Player Matchup

He Bo
He Bo
DANTE401XXD
He Bo
Level 87
God Stats
5W - 6L
1,495 SR
Queue Stats
287W - 258L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
HernanE17
Erlang Shen
Level 43
God Stats
18W - 13L
1,602 SR
Queue Stats
110W - 123L
1,519 Elo+
Solo
Tyr
Tyr
ItsFernVL
Tyr
Level 87
God Stats
13W - 17L
1,354 SR
Queue Stats
317W - 260L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
WoefulLicense47
Heimdallr
Level 45
God Stats
34W - 37L
1,534 SR
Queue Stats
55W - 62L
1,480 Elo+
Solo
Horus
Horus
eltruenopai22
Horus
Level 75
God Stats
5W - 8L
1,322 SR
Queue Stats
176W - 156L
1,469 Elo+
Party 1
Team Averages
Level 67
1,461 SR
1,479 Elo+

VS

Team Averages
Level 66
1,560 SR
1,508 Elo+
Nemesis
Nemesis
AbsentMoth0
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,473 Elo+
Party 3
Janus
Janus
Big Gurv
Janus
Level 68
God Stats
14W - 11L
1,638 SR
Queue Stats
197W - 161L
1,508 Elo+
Party 3
Nike
Nike
BoT-Plugs
Nike
Level 75
God Stats
0W - 1L
1,619 SR
Queue Stats
31W - 21L
1,556 Elo+
Party 2
Artio
Artio
CHEF2077
Artio
Level 84
God Stats
0W - 2L
1,745 SR
Queue Stats
55W - 44L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
TwistedKarma 42
Jing Wei
Level 79
God Stats
0W - 2L
1,297 SR
Queue Stats
122W - 111L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,504
650
4,560
5,031
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
HernanE17
Erlang Shen
10
3 / 1 / 4
6,198
620
3,964
4,751
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 0
6,813
681
6,720
7,645
4,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
WoefulLicense47
Heimdallr
9
5 / 0 / 2
5,691
569
6,038
4,446
1,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 6
5,682
568
3,653
4,845
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbsentMoth0
Nemesis
7
2 / 2 / 1
5,076
508
1,322
4,280
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Big Gurv
Janus
9
1 / 3 / 1
5,563
556
1,970
4,781
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
11
1 / 3 / 0
5,628
563
3,445
9,738
3,367
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
CHEF2077
Artio
7
0 / 3 / 0
4,541
454
2,551
9,420
3,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
8
1 / 4 / 1
4,895
490
2,493
7,002
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AbsentMoth0
Nemesis
2
2
1
1.25
L
Janus
Big Gurv
Janus
1
3
1
0.5
L
Nike
1
3
0
0.33
L
Artio
CHEF2077
Artio
0
3
0
0
W
3
2
1
1.75
W
Erlang Shen
HernanE17
Erlang Shen
3
1
4
5
W
3
1
0
3
L
Jing Wei
1
4
1
0.38
W
Heimdallr
WoefulLicense47
Heimdallr
5
0
2
6
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,935
Damage
11,781
26,718
Taken
35,221
11,012
Mitigated
10,891
9,745
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AbsentMoth0
Nemesis
1,322
639
0
158
4,280
1,238
0
1,720
2,492
0
15,732
L
Janus
Big Gurv
Janus
1,970
155
0
278
4,781
1,376
306
2,307
2,324
28,375
0
L
Nike
3,445
774
0
619
9,738
3,367
0
0
9,738
0
31,334
L
Artio
CHEF2077
Artio
2,551
464
31
2,072
9,420
3,420
0
279
9,102
17,364
0
W
4,560
241
0
902
5,031
1,453
0
1,836
3,047
31,368
0
W
Erlang Shen
HernanE17
Erlang Shen
3,964
1,644
0
0
4,751
1,652
0
791
3,926
0
36,203
W
6,720
1,222
0
3,371
7,645
4,513
166
0
7,645
0
40,699
L
Jing Wei
2,493
2,016
0
1,284
7,002
1,490
0
0
7,002
0
20,459
W
Heimdallr
WoefulLicense47
Heimdallr
6,038
3,182
0
1,839
4,446
1,401
338
922
3,524
0
27,123
W
3,653
2,301
798
2,835
4,845
1,993
268
790
4,055
0
14,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
25,703
291
Minions Killed
230
0
Camps Cleared
0
1,026,556
Distance Traveled
1,018,537
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,076
508
36
4
0
218,653
1
L
Janus
5,563
556
56
6
0
178,094
0
L
Nike
5,628
563
63
6
0
194,133
2
L
Artio
4,541
454
34
3
0
252,023
0
W
He Bo
6,504
650
68
7
0
185,085
3
W
Erlang Shen
6,198
620
68
7
0
239,272
0
W
Tyr
6,813
681
76
8
0
210,581
3
L
Jing Wei
4,895
490
41
4
0
175,634
1
W
Heimdallr
5,691
569
50
5
0
180,995
0
W
Horus
5,682
568
29
3
0
210,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role