Player Matchup

Awilix
Awilix
Gold IV
Airegentonio
Awilix
Gold IV
Level 125
God Stats
1W - 2L
1,570 SR
Queue Stats
407W - 420L
1,504 MMR
Party 2
Aphrodite
Aphrodite
Gold I
Char1ieH
Aphrodite
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thoth
Thoth
Gold II
SiCaRiO13
Thoth
Gold II
Level 129
God Stats
2W - 3L
1,218 SR
Queue Stats
87W - 88L
1,627 MMR
Solo
Cerberus
Cerberus
Gold III
ThatSeaHorse
Cerberus
Gold III
Level 126
God Stats
29W - 26L
1,591 SR
Queue Stats
76W - 75L
1,575 MMR
Party 3
Artemis
Artemis
Platinum V
elSUKODOMINA
Artemis
Platinum V
Level 147
God Stats
74W - 58L
1,613 SR
Queue Stats
348W - 333L
1,744 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,498 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,620 SR
1,640 MMR
Sun Wukong
Sun Wukong
Platinum IV
Bahamut971
Sun Wukong
Platinum IV
Level 99
God Stats
13W - 10L
1,823 SR
Queue Stats
348W - 348L
1,609 MMR
Solo
Pele
Pele
Platinum IV
Derkx
Pele
Platinum IV
Level 132
God Stats
22W - 19L
1,599 SR
Queue Stats
142W - 140L
1,852 MMR
Party 1
Chang'e
Chang'e
Gold III
Gadsenlord
Chang'e
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold I
Iuxzy
Athena
Gold I
Level 119
God Stats
7W - 5L
1,436 SR
Queue Stats
586W - 589L
1,616 MMR
Solo
Anhur
Anhur
Silver I
proklyat
Anhur
Silver I
Level 147
God Stats
28W - 14L
1,741 SR
Queue Stats
193W - 171L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
4 / 13 / 4
11,698
468
8,192
23,246
8,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Char1ieH
Aphrodite
18
2 / 10 / 8
11,816
473
12,055
22,407
19,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thoth
SiCaRiO13
Thoth
19
3 / 5 / 2
12,599
504
18,102
16,809
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ThatSeaHorse
Cerberus
16
3 / 10 / 7
10,257
410
10,341
29,250
23,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
elSUKODOMINA
Artemis
20
4 / 9 / 4
12,631
505
22,342
24,527
8,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
JanusApolloCthulhuTsukuyomiSet

VS

Bans
TiamatFenrirAresGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bahamut971
Sun Wukong
20
3 / 5 / 10
13,327
533
11,311
23,975
25,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
Derkx
Pele
20
11 / 5 / 13
14,911
596
23,841
21,604
13,733
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Gadsenlord
Chang'e
20
11 / 2 / 10
15,508
620
20,478
17,358
8,088
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Iuxzy
Athena
20
11 / 1 / 24
15,554
622
18,538
33,424
40,387
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
proklyat
Anhur
20
11 / 3 / 12
16,292
652
24,294
26,168
12,114
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
116
16
Kills
47
47
Deaths
16
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Awilix
4
13
4
0.46
W
Sun Wukong
Bahamut971
Sun Wukong
3
5
10
1.6
L
Aphrodite
Char1ieH
Aphrodite
2
10
8
0.6
W
Pele
Derkx
Pele
11
5
13
3.5
W
Chang'e
Gadsenlord
Chang'e
11
2
10
8
W
Athena
Iuxzy
Athena
11
1
24
23
L
Thoth
SiCaRiO13
Thoth
3
5
2
0.8
L
Cerberus
ThatSeaHorse
Cerberus
3
10
7
0.65
L
Artemis
elSUKODOMINA
Artemis
4
9
4
0.67
W
Anhur
proklyat
Anhur
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,032
Damage
98,462
116,239
Taken
122,529
66,678
Mitigated
99,721
20,094
Healing
57,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
8,192
2,793
0
233
23,246
8,703
0
6,436
16,732
0
63,189
W
Sun Wukong
Bahamut971
Sun Wukong
11,311
1,988
0
11,372
23,975
25,399
742
10,910
12,937
0
76,234
L
Aphrodite
Char1ieH
Aphrodite
12,055
1,228
2,650
7,627
22,407
19,645
0
6,553
15,714
61,777
0
W
Pele
Derkx
Pele
23,841
6,689
0
2,957
21,604
13,733
54
8,479
12,935
0
127,710
W
Chang'e
Gadsenlord
Chang'e
20,478
1,520
8,422
11,669
17,358
8,088
1,421
4,998
12,184
117,362
0
W
Athena
Iuxzy
Athena
18,538
4,590
0
6,347
33,424
40,387
959
9,546
23,588
62,105
0
L
Thoth
SiCaRiO13
Thoth
18,102
517
0
786
16,809
6,064
0
6,679
9,896
94,919
0
L
Cerberus
ThatSeaHorse
Cerberus
10,341
909
364
4,731
29,250
23,425
0
9,464
19,622
40,720
0
L
Artemis
elSUKODOMINA
Artemis
22,342
12,978
0
3,703
24,527
8,841
162
9,129
15,259
0
98,600
W
Anhur
proklyat
Anhur
24,294
13,521
0
17,136
26,168
12,114
10,116
9,639
16,287
0
141,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,001
Gold Earned
75,592
628
Minions Killed
716
0
Camps Cleared
0
2,065,980
Distance Traveled
2,437,784
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,698
468
92
4
0
439,752
4
W
Sun Wukong
13,327
533
124
5
0
474,626
1
L
Aphrodite
11,816
473
120
5
0
391,200
7
W
Pele
14,911
596
147
6
0
463,858
3
W
Chang'e
15,508
620
189
8
0
500,363
8
W
Athena
15,554
622
65
3
0
550,200
6
L
Thoth
12,599
504
180
7
0
437,198
4
L
Cerberus
10,257
410
91
4
0
426,327
12
L
Artemis
12,631
505
145
6
0
371,503
5
W
Anhur
16,292
652
191
8
0
448,737
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role