Player Matchup

Osiris
Osiris
LoneWolfRob1
Osiris
Level 76
God Stats
6W - 12L
1,442 SR
Queue Stats
397W - 349L
1,572 Elo+
Solo
Bacchus
Bacchus
Ludwig77
Bacchus
Level 88
God Stats
3W - 2L
1,671 SR
Queue Stats
230W - 290L
1,493 Elo+
Solo
Cupid
Cupid
Miausito
Cupid
Level 144
God Stats
13W - 10L
1,271 SR
Queue Stats
372W - 336L
1,508 Elo+
Solo
Serqet
Serqet
Shadowxd3000
Serqet
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,285 Elo+
Solo
Thoth
Thoth
VikingPenguin
Thoth
Level 68
God Stats
0W - 2L
1,329 SR
Queue Stats
102W - 102L
1,504 Elo+
Solo
Team Averages
Level 91
1,443 SR
1,473 Elo+

VS

Team Averages
Level 115
1,518 SR
1,517 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
HUFtoxic
Apollo
Level 111
God Stats
7W - 6L
1,469 SR
Queue Stats
240W - 224L
1,531 Elo+
Party 1
Tiamat
Tiamat
Isarus24
Tiamat
Level 136
God Stats
19W - 10L
1,423 SR
Queue Stats
95W - 78L
1,534 Elo+
Solo
Set
Set
iiPreyas
Set
Level 105
God Stats
15W - 12L
1,639 SR
Queue Stats
178W - 177L
1,517 Elo+
Party 1
Discordia
Discordia
yadavid5
Discordia
Level 118
God Stats
2W - 2L
1,557 SR
Queue Stats
160W - 162L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 4 / 0
7,069
544
9,246
11,060
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Ludwig77
Bacchus
8
0 / 3 / 2
5,640
434
3,900
8,487
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Miausito
Cupid
11
3 / 3 / 0
6,834
526
3,738
6,939
1,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
11
0 / 2 / 2
6,445
496
2,539
7,362
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 6 / 0
6,835
526
3,356
8,115
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
3 / 3 / 2
6,991
538
4,136
9,546
3,242
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
HUFtoxic
Apollo
12
2 / 2 / 3
7,167
551
5,260
8,008
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Isarus24
Tiamat
12
2 / 1 / 3
6,949
535
5,444
8,846
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
6 / 2 / 3
6,947
534
6,823
9,129
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
yadavid5
Discordia
13
4 / 0 / 3
7,765
597
6,359
5,355
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
17
18
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
3
2
1.33
W
Apollo
HUFtoxic
Apollo
2
2
3
1.75
W
Tiamat
Isarus24
Tiamat
2
1
3
3.5
L
Osiris
3
4
0
0.75
L
Bacchus
Ludwig77
Bacchus
0
3
2
0.33
L
Cupid
Miausito
Cupid
3
3
0
1
L
Serqet
0
2
2
0.5
L
1
6
0
0.17
W
6
2
3
3.75
W
Discordia
yadavid5
Discordia
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,779
Damage
28,022
41,963
Taken
40,884
21,443
Mitigated
22,621
10,719
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,136
1,548
0
3,498
9,546
3,242
0
840
8,706
0
41,450
W
Apollo
HUFtoxic
Apollo
5,260
3,880
0
2,937
8,008
2,504
0
1,614
6,275
0
45,132
W
Tiamat
Isarus24
Tiamat
5,444
940
0
4,730
8,846
9,267
412
0
8,723
35,383
0
L
Osiris
9,246
4,260
0
2,660
11,060
6,672
0
5,714
4,768
0
44,473
L
Bacchus
Ludwig77
Bacchus
3,900
763
0
1,136
8,487
8,405
0
344
7,840
6,211
0
L
Cupid
Miausito
Cupid
3,738
2,288
82
1,885
6,939
1,771
248
0
6,814
0
40,123
L
Serqet
2,539
415
0
3,746
7,362
2,104
0
945
6,288
0
39,490
L
3,356
132
0
1,210
8,115
2,491
191
3,675
3,994
39,726
0
W
6,823
3,386
0
2,743
9,129
5,998
25
2,450
6,635
0
31,831
W
Discordia
yadavid5
Discordia
6,359
738
0
1,390
5,355
1,610
184
2,050
3,079
43,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
35,819
356
Minions Killed
386
0
Camps Cleared
0
1,271,781
Distance Traveled
1,226,467
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,991
538
80
6
0
284,084
0
W
Apollo
7,167
551
94
7
0
236,407
1
W
Tiamat
6,949
535
68
5
0
234,967
2
L
Osiris
7,069
544
81
6
0
251,545
1
L
Bacchus
5,640
434
8
1
0
242,314
7
L
Cupid
6,834
526
90
7
0
236,518
4
L
Serqet
6,445
496
85
7
0
295,530
2
L
Thoth
6,835
526
92
7
0
245,874
7
W
Set
6,947
534
54
4
0
204,566
0
W
Discordia
7,765
597
90
7
0
266,443
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role