Player Matchup

Chronos
Chronos
 
Chronos
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Borovetz
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
C DoT2990
Danzaburou
Level 23
God Stats
2W - 1L
1,639 SR
Queue Stats
2W - 5L
1,219 Elo+
Party 2
Bellona
Bellona
Levi Da Loc
Bellona
Level 18
God Stats
2W - 3L
1,498 SR
Queue Stats
8W - 12L
1,342 Elo+
Party 2
Poseidon
Poseidon
RJDio
Poseidon
Level 160
God Stats
14W - 10L
1,512 SR
Queue Stats
85W - 95L
1,476 Elo+
Solo
Team Averages
Level 55
1,530 SR
1,407 Elo+

VS

Team Averages
Level 89
1,503 SR
1,335 Elo+
Camazotz
Camazotz
Big Deebus
Camazotz
Level 80
God Stats
0W - 1L
1,340 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
CLAYMORE_VII
Tiamat
Level 125
God Stats
2W - 5L
1,600 SR
Queue Stats
22W - 15L
1,392 Elo+
Party 1
Anhur
Anhur
Frunah
Anhur
Level 63
God Stats
10W - 8L
1,577 SR
Queue Stats
722W - 797L
1,322 Elo+
Solo
Hun Batz
Hun Batz
Mastersword0895
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,466 Elo+
Party 1
Mulan
Mulan
XI_UNDAUNTED_IX
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
995 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 0 / 4
8,480
771
2,463
5,017
2,099
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
16
8 / 1 / 10
10,339
940
9,235
11,812
11,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
C DoT2990
Danzaburou
16
8 / 1 / 7
10,314
938
12,011
8,680
3,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Levi Da Loc
Bellona
13
3 / 3 / 10
8,774
798
7,065
9,670
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
RJDio
Poseidon
14
0 / 1 / 9
8,220
747
4,750
3,121
1,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Big Deebus
Camazotz
13
1 / 4 / 5
7,804
709
3,590
11,796
4,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
14
2 / 3 / 3
8,341
758
11,009
8,948
8,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Frunah
Anhur
13
1 / 3 / 1
7,162
651
3,279
6,245
2,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
14
2 / 6 / 1
8,033
730
6,552
10,867
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 3
6,724
611
4,604
8,769
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
20
Kills
6
6
Deaths
20
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
4
3
L
Camazotz
Big Deebus
Camazotz
1
4
5
0.88
W
Ymir
8
1
10
13
W
Danzaburou
C DoT2990
Danzaburou
8
1
7
11.5
L
Tiamat
2
3
3
1.17
L
Anhur
Frunah
Anhur
1
3
1
0.5
W
Bellona
Levi Da Loc
Bellona
3
3
10
2.67
L
Hun Batz
2
6
1
0.42
W
Poseidon
RJDio
Poseidon
0
1
9
4.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,524
Damage
29,034
38,300
Taken
46,625
27,358
Mitigated
22,916
9,638
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,463
804
0
691
5,017
2,099
1,483
741
4,198
24,552
0
L
Camazotz
Big Deebus
Camazotz
3,590
623
0
3,471
11,796
4,242
72
4,602
7,194
0
11,710
W
Ymir
9,235
1,821
0
3,456
11,812
11,218
55
3,572
7,874
21,739
0
W
Danzaburou
C DoT2990
Danzaburou
12,011
4,899
0
3,882
8,680
3,638
246
2,786
5,690
0
35,911
L
Tiamat
11,009
1,247
0
2,175
8,948
8,073
152
4,146
4,802
30,013
0
L
Anhur
Frunah
Anhur
3,279
1,401
0
0
6,245
2,145
302
2,019
4,226
0
18,669
W
Bellona
Levi Da Loc
Bellona
7,065
2,207
0
856
9,670
9,313
912
2,080
7,423
0
14,134
L
Hun Batz
6,552
1,883
0
0
10,867
3,968
446
2,909
7,958
0
23,736
W
Poseidon
RJDio
Poseidon
4,750
45
0
753
3,121
1,090
0
1,834
1,203
28,016
0
L
4,604
573
358
1,644
8,769
4,488
0
3,014
5,755
0
14,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,127
Gold Earned
38,064
236
Minions Killed
197
11
Camps Cleared
7
934,714
Distance Traveled
943,840
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,480
771
58
5
1
178,757
0
L
Camazotz
7,804
709
23
2
1
207,916
1
W
Ymir
10,339
940
34
3
2
184,665
0
W
Danzaburou
10,314
938
72
7
3
205,414
0
L
Tiamat
8,341
758
52
5
1
193,106
0
L
Anhur
7,162
651
44
4
2
180,685
0
W
Bellona
8,774
798
13
1
0
186,375
0
L
Hun Batz
8,033
730
43
4
3
188,224
0
W
Poseidon
8,220
747
59
5
5
179,503
1
L
Mulan
6,724
611
35
3
0
173,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role