Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Ian Zinzu
Sun Wukong
Level 102
God Stats
17W - 15L
1,501 SR
Queue Stats
1,016W - 917L
1,610 Elo+
Party 2
Ymir
Ymir
Olswago
Ymir
Level 61
God Stats
168W - 137L
1,584 SR
Queue Stats
217W - 189L
1,491 Elo+
Party 1
Hera
Hera
SprayingMantis02
Hera
Level 33
God Stats
3W - 0L
1,704 SR
Queue Stats
4W - 2L
1,560 Elo+
Party 1
Apollo
Apollo
e1d2x3n4
Apollo
Level 29
God Stats
8W - 12L
1,671 SR
Queue Stats
604W - 604L
1,425 Elo+
Party 2
Team Averages
Level 63
1,592 SR
1,517 Elo+

VS

Team Averages
Level 40
1,633 SR
1,452 Elo+
Chernobog
Chernobog
Dracolich16
Chernobog
Level 35
God Stats
4W - 5L
1,335 SR
Queue Stats
432W - 435L
1,433 Elo+
Solo
Ganesha
Ganesha
TheButtaBean
Ganesha
Level 39
God Stats
1W - 1L
1,668 SR
Queue Stats
20W - 27L
1,470 Elo+
Solo
Bellona
Bellona
a78901234-_
Bellona
Level 42
God Stats
1W - 2L
1,552 SR
Queue Stats
232W - 222L
1,455 Elo+
Solo
Merlin
Merlin
dominican_boston
Merlin
Level 40
God Stats
1W - 1L
1,808 SR
Queue Stats
36W - 53L
1,406 Elo+
Solo
Awilix
Awilix
mikeybraz
Awilix
Level 45
God Stats
31W - 18L
1,802 SR
Queue Stats
144W - 139L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 3 / 1
7,933
529
4,170
12,038
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Ian Zinzu
Sun Wukong
16
8 / 1 / 0
10,227
682
9,341
13,218
7,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Olswago
Ymir
13
3 / 1 / 4
9,128
609
5,149
12,030
8,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 4
8,044
536
5,743
8,222
2,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
e1d2x3n4
Apollo
11
1 / 2 / 3
7,544
503
3,195
7,228
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dracolich16
Chernobog
3
0 / 1 / 0
4,666
311
905
968
159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
TheButtaBean
Ganesha
12
0 / 1 / 5
7,012
467
3,482
9,356
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
a78901234-_
Bellona
6
0 / 3 / 0
5,489
366
2,828
4,660
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 5 / 1
8,030
535
7,709
10,306
3,659
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
mikeybraz
Awilix
12
6 / 4 / 2
7,709
514
10,843
11,802
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
10
10
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
3
1
0.5
L
Chernobog
Dracolich16
Chernobog
0
1
0
0
W
Sun Wukong
Ian Zinzu
Sun Wukong
8
1
0
8
W
Ymir
Olswago
Ymir
3
1
4
5
W
1
3
4
1
L
Ganesha
TheButtaBean
Ganesha
0
1
5
2.5
L
Bellona
a78901234-_
Bellona
0
3
0
0
L
4
5
1
0.9
W
Apollo
e1d2x3n4
Apollo
1
2
3
1.25
L
Awilix
mikeybraz
Awilix
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
25,767
52,736
Taken
37,092
25,376
Mitigated
18,373
17,918
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,170
2,286
219
4,535
12,038
5,016
0
2,136
9,902
0
53,164
L
Chernobog
Dracolich16
Chernobog
905
542
0
154
968
159
0
222
746
0
4,924
W
Sun Wukong
Ian Zinzu
Sun Wukong
9,341
1,483
0
5,574
13,218
7,242
1,829
970
12,248
0
67,784
W
Ymir
Olswago
Ymir
5,149
1,089
0
933
12,030
8,068
207
3,239
8,791
31,983
0
W
5,743
2,036
621
3,541
8,222
2,974
3,127
2,549
5,673
40,488
0
L
Ganesha
TheButtaBean
Ganesha
3,482
313
0
630
9,356
7,304
0
3,391
5,929
21,906
0
L
Bellona
a78901234-_
Bellona
2,828
1,211
0
1,225
4,660
2,708
0
0
4,660
0
16,665
L
7,709
339
0
1,932
10,306
3,659
286
3,127
7,139
42,031
0
W
Apollo
e1d2x3n4
Apollo
3,195
2,407
0
2,495
7,228
2,076
3,340
2,297
4,931
0
28,367
L
Awilix
mikeybraz
Awilix
10,843
5,152
0
839
11,802
4,543
0
4,016
7,726
0
30,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,876
Gold Earned
32,906
405
Minions Killed
207
0
Camps Cleared
0
1,387,288
Distance Traveled
1,062,989
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,933
529
83
6
0
285,165
2
L
Chernobog
4,666
311
14
1
0
37,159
0
W
Sun Wukong
10,227
682
138
9
0
311,172
3
W
Ymir
9,128
609
52
3
0
279,395
3
W
Hera
8,044
536
67
4
0
261,966
1
L
Ganesha
7,012
467
15
1
0
341,689
2
L
Bellona
5,489
366
37
2
0
118,643
1
L
Merlin
8,030
535
87
6
0
241,343
2
W
Apollo
7,544
503
65
4
0
249,590
1
L
Awilix
7,709
514
54
4
0
324,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role