Player Matchup

Arachne
Arachne
Franch0
Arachne
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 97L
1,343 Elo+
Solo
Ganesha
Ganesha
WiNd_BrEaKeR_85
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 384L
1,386 Elo+
Solo
Heimdallr
Heimdallr
XDonyellX
Heimdallr
Level 29
God Stats
3W - 3L
1,525 SR
Queue Stats
93W - 87L
1,583 Elo+
Solo
Yemoja
Yemoja
lXxheroxXl
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
xXUGDXx
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,463 Elo+

VS

Team Averages
Level 25
1,572 SR
1,513 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Luckyrkc4H
Kali
Level 11
God Stats
5W - 3L
1,505 SR
Queue Stats
11W - 12L
1,449 Elo+
Solo
Neith
Neith
MrShamarFTW12
Neith
Level 29
God Stats
18W - 13L
1,544 SR
Queue Stats
129W - 153L
1,460 Elo+
Solo
Yemoja
Yemoja
Rasabiii
Yemoja
Level 8
God Stats
4W - 2L
1,572 SR
Queue Stats
13W - 8L
1,637 Elo+
Party 1
Ra
Ra
Tray---44
Ra
Level 7
God Stats
2W - 1L
1,738 SR
Queue Stats
12W - 12L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Franch0
Arachne
12
2 / 4 / 1
7,536
471
6,497
15,009
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 1
6,454
403
1,479
7,718
3,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
XDonyellX
Heimdallr
13
2 / 6 / 0
8,331
521
6,662
9,967
3,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
lXxheroxXl
Yemoja
9
0 / 1 / 0
6,387
399
3,628
4,253
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
xXUGDXx
Bellona
13
1 / 4 / 3
7,776
486
8,371
14,802
10,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
10 / 2 / 1
9,307
582
12,223
11,758
8,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 4
7,222
451
3,348
8,380
2,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 9
7,826
489
4,018
6,745
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Rasabiii
Yemoja
12
4 / 0 / 9
8,786
549
6,612
9,567
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 5
9,977
624
9,191
9,584
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
20
20
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
2
1
5.25
L
Arachne
Franch0
Arachne
2
4
1
0.63
W
0
2
4
1
W
2
0
9
6.5
W
Yemoja
Rasabiii
Yemoja
4
0
9
8.5
W
4
1
5
6.5
L
0
5
1
0.1
L
Heimdallr
XDonyellX
Heimdallr
2
6
0
0.33
L
Yemoja
lXxheroxXl
Yemoja
0
1
0
0
L
Bellona
xXUGDXx
Bellona
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,637
Damage
35,392
51,749
Taken
46,034
25,479
Mitigated
26,034
12,834
Healing
21,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,223
1,919
0
5,781
11,758
8,670
973
892
10,859
59,674
0
L
Arachne
Franch0
Arachne
6,497
4,925
123
6,375
15,009
5,855
0
6,954
8,035
0
40,917
W
3,348
1,560
0
2,282
8,380
2,976
790
365
8,015
0
26,452
W
4,018
2,180
0
757
6,745
2,152
2,528
1,412
5,333
0
20,478
W
Yemoja
Rasabiii
Yemoja
6,612
972
1,970
4,265
9,567
7,108
1,106
1,906
7,661
26,836
0
W
9,191
1,570
873
5,167
9,584
5,128
1,878
532
9,052
64,756
0
L
1,479
286
0
525
7,718
3,231
392
4,478
3,240
18,594
0
L
Heimdallr
XDonyellX
Heimdallr
6,662
2,784
0
1,860
9,967
3,490
1,986
3,952
5,963
0
44,887
L
Yemoja
lXxheroxXl
Yemoja
3,628
593
686
455
4,253
1,984
60
2,827
1,360
14,915
0
L
Bellona
xXUGDXx
Bellona
8,371
2,485
0
2,810
14,802
10,919
0
9,237
5,125
0
43,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
43,118
283
Minions Killed
368
0
Camps Cleared
0
1,345,880
Distance Traveled
1,512,150
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,307
582
98
6
0
316,576
4
L
Arachne
7,536
471
82
5
0
296,747
1
W
Kali
7,222
451
45
3
0
293,771
1
W
Neith
7,826
489
48
3
0
324,188
0
W
Yemoja
8,786
549
31
2
0
295,739
2
W
Ra
9,977
624
146
9
0
281,876
3
L
Ganesha
6,454
403
24
2
0
181,840
1
L
Heimdallr
8,331
521
68
4
0
279,428
0
L
Yemoja
6,387
399
20
1
0
291,579
1
L
Bellona
7,776
486
89
6
0
296,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role