Player Matchup

Fenrir
Fenrir
Alexima500
Fenrir
Level 13
God Stats
0W - 2L
1,123 SR
Queue Stats
99W - 101L
1,276 Elo+
Party 2
Merlin
Merlin
ByHALO
Merlin
Level 14
God Stats
0W - 2L
1,320 SR
Queue Stats
38W - 40L
1,400 Elo+
Party 2
Cerberus
Cerberus
MiMamaPta
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,415 Elo+
Party 2
Jormungandr
Jormungandr
Nitron433
Jormungandr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 80L
1,275 Elo+
Party 2
Neith
Neith
Thorinx28
Neith
Level 28
God Stats
6W - 10L
1,573 SR
Queue Stats
25W - 42L
1,377 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,349 Elo+

VS

Team Averages
Level 21
1,508 SR
1,437 Elo+
Izanami
Izanami
FrancuZOMG
Izanami
Level 28
God Stats
12W - 10L
1,530 SR
Queue Stats
110W - 134L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GameFab
Ah Muzen Cab
Level 21
God Stats
5W - 6L
1,415 SR
Queue Stats
35W - 30L
1,462 Elo+
Party 1
Artemis
Artemis
HorrorCutie
Artemis
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 171L
1,447 Elo+
Party 3
Ymir
Ymir
NooveDEV
Ymir
Level 7
God Stats
3W - 3L
1,593 SR
Queue Stats
49W - 47L
1,391 Elo+
Party 3
Sobek
Sobek
Raikadze
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexima500
Fenrir
17
5 / 6 / 3
11,057
481
5,623
21,904
8,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
ByHALO
Merlin
9
0 / 6 / 2
7,507
326
5,035
7,131
1,799
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MiMamaPta
Cerberus
15
2 / 8 / 9
10,083
438
11,800
19,534
12,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Nitron433
Jormungandr
17
8 / 1 / 6
11,281
490
12,970
12,862
11,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Thorinx28
Neith
16
2 / 8 / 4
10,210
444
10,082
17,276
5,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrancuZOMG
Izanami
16
3 / 10 / 1
11,499
500
13,492
18,504
6,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
GameFab
Ah Muzen Cab
17
7 / 3 / 6
12,263
533
11,681
15,733
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
HorrorCutie
Artemis
18
8 / 2 / 9
13,013
566
16,155
12,182
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
18
6 / 2 / 15
12,511
544
10,777
16,428
8,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
Raikadze
Sobek
16
5 / 1 / 12
12,630
549
7,400
15,118
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
17
Kills
29
29
Deaths
18
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alexima500
Fenrir
5
6
3
1.08
L
Merlin
ByHALO
Merlin
0
6
2
0.17
W
Izanami
FrancuZOMG
Izanami
3
10
1
0.35
W
Ah Muzen Cab
GameFab
Ah Muzen Cab
7
3
6
3.33
W
Artemis
HorrorCutie
Artemis
8
2
9
6.25
L
Cerberus
MiMamaPta
Cerberus
2
8
9
0.81
L
Jormungandr
Nitron433
Jormungandr
8
1
6
11
W
Ymir
6
2
15
6.75
W
Sobek
Raikadze
Sobek
5
1
12
11
L
Neith
Thorinx28
Neith
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,510
Damage
59,505
78,707
Taken
77,965
39,704
Mitigated
43,631
15,977
Healing
24,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alexima500
Fenrir
5,623
1,449
0
5,676
21,904
8,983
0
4,014
17,890
0
66,440
L
Merlin
ByHALO
Merlin
5,035
418
171
858
7,131
1,799
0
1,695
5,436
20,317
0
W
Izanami
FrancuZOMG
Izanami
13,492
8,674
0
2,534
18,504
6,449
388
8,656
9,473
0
86,556
W
Ah Muzen Cab
GameFab
Ah Muzen Cab
11,681
5,239
0
5,548
15,733
5,881
3,705
5,120
10,542
0
65,395
W
Artemis
HorrorCutie
Artemis
16,155
9,582
0
3,983
12,182
5,296
5,732
4,171
7,936
0
79,674
L
Cerberus
MiMamaPta
Cerberus
11,800
1,335
0
3,911
19,534
12,220
0
4,995
14,539
35,402
0
L
Jormungandr
Nitron433
Jormungandr
12,970
3,949
0
2,318
12,862
11,213
755
3,772
9,090
49,614
0
W
Ymir
10,777
871
0
5,945
16,428
8,901
710
8,195
8,158
74,224
0
W
Sobek
Raikadze
Sobek
7,400
1,053
331
5,799
15,118
17,104
735
4,580
9,907
22,664
0
L
Neith
Thorinx28
Neith
10,082
5,868
0
3,043
17,276
5,489
1,438
3,851
13,425
0
61,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,138
Gold Earned
61,916
422
Minions Killed
461
0
Camps Cleared
0
1,797,207
Distance Traveled
2,038,769
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,057
481
121
5
0
408,704
0
L
Merlin
7,507
326
39
2
0
215,138
0
W
Izanami
11,499
500
120
5
0
357,370
0
W
Ah Muzen Cab
12,263
533
116
5
0
394,201
2
W
Artemis
13,013
566
94
4
0
401,286
3
L
Cerberus
10,083
438
52
2
0
394,868
4
L
Jormungandr
11,281
490
81
4
0
429,936
0
W
Ymir
12,511
544
108
5
0
417,605
7
W
Sobek
12,630
549
23
1
0
468,307
5
L
Neith
10,210
444
129
6
0
348,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role