Player Matchup

Anubis
Anubis
CeleryDad
Anubis
Level 21
God Stats
16W - 8L
1,653 SR
Queue Stats
76W - 75L
1,464 Elo+
Party 2
Thor
Thor
ElMonstruoAzul
Thor
Level 6
God Stats
2W - 1L
1,661 SR
Queue Stats
49W - 53L
1,389 Elo+
Solo
The Morrigan
The Morrigan
J0sephStaIin
The Morrigan
Level 28
God Stats
28W - 15L
1,538 SR
Queue Stats
154W - 147L
1,533 Elo+
Solo
Cupid
Cupid
SuperArik
Cupid
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 321L
1,478 Elo+
Solo
Ymir
Ymir
junglechaz
Ymir
Level 17
God Stats
23W - 18L
1,550 SR
Queue Stats
71W - 80L
1,471 Elo+
Party 2
Team Averages
Level 20
1,580 SR
1,467 Elo+

VS

Team Averages
Level 19
1,507 SR
1,463 Elo+
Sol
Sol
Bigo4713
Sol
Level 15
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 3
Xbalanque
Xbalanque
DeviousBlanket
Xbalanque
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,450 Elo+
Party 1
Mulan
Mulan
MrsMeowster
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,452 Elo+
Solo
Cerberus
Cerberus
padman57
Cerberus
Level 45
God Stats
0W - 2L
1,303 SR
Queue Stats
85W - 109L
1,385 Elo+
Party 1
Nemesis
Nemesis
supremeKURAMA
Nemesis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CeleryDad
Anubis
15
6 / 1 / 5
9,216
614
10,984
7,453
4,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 3
7,010
467
1,556
7,565
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
J0sephStaIin
The Morrigan
16
8 / 1 / 0
9,687
646
13,597
7,341
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
SuperArik
Cupid
12
9 / 1 / 2
8,185
546
7,953
8,603
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 9
7,927
528
3,223
6,977
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,893
460
4,314
9,571
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
DeviousBlanket
Xbalanque
11
2 / 6 / 1
6,877
458
5,931
9,244
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 0
7,046
470
5,127
12,797
4,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
padman57
Cerberus
11
1 / 4 / 3
6,980
465
4,002
9,379
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
10
2 / 5 / 0
6,527
435
3,167
11,876
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
24
Kills
7
7
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Anubis
CeleryDad
Anubis
6
1
5
8.5
L
Xbalanque
DeviousBlanket
Xbalanque
2
6
1
0.42
W
1
2
3
1.25
W
The Morrigan
J0sephStaIin
The Morrigan
8
1
0
8
L
1
6
0
0.17
W
Cupid
SuperArik
Cupid
9
1
2
10
W
0
2
9
2.25
L
Cerberus
padman57
Cerberus
1
4
3
0.63
L
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,313
Damage
22,541
37,939
Taken
52,867
16,644
Mitigated
18,578
14,459
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,314
487
0
2,882
9,571
2,771
392
7,450
1,671
36,593
0
W
Anubis
CeleryDad
Anubis
10,984
1,168
0
4,763
7,453
4,128
773
370
7,055
52,002
0
L
Xbalanque
DeviousBlanket
Xbalanque
5,931
4,010
0
2,753
9,244
2,541
0
1,950
7,294
0
29,655
W
1,556
171
0
2,341
7,565
2,310
0
1,148
6,417
0
29,630
W
The Morrigan
J0sephStaIin
The Morrigan
13,597
2,455
0
2,758
7,341
2,838
1,355
3,470
3,517
66,951
0
L
5,127
1,191
0
1,414
12,797
4,367
0
8,930
3,867
0
37,492
W
Cupid
SuperArik
Cupid
7,953
4,558
149
3,647
8,603
2,958
494
1,492
7,111
0
34,782
W
3,223
153
0
801
6,977
4,410
188
1,454
5,523
32,229
0
L
Cerberus
padman57
Cerberus
4,002
163
0
3,424
9,379
5,176
0
2,839
6,540
29,404
0
L
Nemesis
3,167
1,481
0
1,311
11,876
3,723
0
5,987
5,691
0
35,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
34,323
403
Minions Killed
353
0
Camps Cleared
0
1,329,067
Distance Traveled
1,291,404
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,893
460
83
6
0
249,501
2
W
Anubis
9,216
614
98
7
0
251,559
0
L
Xbalanque
6,877
458
56
4
0
243,921
1
W
Thor
7,010
467
56
4
0
299,065
0
W
The Morrigan
9,687
646
134
9
0
272,623
6
L
Mulan
7,046
470
89
6
0
239,132
0
W
Cupid
8,185
546
59
4
0
240,810
0
W
Ymir
7,927
528
56
4
0
265,010
2
L
Cerberus
6,980
465
57
4
0
280,107
1
L
Nemesis
6,527
435
68
5
0
278,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role