Player Matchup

Tsukuyomi
Tsukuyomi
Classic Salad
Tsukuyomi
Level 29
God Stats
13W - 12L
1,557 SR
Queue Stats
149W - 193L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
DIMITHE24K
Nu Wa
Level 48
God Stats
40W - 45L
1,507 SR
Queue Stats
176W - 214L
1,360 Elo+
Party 2
Medusa
Medusa
Flexa Fluoride
Medusa
Level 106
God Stats
1W - 3L
1,477 SR
Queue Stats
371W - 415L
1,381 Elo+
Party 2
Ares
Ares
Prometheus9939
Ares
Level 26
God Stats
3W - 3L
1,753 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Chaac
Chaac
srgtbeefcannon
Chaac
Level 69
God Stats
20W - 18L
1,714 SR
Queue Stats
355W - 380L
1,437 Elo+
Party 2
Team Averages
Level 56
1,602 SR
1,412 Elo+

VS

Team Averages
Level 70
1,440 SR
1,501 Elo+
Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DailyDrunkBat
Medusa
Level 148
God Stats
1W - 2L
1,297 SR
Queue Stats
110W - 107L
1,545 Elo+
Party 1
Guan Yu
Guan Yu
Longshlogger
Guan Yu
Level 54
God Stats
7W - 6L
1,634 SR
Queue Stats
222W - 187L
1,552 Elo+
Party 3
Baron Samedi
Baron Samedi
TripleBiscuit77
Baron Samedi
Level 82
God Stats
3W - 8L
1,268 SR
Queue Stats
300W - 301L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Classic Salad
Tsukuyomi
6
0 / 4 / 1
4,557
456
2,128
6,266
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
9
0 / 2 / 0
5,072
507
4,232
4,237
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 0
4,853
485
5,133
7,666
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 1
4,409
441
895
6,689
3,675
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 3 / 0
5,395
540
5,591
7,178
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 1 / 1
5,860
586
1,396
5,492
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
 
Athena
9
0 / 1 / 9
5,539
554
3,112
5,987
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
9 / 0 / 1
6,615
662
10,131
8,230
2,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Longshlogger
Guan Yu
11
3 / 1 / 0
6,082
608
4,269
8,529
5,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TripleBiscuit77
Baron Samedi
10
2 / 0 / 2
5,745
575
3,300
6,459
2,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
18
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
1
4.5
W
Athena
 
Athena
0
1
9
4.5
L
Tsukuyomi
Classic Salad
Tsukuyomi
0
4
1
0.13
L
Nu Wa
0
2
0
0
W
9
0
1
9.5
L
1
5
0
0.2
W
Guan Yu
Longshlogger
Guan Yu
3
1
0
3
L
0
4
1
0.13
W
Baron Samedi
TripleBiscuit77
Baron Samedi
2
0
2
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
22,208
32,036
Taken
34,697
13,237
Mitigated
15,717
6,261
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,396
290
0
2,318
5,492
1,906
0
444
4,999
0
25,281
W
Athena
 
Athena
3,112
830
368
1,968
5,987
2,894
298
372
5,597
8,726
0
L
Tsukuyomi
Classic Salad
Tsukuyomi
2,128
604
79
1,557
6,266
1,500
0
1,125
5,141
0
17,609
L
Nu Wa
4,232
1,173
0
1,050
4,237
1,380
0
2,757
1,480
24,794
0
W
10,131
4,542
0
4,237
8,230
2,616
710
943
7,269
0
44,640
L
5,133
2,863
0
1,272
7,666
2,216
0
992
6,674
0
22,912
W
Guan Yu
Longshlogger
Guan Yu
4,269
1,279
187
5,618
8,529
5,568
0
205
7,906
0
33,398
L
895
76
0
0
6,689
3,675
0
1,160
5,529
8,316
0
W
Baron Samedi
TripleBiscuit77
Baron Samedi
3,300
381
225
3,222
6,459
2,733
185
2,840
3,374
33,675
0
L
5,591
2,135
0
2,303
7,178
4,466
0
378
6,800
0
26,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
29,841
169
Minions Killed
274
0
Camps Cleared
0
880,846
Distance Traveled
948,650
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,860
586
65
7
0
188,219
2
W
Athena
5,539
554
28
3
0
204,817
2
L
Tsukuyomi
4,557
456
33
3
0
216,190
0
L
Nu Wa
5,072
507
42
4
0
167,795
3
W
Medusa
6,615
662
61
6
0
170,284
6
L
Medusa
4,853
485
31
3
0
163,434
0
W
Guan Yu
6,082
608
58
6
0
207,814
0
L
Ares
4,409
441
18
2
0
156,153
2
W
Baron Samedi
5,745
575
62
6
0
177,516
3
L
Chaac
5,395
540
45
5
0
177,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role