Player Matchup

Ullr
Ullr
R3Yummy
Ullr
Level 26
God Stats
2W - 2L
1,375 SR
Queue Stats
13W - 15L
1,338 Elo+
Party 1
Tiamat
Tiamat
SAVAGE_legend___
Tiamat
Level 27
God Stats
5W - 6L
1,378 SR
Queue Stats
22W - 24L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
Level 16
God Stats
24W - 27L
1,333 SR
Queue Stats
203W - 218L
1,317 Elo+
Party 2
Neith
Neith
TrulySuckAtSiege
Neith
Level 29
God Stats
1W - 2L
1,184 SR
Queue Stats
28W - 34L
1,292 Elo+
Party 2
Da Ji
Da Ji
partyman5405
Da Ji
Level 26
God Stats
10W - 8L
1,438 SR
Queue Stats
22W - 23L
1,337 Elo+
Party 1
Team Averages
Level 25
1,342 SR
1,317 Elo+

VS

Team Averages
Level 21
1,494 SR
1,342 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MrRogers1371
Arachne
Level 28
God Stats
32W - 13L
1,710 SR
Queue Stats
122W - 126L
1,415 Elo+
Solo
Artemis
Artemis
Omega King 16
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,071 Elo+
Solo
Neith
Neith
Ownedyou55
Neith
Level 23
God Stats
7W - 5L
1,409 SR
Queue Stats
8W - 6L
1,337 Elo+
Solo
Chaac
Chaac
wizzard-of-8
Chaac
Level 28
God Stats
2W - 3L
1,349 SR
Queue Stats
50W - 46L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
R3Yummy
Ullr
13
7 / 3 / 1
8,273
552
9,106
10,798
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 10
8,421
561
9,004
4,255
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
13
4 / 4 / 5
8,703
580
5,978
9,517
3,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 6 / 1
6,448
430
2,881
7,623
2,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 3
6,663
444
791
7,084
2,529
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
4
0 / 2 / 0
4,878
325
173
1,659
457
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
MrRogers1371
Arachne
15
9 / 2 / 1
8,625
575
11,658
9,113
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
6
0 / 3 / 1
5,504
367
2,508
3,322
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
11
4 / 4 / 7
7,414
494
3,794
9,544
3,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 6 / 5
7,450
497
9,044
18,008
14,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
17
Kills
20
20
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Arachne
MrRogers1371
Arachne
9
2
1
4.75
L
Artemis
0
3
1
0.17
L
Neith
4
4
7
1.88
W
Ullr
R3Yummy
Ullr
7
3
1
2.5
W
4
0
10
9
W
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
4
4
5
1.63
W
2
6
1
0.42
W
0
7
3
0.21
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
27,177
39,277
Taken
41,646
18,899
Mitigated
22,885
10,233
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
173
0
0
172
1,659
457
0
932
602
5,751
0
L
Arachne
MrRogers1371
Arachne
11,658
8,683
0
2,536
9,113
4,264
30
947
8,041
0
57,458
L
Artemis
2,508
627
0
10
3,322
817
100
0
3,322
0
15,448
L
Neith
3,794
716
0
3,014
9,544
3,023
0
2,123
7,271
0
28,196
W
Ullr
R3Yummy
Ullr
9,106
6,037
0
3,421
10,798
3,968
2,896
0
10,723
0
46,601
W
9,004
774
835
2,376
4,255
6,688
1,734
173
3,987
40,111
0
W
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
5,978
1,785
0
2,009
9,517
3,330
0
0
9,349
0
45,682
W
2,881
1,399
282
1,006
7,623
2,384
1,409
0
7,446
0
19,145
W
791
49
0
304
7,084
2,529
176
0
7,034
0
19,853
L
9,044
1,622
161
5,022
18,008
14,324
21
4,302
13,406
0
29,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
33,871
302
Minions Killed
240
0
Camps Cleared
0
1,401,773
Distance Traveled
1,060,188
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,878
325
11
1
0
83,104
2
L
Arachne
8,625
575
102
7
0
334,213
1
L
Artemis
5,504
367
31
2
0
111,799
0
L
Neith
7,414
494
60
4
0
248,171
0
W
Ullr
8,273
552
75
5
0
268,000
3
W
Tiamat
8,421
561
67
4
0
282,255
2
W
Tsukuyomi
8,703
580
68
5
0
309,809
1
W
Neith
6,448
430
35
2
0
271,774
0
W
Da Ji
6,663
444
57
4
0
269,935
1
L
Chaac
7,450
497
36
2
0
282,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role