Player Matchup

Nemesis
Nemesis
Azninvasion
Nemesis
Level 28
God Stats
5W - 1L
1,613 SR
Queue Stats
45W - 25L
1,575 Elo+
Party 2
Hachiman
Hachiman
Create
Hachiman
Level 17
God Stats
1W - 1L
1,342 SR
Queue Stats
58W - 33L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
P00Ensues
Nu Wa
Level 24
God Stats
233W - 218L
1,504 SR
Queue Stats
301W - 319L
1,482 Elo+
Solo
Cerberus
Cerberus
XxChaosxChaosxX
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
gansito101319
Cthulhu
Level 17
God Stats
24W - 33L
1,355 SR
Queue Stats
41W - 49L
1,340 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,504 Elo+

VS

Team Averages
Level 16
1,543 SR
1,368 Elo+
King Arthur
King Arthur
Cephaliarch
King Arthur
Level 24
God Stats
18W - 16L
1,532 SR
Queue Stats
175W - 144L
1,513 Elo+
Party 1
Arachne
Arachne
El_Ayuwok
Arachne
Level 25
God Stats
2W - 3L
1,301 SR
Queue Stats
11W - 13L
1,328 Elo+
Solo
Thoth
Thoth
GIZMO368798
Thoth
Level 21
God Stats
11W - 13L
1,884 SR
Queue Stats
132W - 98L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
Predhador
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,315 Elo+
Solo
Thor
Thor
mysticalwolf702
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azninvasion
Nemesis
20
27 / 5 / 12
18,197
1,516
43,341
27,124
15,526
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Create
Hachiman
20
14 / 7 / 16
15,297
1,275
28,338
17,609
7,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
P00Ensues
Nu Wa
20
6 / 4 / 25
14,272
1,189
25,885
10,908
4,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
18
0 / 12 / 13
11,242
937
1,267
20,756
8,632
Cthulhu
20
2 / 7 / 21
12,948
1,079
17,023
31,303
29,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cephaliarch
King Arthur
20
3 / 6 / 21
12,577
1,048
21,667
35,513
32,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
El_Ayuwok
Arachne
20
19 / 14 / 7
17,126
1,427
28,881
29,225
13,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 5 / 21
13,335
1,111
20,536
15,843
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Predhador
Heimdallr
20
7 / 13 / 22
13,938
1,162
19,645
25,877
9,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 11 / 11
10,766
897
5,791
18,034
5,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
117
49
Kills
35
35
Deaths
49
87
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Azninvasion
Nemesis
27
5
12
6.6
L
King Arthur
Cephaliarch
King Arthur
3
6
21
2.25
W
Hachiman
Create
Hachiman
14
7
16
3.14
L
Arachne
El_Ayuwok
Arachne
19
14
7
1.61
L
5
5
21
3.1
W
Nu Wa
P00Ensues
Nu Wa
6
4
25
4.63
L
Heimdallr
Predhador
Heimdallr
7
13
22
1.38
W
Cerberus
0
12
13
0.54
W
Cthulhu
2
7
21
1.79
L
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,854
Damage
96,520
107,700
Taken
124,492
64,479
Mitigated
66,781
28,050
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Azninvasion
Nemesis
43,341
34,269
0
11,252
27,124
15,526
0
5,054
21,845
0
60,130
L
King Arthur
Cephaliarch
King Arthur
21,667
4,718
0
7,862
35,513
32,605
0
14,647
20,866
0
36,328
W
Hachiman
Create
Hachiman
28,338
24,291
0
5,718
17,609
7,140
0
2,931
14,600
0
52,343
L
Arachne
El_Ayuwok
Arachne
28,881
22,303
0
4,099
29,225
13,348
0
10,680
18,545
0
66,891
L
20,536
609
0
8
15,843
5,448
0
6,868
8,975
55,205
0
W
Nu Wa
P00Ensues
Nu Wa
25,885
8,206
146
1,958
10,908
4,117
0
1,447
9,286
49,384
0
L
Heimdallr
Predhador
Heimdallr
19,645
10,184
0
1,343
25,877
9,704
0
6,322
19,555
0
49,019
W
Cerberus
1,267
481
0
1,447
20,756
8,632
0
2,716
15,539
5,223
0
W
Cthulhu
17,023
1,333
774
6,755
31,303
29,064
0
8,388
22,292
34,592
0
L
5,791
2,620
0
0
18,034
5,676
0
5,658
12,376
0
13,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,956
Gold Earned
67,742
204
Minions Killed
253
9
Camps Cleared
3
1,113,272
Distance Traveled
1,055,950
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,197
1,516
30
3
4
304,704
0
L
King Arthur
12,577
1,048
28
2
0
247,131
0
W
Hachiman
15,297
1,275
37
3
4
209,699
0
L
Arachne
17,126
1,427
93
8
1
233,217
0
L
Thoth
13,335
1,111
65
5
1
232,299
0
W
Nu Wa
14,272
1,189
57
5
1
233,712
1
L
Heimdallr
13,938
1,162
55
5
0
194,760
0
W
Cerberus
11,242
937
12
1
0
154,161
2
W
Cthulhu
12,948
1,079
68
6
0
210,996
0
L
Thor
10,766
897
12
1
1
148,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role