Player Matchup

Tsukuyomi
Tsukuyomi
BigBoyTomato
Tsukuyomi
Level 22
God Stats
7W - 11L
1,523 SR
Queue Stats
100W - 97L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
DirtyMozzarella
Kukulkan
Level 26
God Stats
1W - 1L
1,721 SR
Queue Stats
47W - 38L
1,512 Elo+
Party 1
Cupid
Cupid
Roxybabe
Cupid
Level 16
God Stats
6W - 4L
1,804 SR
Queue Stats
40W - 29L
1,509 Elo+
Party 1
Bellona
Bellona
erdnaelo
Bellona
Level 26
God Stats
1W - 2L
1,526 SR
Queue Stats
38W - 36L
1,528 Elo+
Party 1
Yemoja
Yemoja
guinguemen
Yemoja
Level 5
God Stats
2W - 2L
1,614 SR
Queue Stats
4W - 3L
1,566 Elo+
Solo
Team Averages
Level 19
1,638 SR
1,526 Elo+

VS

Team Averages
Level 19
1,455 SR
1,458 Elo+
Raijin
Raijin
BigBoyRoyNoToy
Raijin
Level 18
God Stats
22W - 18L
1,478 SR
Queue Stats
116W - 97L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
Daakness
Cthulhu
Level 26
God Stats
1W - 1L
1,060 SR
Queue Stats
5W - 8L
1,300 Elo+
Solo
Sylvanus
Sylvanus
G5Dantalian
Sylvanus
Level 25
God Stats
1W - 0L
1,738 SR
Queue Stats
9W - 7L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
Sektenspinner
Erlang Shen
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,435 Elo+
Party 2
Thor
Thor
besmeg
Thor
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBoyTomato
Tsukuyomi
11
3 / 6 / 1
6,986
499
6,725
12,073
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
13
1 / 4 / 1
7,633
545
2,226
6,562
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Roxybabe
Cupid
11
4 / 4 / 0
6,468
462
6,991
10,345
3,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
erdnaelo
Bellona
11
0 / 3 / 0
5,974
427
2,039
8,739
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
guinguemen
Yemoja
11
0 / 2 / 4
6,612
472
5,243
7,191
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
8,038
574
6,775
7,662
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Daakness
Cthulhu
10
0 / 2 / 4
5,867
419
3,708
10,816
6,335
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
G5Dantalian
Sylvanus
10
1 / 2 / 4
6,091
435
1,773
7,232
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Sektenspinner
Erlang Shen
13
1 / 0 / 5
7,635
545
5,429
8,631
4,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
besmeg
Thor
16
12 / 1 / 2
9,555
683
10,021
8,238
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
19
19
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
Tsukuyomi
BigBoyTomato
Tsukuyomi
3
6
1
0.58
W
Cthulhu
Daakness
Cthulhu
0
2
4
1
L
Kukulkan
1
4
1
0.38
W
Sylvanus
G5Dantalian
Sylvanus
1
2
4
1.5
L
Cupid
Roxybabe
Cupid
4
4
0
1
W
Erlang Shen
Sektenspinner
Erlang Shen
1
0
5
3.5
W
Thor
besmeg
Thor
12
1
2
13
L
Bellona
erdnaelo
Bellona
0
3
0
0
L
Yemoja
guinguemen
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
27,706
44,910
Taken
42,579
19,587
Mitigated
21,573
11,187
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,775
378
0
1,030
7,662
2,306
825
1,459
6,137
35,613
0
L
Tsukuyomi
BigBoyTomato
Tsukuyomi
6,725
1,682
0
2,878
12,073
4,178
0
1,930
9,981
0
36,695
W
Cthulhu
Daakness
Cthulhu
3,708
66
74
0
10,816
6,335
118
2,815
8,001
23,221
0
L
Kukulkan
2,226
375
0
1,390
6,562
2,277
0
1,412
4,836
42,056
0
W
Sylvanus
G5Dantalian
Sylvanus
1,773
611
1,544
1,860
7,232
4,500
318
2,133
5,065
13,090
2,657
L
Cupid
Roxybabe
Cupid
6,991
4,456
31
3,892
10,345
3,639
295
3,075
7,220
0
34,791
W
Erlang Shen
Sektenspinner
Erlang Shen
5,429
2,253
0
4,527
8,631
4,988
1,355
627
7,948
0
32,290
W
Thor
besmeg
Thor
10,021
2,750
0
2,965
8,238
3,444
0
201
7,959
0
57,396
L
Bellona
erdnaelo
Bellona
2,039
668
0
872
8,739
5,214
350
2,482
6,171
0
21,262
L
Yemoja
guinguemen
Yemoja
5,243
1,286
896
1,228
7,191
4,279
439
2,554
4,597
23,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
37,186
318
Minions Killed
327
0
Camps Cleared
0
1,238,859
Distance Traveled
1,291,390
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,038
574
86
6
0
242,709
6
L
Tsukuyomi
6,986
499
68
5
0
262,768
5
W
Cthulhu
5,867
419
27
2
0
289,945
2
L
Kukulkan
7,633
545
101
7
0
252,508
7
W
Sylvanus
6,091
435
38
3
0
213,406
0
L
Cupid
6,468
462
75
5
0
227,270
0
W
Erlang Shen
7,635
545
72
5
0
249,752
1
W
Thor
9,555
683
104
7
0
295,578
3
L
Bellona
5,974
427
44
3
0
250,099
2
L
Yemoja
6,612
472
30
2
0
246,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role