Chulainn
8,447
2,645
0
2,903
17,495
17,834
163
3,268
14,117
0
48,358
W
7,838
853
3,257
1,452
9,348
3,814
894
6,571
2,327
46,304
0
W
Sylvanus
LocosTacoz
Sylvanus
7,702
1,454
3,578
6,004
17,575
19,245
117
6,415
10,968
34,756
0
W
Mulan
12,501
2,375
0
6,376
16,945
17,026
1,775
2,373
14,502
0
98,600
L
8,099
1,966
456
3,192
15,938
10,955
744
1,430
14,508
682
32,770
L
5,104
1,418
0
2,030
16,247
8,722
1,533
1,492
14,715
0
34,566
W
Cernunnos
VesperVox
Cernunnos
23,941
11,877
0
16,821
25,551
12,499
4,523
3,027
22,296
0
153,128
W
Tsukuyomi
bighipsfatlips
Tsukuyomi
11,173
3,678
0
4,775
14,745
6,609
1,255
4,399
10,075
0
69,131
L
Tiamat
fkDrago
Tiamat
20,411
1,258
0
3,586
15,936
13,010
0
6,026
9,589
60,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,174
Gold Earned
46,880
631
Minions Killed
395
0
Camps Cleared
0
1,917,486
Distance Traveled
1,682,200
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,241
412
84
4
0
324,794
1
L
Cu Chulainn
10,162
508
79
4
0
348,034
2
W
Ra
11,032
552
83
4
0
387,966
1
W
Sylvanus
13,341
667
60
3
0
352,420
0
W
Mulan
13,755
688
209
10
0
386,091
1
L
Bellona
8,613
431
70
4
0
337,156
3
L
Set
9,059
453
61
3
0
346,291
1
W
Cernunnos
14,389
719
186
9
0
382,610
2
W
Tsukuyomi
12,657
633
93
5
0
408,399
4
L
Tiamat
10,805
540
101
5
0
325,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role