Player Matchup

Hou Yi
Hou Yi
Paddi_hsv
Hou Yi
Level 27
God Stats
19W - 21L
1,474 SR
Queue Stats
679W - 664L
1,378 Elo+
Party 1
Ra
Ra
Xberger_36
Ra
Level 26
God Stats
8W - 7L
1,715 SR
Queue Stats
604W - 581L
1,420 Elo+
Party 1
Kumbhakarna
Kumbhakarna
coolsmilycool
Kumbhakarna
Level 17
God Stats
3W - 4L
1,479 SR
Queue Stats
29W - 35L
1,388 Elo+
Party 1
Vamana
Vamana
lironwarriorl
Vamana
Level 17
God Stats
3W - 2L
1,552 SR
Queue Stats
7W - 10L
1,334 Elo+
Solo
Thor
Thor
nic_076
Thor
Level 18
God Stats
7W - 7L
1,495 SR
Queue Stats
100W - 101L
1,351 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,374 Elo+

VS

Team Averages
Level 15
1,438 SR
1,284 Elo+
Guan Yu
Guan Yu
MaskedG
Guan Yu
Level 28
God Stats
4W - 1L
1,482 SR
Queue Stats
80W - 81L
1,324 Elo+
Party 2
Anhur
Anhur
awantura54321
Anhur
Level 23
God Stats
15W - 10L
1,630 SR
Queue Stats
100W - 86L
1,431 Elo+
Party 2
Vulcan
Vulcan
junk6969
Vulcan
Level 4
God Stats
3W - 3L
1,301 SR
Queue Stats
120W - 121L
1,029 Elo+
Solo
Yemoja
Yemoja
marchewkagroszek
Yemoja
Level 5
God Stats
6W - 3L
1,466 SR
Queue Stats
8W - 6L
1,250 Elo+
Party 2
Fenrir
Fenrir
piotrhe2
Fenrir
Level 15
God Stats
9W - 9L
1,311 SR
Queue Stats
104W - 102L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Paddi_hsv
Hou Yi
18
14 / 7 / 5
11,870
457
30,848
27,355
9,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 12 / 3
9,996
384
12,161
22,105
8,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
coolsmilycool
Kumbhakarna
15
1 / 3 / 13
10,815
416
9,177
25,230
23,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 6 / 5
11,593
446
19,746
27,401
17,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
nic_076
Thor
18
3 / 6 / 4
11,772
453
9,342
25,407
9,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MaskedG
Guan Yu
20
15 / 0 / 15
14,502
558
33,145
27,070
38,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 2 / 16
13,191
507
27,598
21,218
10,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
junk6969
Vulcan
18
5 / 6 / 9
12,531
482
21,651
19,047
9,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 11 / 5
10,299
396
5,264
19,327
9,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
piotrhe2
Fenrir
18
6 / 8 / 10
12,172
468
14,201
23,097
10,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
26
Kills
34
34
Deaths
27
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
MaskedG
Guan Yu
15
0
15
22.5
L
Hou Yi
Paddi_hsv
Hou Yi
14
7
5
2.36
L
1
12
3
0.21
W
8
2
16
8
L
Kumbhakarna
coolsmilycool
Kumbhakarna
1
3
13
2.5
W
Vulcan
junk6969
Vulcan
5
6
9
1.58
L
7
6
5
1.58
W
0
11
5
0.23
L
Thor
nic_076
Thor
3
6
4
0.83
W
Fenrir
piotrhe2
Fenrir
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,274
Damage
101,859
127,498
Taken
109,759
68,990
Mitigated
78,820
37,171
Healing
37,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
MaskedG
Guan Yu
33,145
8,487
7,040
12,060
27,070
38,839
2,487
4,525
21,774
0
82,425
L
Hou Yi
Paddi_hsv
Hou Yi
30,848
17,239
0
8,787
27,355
9,553
564
5,453
21,902
0
86,614
L
12,161
1,354
2,470
4,692
22,105
8,359
496
8,305
13,800
58,501
0
W
27,598
12,515
0
7,543
21,218
10,539
2,723
4,268
16,729
0
96,599
L
Kumbhakarna
coolsmilycool
Kumbhakarna
9,177
1,221
0
3,417
25,230
23,494
147
5,400
19,830
15,850
0
W
Vulcan
junk6969
Vulcan
21,651
6,700
277
2,894
19,047
9,786
1,243
6,412
12,213
85,394
0
L
19,746
11,453
0
8,666
27,401
17,780
712
6,089
21,312
0
66,017
W
5,264
1,497
960
486
19,327
9,471
1,207
3,237
16,024
37,757
0
L
Thor
nic_076
Thor
9,342
3,401
0
9,139
25,407
9,804
0
1,668
23,739
0
91,608
W
Fenrir
piotrhe2
Fenrir
14,201
2,709
0
5,778
23,097
10,185
455
2,246
20,731
0
58,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,046
Gold Earned
62,695
470
Minions Killed
476
0
Camps Cleared
0
2,264,803
Distance Traveled
2,271,719
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,502
558
93
4
0
543,742
1
L
Hou Yi
11,870
457
109
4
0
386,396
0
L
Ra
9,996
384
107
4
0
373,797
0
W
Anhur
13,191
507
118
5
0
473,339
0
L
Kumbhakarna
10,815
416
21
1
0
482,348
3
W
Vulcan
12,531
482
129
5
0
416,957
0
L
Vamana
11,593
446
89
3
0
563,890
0
W
Yemoja
10,299
396
60
2
0
372,198
0
L
Thor
11,772
453
144
6
0
458,372
0
W
Fenrir
12,172
468
76
3
0
465,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role