Player Matchup

Artio
Artio
Gold V
HypnosReaper
Artio
Gold V
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
208W - 206L
1,312 MMR
Party 1
Izanami
Izanami
Gold V
Hølst
Izanami
Gold V
Level 103
God Stats
1W - 2L
1,353 SR
Queue Stats
46W - 60L
1,345 MMR
Solo
Set
Set
Gold V
justaginger2004
Set
Gold V
Level 48
God Stats
8W - 12L
1,285 SR
Queue Stats
210W - 208L
1,358 MMR
Party 1
Mercury
Mercury
Silver II
lOscuridad
Mercury
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
xXTemujinXx
Vulcan
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,428 SR
1,403 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,502 SR
1,373 MMR
Cabrakan
Cabrakan
Bronze III
Shyisha
Cabrakan
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,307 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
SoyM8
Cu Chulainn
Gold V
Level 145
God Stats
52W - 50L
1,558 SR
Queue Stats
220W - 234L
1,374 MMR
Solo
Agni
Agni
Gold IV
SuzuyaJuzuo
Agni
Gold IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
WaveDashSSBM
Anhur
Bronze III
Level 33
God Stats
4W - 6L
1,377 SR
Queue Stats
4W - 13L
1,353 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
rrahim
Ratatoskr
Gold V
Level 124
God Stats
13W - 12L
1,573 SR
Queue Stats
628W - 674L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,162
516
1,992
8,100
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Hølst
Izanami
10
4 / 2 / 0
5,976
598
4,790
5,607
1,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 0
6,723
672
4,292
6,526
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
lOscuridad
Mercury
11
4 / 2 / 2
6,403
640
3,646
6,875
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
11
2 / 0 / 3
6,045
605
3,651
2,585
815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatPersephoneDanzaburouApolloTsukuyomi

VS

Bans
ScyllaPoseidonJing WeiJanusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Shyisha
Cabrakan
7
0 / 4 / 2
4,773
477
2,750
7,187
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
SoyM8
Cu Chulainn
11
1 / 3 / 0
6,050
605
3,910
6,944
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 1
5,498
550
3,446
4,233
1,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 0
4,942
494
4,028
5,442
1,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
rrahim
Ratatoskr
9
2 / 1 / 0
5,567
557
3,210
6,098
2,438
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
6
6
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Izanami
Hølst
Izanami
4
2
0
2
L
Cabrakan
Shyisha
Cabrakan
0
4
2
0.25
L
Cu Chulainn
SoyM8
Cu Chulainn
1
3
0
0.33
L
1
4
1
0.38
L
2
2
0
1
W
3
1
0
3
W
Mercury
lOscuridad
Mercury
4
2
2
2.5
L
Ratatoskr
rrahim
Ratatoskr
2
1
0
2
W
Vulcan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,371
Damage
17,344
29,693
Taken
29,904
12,155
Mitigated
15,146
11,011
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,992
116
260
2,636
8,100
3,473
0
2,548
5,552
9,248
0
W
Izanami
Hølst
Izanami
4,790
3,104
0
1,874
5,607
1,346
616
1,541
4,066
0
41,313
L
Cabrakan
Shyisha
Cabrakan
2,750
472
0
2,294
7,187
4,609
0
1,736
5,451
11,146
0
L
Cu Chulainn
SoyM8
Cu Chulainn
3,910
457
0
1,677
6,944
5,425
0
0
6,944
1,536
32,713
L
3,446
504
0
500
4,233
1,280
663
1,863
2,370
27,931
0
L
4,028
2,278
0
1,762
5,442
1,394
0
1,515
3,927
0
25,235
W
4,292
2,112
0
3,208
6,526
4,387
0
293
5,883
0
36,944
W
Mercury
lOscuridad
Mercury
3,646
1,586
0
2,732
6,875
2,134
0
1,190
5,685
0
31,883
L
Ratatoskr
rrahim
Ratatoskr
3,210
662
0
3,096
6,098
2,438
0
529
5,569
0
30,368
W
Vulcan
3,651
1,549
0
301
2,585
815
0
917
1,668
35,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
26,830
303
Minions Killed
264
0
Camps Cleared
0
1,001,567
Distance Traveled
976,134
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,162
516
18
2
0
196,750
5
W
Izanami
5,976
598
74
7
0
174,085
0
L
Cabrakan
4,773
477
13
1
0
192,779
3
L
Cu Chulainn
6,050
605
76
8
0
177,476
6
L
Agni
5,498
550
64
6
0
193,648
5
L
Anhur
4,942
494
52
5
0
174,424
1
W
Set
6,723
672
78
8
0
195,686
2
W
Mercury
6,403
640
59
6
0
218,074
1
L
Ratatoskr
5,567
557
59
6
0
237,807
4
W
Vulcan
6,045
605
74
7
0
216,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role