Player Matchup

Tiamat
Tiamat
Platinum III
leprechaun213
Tiamat
Platinum III
Level 128
God Stats
28W - 13L
1,792 SR
Queue Stats
41W - 32L
2,019 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,792 SR
2,019 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
2,092 SR
1,841 MMR
Medusa
Medusa
Gold IV
Contained Force
Medusa
Gold IV
Level 152
God Stats
4W - 2L
2,092 SR
Queue Stats
4W - 2L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 0
11,992
857
10,833
12,402
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
IzanamiBakasuraCamazotzDanzaburouKali

VS

Bans
BellonaOsirisChronosPoseidonAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
9,743
696
9,752
13,762
6,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,833
Damage
9,752
12,402
Taken
13,762
11,786
Mitigated
6,580
6,450
Healing
2,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,752
4,042
0
2,166
13,762
6,580
666
10,258
2,929
0
67,709
W
10,833
1,878
0
6,450
12,402
11,786
1,709
46
12,356
83,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,992
Gold Earned
9,743
158
Minions Killed
176
0
Camps Cleared
0
261,406
Distance Traveled
247,099
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,743
696
176
13
0
247,099
3
W
Tiamat
11,992
857
158
11
0
261,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role