Player Matchup

Sun Wukong
Sun Wukong
DarkSandwolf
Sun Wukong
Level 28
God Stats
6W - 6L
1,496 SR
Queue Stats
414W - 447L
1,365 Elo+
Solo
Thor
Thor
EdWaRd_lindeman
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
957 Elo+
Solo
Hel
Hel
Gambit_Dovahkiin
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,289 Elo+
Solo
Danzaburou
Danzaburou
GustavoGmes
Danzaburou
Level 27
God Stats
22W - 28L
1,486 SR
Queue Stats
337W - 457L
1,353 Elo+
Solo
Pele
Pele
iiTzPele
Pele
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,293 Elo+

VS

Team Averages
Level 15
1,348 SR
1,388 Elo+
Erlang Shen
Erlang Shen
Apex_939
Erlang Shen
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Solo
Nox
Nox
OG_Wattson
Nox
Level 21
God Stats
3W - 8L
1,163 SR
Queue Stats
35W - 47L
1,272 Elo+
Solo
Nemesis
Nemesis
Sh-Makkah_DaGawd
Nemesis
Level 27
God Stats
1W - 0L
1,460 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
tribal smurf
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,302 Elo+
Solo
Danzaburou
Danzaburou
xDinho10x
Danzaburou
Level 18
God Stats
6W - 4L
1,117 SR
Queue Stats
33W - 44L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkSandwolf
Sun Wukong
16
1 / 2 / 2
10,436
417
6,085
14,828
9,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 11 / 0
9,147
366
7,842
20,402
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 2
9,347
374
3,723
9,550
6,270
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
GustavoGmes
Danzaburou
17
1 / 7 / 3
11,643
466
16,097
19,504
7,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
17
8 / 3 / 1
11,350
454
14,906
17,929
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Apex_939
Erlang Shen
18
8 / 0 / 1
11,880
475
10,648
14,274
10,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 5 / 6
11,594
464
10,628
18,989
8,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
15 / 4 / 4
12,630
505
21,260
18,710
8,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 10
12,024
481
7,339
15,085
15,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
xDinho10x
Danzaburou
14
0 / 3 / 4
9,534
381
4,359
9,955
3,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
29
29
Deaths
13
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Apex_939
Erlang Shen
8
0
1
8.5
L
Sun Wukong
DarkSandwolf
Sun Wukong
1
2
2
1
L
1
11
0
0.09
L
1
6
2
0.33
L
Danzaburou
GustavoGmes
Danzaburou
1
7
3
0.36
W
3
5
6
1.2
W
15
4
4
4.25
L
Pele
8
3
1
2.83
W
3
1
10
8
W
Danzaburou
xDinho10x
Danzaburou
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,653
Damage
54,234
82,213
Taken
77,013
38,562
Mitigated
46,025
13,192
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Apex_939
Erlang Shen
10,648
5,596
0
4,164
14,274
10,335
1,152
821
13,453
0
55,521
L
Sun Wukong
DarkSandwolf
Sun Wukong
6,085
772
56
4,910
14,828
9,406
484
1,476
13,352
0
67,188
L
7,842
1,232
0
293
20,402
6,937
337
5,334
15,068
0
33,472
L
3,723
1,526
1,118
1,077
9,550
6,270
529
1,746
7,804
34,542
0
L
Danzaburou
GustavoGmes
Danzaburou
16,097
7,833
0
3,466
19,504
7,649
1,807
6,582
12,922
0
80,755
W
10,628
1,280
269
5,337
18,989
8,179
3,665
1,262
17,727
59,770
0
W
21,260
13,169
0
1,201
18,710
8,663
2,178
1,199
17,511
0
54,231
L
Pele
14,906
4,128
0
2,272
17,929
8,300
320
2,829
15,100
0
60,571
W
7,339
559
1,274
2,349
15,085
15,820
272
96
14,989
54,796
0
W
Danzaburou
xDinho10x
Danzaburou
4,359
1,733
0
1,842
9,955
3,028
2,673
345
9,610
0
50,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,923
Gold Earned
57,662
470
Minions Killed
408
0
Camps Cleared
0
2,044,537
Distance Traveled
2,200,583
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,880
475
85
3
0
481,947
2
L
Sun Wukong
10,436
417
130
5
0
451,056
4
L
Thor
9,147
366
56
2
0
435,312
1
L
Hel
9,347
374
63
3
0
264,747
1
L
Danzaburou
11,643
466
147
6
0
389,897
1
W
Nox
11,594
464
116
5
0
436,039
1
W
Nemesis
12,630
505
59
2
0
524,631
0
L
Pele
11,350
454
74
3
0
503,525
0
W
Ymir
12,024
481
83
3
0
463,308
3
W
Danzaburou
9,534
381
65
3
0
294,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role