Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Doos__k
Ao Kuang
Level 11
God Stats
8W - 11L
1,045 SR
Queue Stats
197W - 253L
1,351 Elo+
Solo
Bakasura
Bakasura
Ghostwhite11
Bakasura
Level 9
God Stats
8W - 8L
1,443 SR
Queue Stats
10W - 10L
1,269 Elo+
Party 2
Nox
Nox
MadReaper91
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
Sale936340
Danzaburou
Level 28
God Stats
7W - 6L
1,386 SR
Queue Stats
274W - 309L
1,328 Elo+
Solo
Team Averages
Level 18
1,375 SR
1,382 Elo+

VS

Team Averages
Level 10
1,582 SR
1,186 Elo+
Anhur
Anhur
DripBoolin8121
Anhur
Level 27
God Stats
8W - 8L
1,510 SR
Queue Stats
171W - 168L
1,224 Elo+
Solo
Nike
Nike
Rs2TrappyOfb
Nike
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
852 Elo+
Party 1
Sol
Sol
SmiteL-RT
Sol
Level 7
God Stats
5W - 1L
1,728 SR
Queue Stats
96W - 100L
1,567 Elo+
Solo
Guan Yu
Guan Yu
UZUMAKI_BLOODSIN
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,065 Elo+
Party 1
Danzaburou
Danzaburou
X_Koruto_X
Danzaburou
Level 8
God Stats
29W - 37L
1,673 SR
Queue Stats
111W - 126L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
1 / 2 / 3
6,617
315
2,219
3,497
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Doos__k
Ao Kuang
15
8 / 7 / 2
9,355
445
9,787
16,435
5,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Ghostwhite11
Bakasura
14
2 / 11 / 3
8,183
390
9,637
20,015
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 6 / 11
8,973
427
8,685
14,651
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Sale936340
Danzaburou
18
8 / 2 / 5
11,179
532
9,172
14,519
5,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 4
12,420
591
17,967
13,407
4,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 6 / 4
10,278
489
3,278
12,545
6,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
9 / 1 / 4
12,485
595
14,577
11,741
4,217
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 12 / 5
9,709
462
9,365
17,983
8,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
X_Koruto_X
Danzaburou
15
1 / 5 / 2
10,499
500
5,475
14,730
5,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
23
Kills
28
28
Deaths
28
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
3
1.25
L
Ao Kuang
Doos__k
Ao Kuang
8
7
2
1.29
W
11
4
4
3.25
L
Bakasura
Ghostwhite11
Bakasura
2
11
3
0.32
L
4
6
11
1.58
W
4
6
4
1
L
Danzaburou
Sale936340
Danzaburou
8
2
5
5.25
W
9
1
4
11
W
3
12
5
0.46
W
Danzaburou
X_Koruto_X
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,500
Damage
50,662
69,117
Taken
70,406
24,524
Mitigated
30,120
9,988
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,219
928
0
713
3,497
662
48
0
3,497
0
9,072
L
Ao Kuang
Doos__k
Ao Kuang
9,787
1,874
0
2,602
16,435
5,551
0
2,998
13,412
37,160
0
W
17,967
9,463
0
4,384
13,407
4,888
5,583
4,884
7,722
0
70,475
L
Bakasura
Ghostwhite11
Bakasura
9,637
5,169
0
270
20,015
7,611
0
5,644
14,371
0
31,795
L
8,685
1,951
0
0
14,651
5,118
225
3,604
10,972
30,623
0
W
3,278
271
0
0
12,545
6,765
0
2,205
9,898
5,282
31,180
L
Danzaburou
Sale936340
Danzaburou
9,172
4,781
0
6,403
14,519
5,582
592
2,770
11,749
0
69,415
W
14,577
6,922
0
5,269
11,741
4,217
7,879
2,215
8,606
82,538
0
W
9,365
3,063
268
1,906
17,983
8,617
1,990
6,386
10,720
0
30,308
W
Danzaburou
X_Koruto_X
Danzaburou
5,475
3,229
0
4,338
14,730
5,633
1,285
1,963
12,152
0
61,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,307
Gold Earned
55,391
279
Minions Killed
451
0
Camps Cleared
0
1,550,727
Distance Traveled
1,670,143
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,617
315
24
1
0
119,383
0
L
Ao Kuang
9,355
445
51
2
0
362,070
0
W
Anhur
12,420
591
104
5
0
343,424
0
L
Bakasura
8,183
390
49
2
0
371,888
0
L
Nox
8,973
427
46
2
0
367,763
0
W
Nike
10,278
489
62
3
0
307,398
3
L
Danzaburou
11,179
532
109
5
0
329,623
0
W
Sol
12,485
595
140
7
0
330,780
0
W
Guan Yu
9,709
462
45
2
0
361,289
0
W
Danzaburou
10,499
500
100
5
0
327,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role