Player Matchup

Anubis
Anubis
SolShadez
Anubis
Level 18
God Stats
0W - 3L
1,521 SR
Queue Stats
2W - 3L
1,705 Elo+
Solo
Hercules
Hercules
SorryBoys
Hercules
Level 34
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 5L
1,391 Elo+
Party 1
Tyr
Tyr
hoeazbtrippn
Tyr
Level 3
God Stats
0W - 3L
1,545 SR
Queue Stats
1W - 5L
1,391 Elo+
Party 1
Team Averages
Level 18
1,593 SR
1,496 Elo+

VS

Team Averages
Level 83
1,580 SR
1,441 Elo+
Anubis
Anubis
JillSandwitch
Anubis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
Paradoxmp3
Cthulhu
Level 28
God Stats
9W - 3L
1,689 SR
Queue Stats
34W - 35L
1,522 Elo+
Party 2
Cupid
Cupid
SeanJust1ice666
Cupid
Level 105
God Stats
4W - 9L
1,551 SR
Queue Stats
82W - 137L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SolShadez
Anubis
17
4 / 11 / 7
13,571
679
19,683
24,064
14,091
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
SorryBoys
Hercules
16
4 / 6 / 5
13,054
653
10,855
23,187
12,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 7 / 5
12,356
618
11,438
20,652
16,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 5 / 8
15,854
793
28,652
20,675
9,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Paradoxmp3
Cthulhu
18
5 / 2 / 15
13,728
686
20,423
18,538
21,330
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 4 / 15
14,686
734
9,144
16,925
7,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
11
Kills
24
24
Deaths
11
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
15
5
8
3.8
W
Cthulhu
Paradoxmp3
Cthulhu
5
2
15
6.25
W
4
4
15
2.88
L
Anubis
SolShadez
Anubis
4
11
7
0.68
L
Hercules
SorryBoys
Hercules
4
6
5
1.08
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,976
Damage
58,219
67,903
Taken
56,138
42,815
Mitigated
38,747
12,709
Healing
23,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,652
1,918
0
9,110
20,675
9,947
1,419
5,692
14,983
105,130
0
W
Cthulhu
Paradoxmp3
Cthulhu
20,423
2,136
266
2,168
18,538
21,330
405
5,558
12,980
51,331
0
W
9,144
6,557
5,447
6,578
16,925
7,470
1,332
9,443
7,482
0
39,146
L
Anubis
SolShadez
Anubis
19,683
887
0
4,613
24,064
14,091
600
16,166
7,898
80,281
0
L
Hercules
SorryBoys
Hercules
10,855
2,316
0
4,710
23,187
12,453
130
18,840
4,347
0
30,789
L
11,438
2,337
0
3,386
20,652
16,271
660
14,543
6,109
4,042
31,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
44,268
168
Minions Killed
196
0
Camps Cleared
0
945,606
Distance Traveled
1,047,408
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,854
793
109
5
0
311,451
4
W
Cthulhu
13,728
686
41
2
0
398,862
2
W
Cupid
14,686
734
46
2
0
337,095
3
L
Anubis
13,571
679
98
5
0
254,526
0
L
Hercules
13,054
653
25
1
0
346,552
1
L
Tyr
12,356
618
45
2
0
344,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role