Player Matchup

Sun Wukong
Sun Wukong
BigPapaJus
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,657 Elo+
Party 1
Vulcan
Vulcan
BotBroRL
Vulcan
Level 29
God Stats
2W - 1L
1,357 SR
Queue Stats
113W - 103L
1,522 Elo+
Party 2
Set
Set
Macipial
Set
Level 47
God Stats
7W - 1L
1,484 SR
Queue Stats
33W - 29L
1,483 Elo+
Party 2
Hercules
Hercules
Tyrone_Jeankinz
Hercules
Level 82
God Stats
3W - 1L
1,801 SR
Queue Stats
131W - 106L
1,571 Elo+
Party 2
Merlin
Merlin
saxorforce
Merlin
Level 156
God Stats
6W - 3L
1,684 SR
Queue Stats
90W - 57L
1,640 Elo+
Party 1
Team Averages
Level 66
1,565 SR
1,575 Elo+

VS

Team Averages
Level 72
1,388 SR
1,324 Elo+
Sun Wukong
Sun Wukong
Barkxd
Sun Wukong
Level 76
God Stats
1W - 3L
1,368 SR
Queue Stats
4W - 11L
1,302 Elo+
Party 3
Skadi
Skadi
NovaChiefDragon
Skadi
Level 29
God Stats
1W - 3L
1,289 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 3
Ravana
Ravana
Quadrimex
Ravana
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,302 Elo+
Party 3
Tiamat
Tiamat
SupremePapa
Tiamat
Level 76
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 11L
1,239 Elo+
Party 3
Artio
Artio
seanlikedudes4
Artio
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigPapaJus
Sun Wukong
11
1 / 0 / 3
6,283
483
5,021
6,754
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
BotBroRL
Vulcan
11
1 / 2 / 6
6,476
498
5,321
5,579
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
8 / 1 / 3
7,627
587
6,817
8,681
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
10
5 / 2 / 6
6,607
508
7,806
9,941
5,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
saxorforce
Merlin
13
4 / 2 / 5
7,492
576
6,195
6,293
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barkxd
Sun Wukong
9
1 / 2 / 0
5,361
412
4,266
8,465
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 4 / 1
6,849
527
4,889
8,401
2,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Quadrimex
Ravana
10
1 / 4 / 2
6,546
504
4,090
7,810
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
10
0 / 4 / 2
5,663
436
3,747
8,951
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 5 / 2
5,160
397
2,065
8,502
3,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
6
7
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Barkxd
Sun Wukong
1
2
0
0.5
W
Sun Wukong
BigPapaJus
Sun Wukong
1
0
3
2.5
W
Vulcan
BotBroRL
Vulcan
1
2
6
2
W
8
1
3
9.5
L
3
4
1
0.88
L
Ravana
Quadrimex
Ravana
1
4
2
0.5
L
Tiamat
0
4
2
0.25
W
Hercules
5
2
6
4
W
Merlin
saxorforce
Merlin
4
2
5
3.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,160
Damage
19,057
37,248
Taken
42,129
18,850
Mitigated
18,984
10,786
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Barkxd
Sun Wukong
4,266
1,046
0
2,525
8,465
5,390
63
3,346
4,735
0
20,924
W
Sun Wukong
BigPapaJus
Sun Wukong
5,021
1,065
0
1,408
6,754
4,980
0
1,839
4,865
0
36,009
W
Vulcan
BotBroRL
Vulcan
5,321
1,364
192
349
5,579
1,902
168
254
5,100
29,973
0
W
6,817
3,006
0
3,048
8,681
3,958
0
837
7,769
0
42,799
L
4,889
2,006
198
2,783
8,401
2,356
425
2,877
5,180
0
34,308
L
Ravana
Quadrimex
Ravana
4,090
1,111
0
2,012
7,810
2,538
0
2,032
5,635
0
30,375
L
Tiamat
3,747
772
0
3,777
8,951
4,711
0
1,316
7,308
24,501
0
W
Hercules
7,806
1,801
504
4,330
9,941
5,832
91
2,040
7,851
2,416
16,906
W
Merlin
saxorforce
Merlin
6,195
277
0
955
6,293
2,178
304
842
5,451
42,919
0
L
2,065
331
69
1,530
8,502
3,989
68
1,498
6,781
7,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
29,579
341
Minions Killed
228
0
Camps Cleared
0
1,250,622
Distance Traveled
1,217,864
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,361
412
32
2
0
250,696
3
W
Sun Wukong
6,283
483
72
6
0
234,830
2
W
Vulcan
6,476
498
64
5
0
253,231
4
W
Set
7,627
587
79
6
0
278,328
2
L
Skadi
6,849
527
66
5
0
248,173
3
L
Ravana
6,546
504
68
5
0
259,579
0
L
Tiamat
5,663
436
51
4
0
212,107
1
W
Hercules
6,607
508
33
3
0
265,865
3
W
Merlin
7,492
576
93
7
0
218,368
5
L
Artio
5,160
397
11
1
0
247,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role