Player Matchup

Fenrir
Fenrir
Gold II
BigBoy787
Fenrir
Gold II
Level 146
God Stats
3W - 1L
1,534 SR
Queue Stats
95W - 100L
1,468 MMR
Solo
Anhur
Anhur
Platinum V
Trахer
Anhur
Platinum V
Level 147
God Stats
2W - 2L
1,312 SR
Queue Stats
159W - 160L
1,443 MMR
Solo
He Bo
He Bo
Gold III
aira12
He Bo
Gold III
Level 160
God Stats
7W - 8L
1,358 SR
Queue Stats
400W - 397L
1,472 MMR
Solo
Ares
Ares
Gold IV
bigly36
Ares
Gold IV
Level 68
God Stats
14W - 12L
1,700 SR
Queue Stats
187W - 208L
1,406 MMR
Solo
King Arthur
King Arthur
Gold II
cijdebre
King Arthur
Gold II
Level 160
God Stats
11W - 9L
1,775 SR
Queue Stats
503W - 498L
1,468 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,536 SR
1,451 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,523 SR
1,460 MMR
Athena
Athena
Gold V
Bossterkill
Athena
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
RUSSIANXXBOMBER
Anubis
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
Sixxthice
Artemis
Bronze III
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 44L
1,388 MMR
Party 1
Horus
Horus
Bronze III
Skittles123z45
Horus
Bronze III
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,413 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
Vigilantwolf1
Ratatoskr
Bronze III
Level 145
God Stats
5W - 3L
1,615 SR
Queue Stats
59W - 40L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigBoy787
Fenrir
6
0 / 1 / 1
3,646
729
778
3,362
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Trахer
Anhur
6
3 / 1 / 2
4,115
823
3,271
2,896
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
aira12
He Bo
7
1 / 0 / 0
3,772
754
1,721
1,643
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
bigly36
Ares
6
2 / 0 / 3
4,218
844
1,744
2,216
781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
cijdebre
King Arthur
6
1 / 0 / 0
3,757
751
982
2,828
862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ApolloBacchusCu ChulainnCthulhuTiamat

VS

Bans
IzanamiChironDanzaburouYemojaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
2
0 / 1 / 0
2,689
538
60
880
237
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 1
3,432
686
675
2,088
857
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Sixxthice
Artemis
4
1 / 3 / 0
2,993
599
969
2,646
323
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 1
3,161
632
811
3,810
890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ratatoskr
Vigilantwolf1
Ratatoskr
5
1 / 0 / 0
3,332
666
1,157
3,620
859
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigBoy787
Fenrir
0
1
1
0.5
L
Athena
0
1
0
0
L
0
1
1
0.5
L
Artemis
Sixxthice
Artemis
1
3
0
0.33
L
0
2
1
0.25
W
Anhur
Trахer
Anhur
3
1
2
4
L
Ratatoskr
Vigilantwolf1
Ratatoskr
1
0
0
1
W
He Bo
aira12
He Bo
1
0
0
1
W
Ares
bigly36
Ares
2
0
3
3.5
W
King Arthur
cijdebre
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,496
Damage
3,672
12,945
Taken
13,044
3,353
Mitigated
3,166
6,477
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigBoy787
Fenrir
778
101
0
1,976
3,362
821
0
394
2,968
0
13,814
L
Athena
60
60
0
105
880
237
0
0
880
3,201
0
L
675
0
0
920
2,088
857
0
740
1,266
14,223
0
L
Artemis
Sixxthice
Artemis
969
501
0
449
2,646
323
0
798
1,848
0
5,385
L
811
260
50
898
3,810
890
0
946
2,864
0
4,813
W
Anhur
Trахer
Anhur
3,271
1,702
0
1,579
2,896
533
126
0
2,896
0
18,910
L
Ratatoskr
Vigilantwolf1
Ratatoskr
1,157
373
0
1,851
3,620
859
0
839
2,721
0
8,779
W
He Bo
aira12
He Bo
1,721
163
0
708
1,643
356
0
281
1,362
13,567
0
W
Ares
bigly36
Ares
1,744
221
0
1,199
2,216
781
0
0
2,216
8,060
0
W
King Arthur
cijdebre
King Arthur
982
338
0
1,015
2,828
862
110
60
2,768
0
16,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,508
Gold Earned
15,607
152
Minions Killed
74
0
Camps Cleared
0
478,621
Distance Traveled
416,117
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,646
729
42
8
0
100,993
1
L
Athena
2,689
538
4
1
0
32,729
0
L
Anubis
3,432
686
29
6
0
74,748
0
L
Artemis
2,993
599
6
1
0
94,527
2
L
Horus
3,161
632
5
1
0
92,558
1
W
Anhur
4,115
823
37
7
0
80,441
0
L
Ratatoskr
3,332
666
30
6
0
121,555
2
W
He Bo
3,772
754
30
6
0
94,428
1
W
Ares
4,218
844
5
1
0
105,269
2
W
King Arthur
3,757
751
38
8
0
97,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role