Player Matchup

Terra
Terra
Aetaswho1
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,570 Elo+
Party 2
Bellona
Bellona
BabyYodaWithAGun
Bellona
Level 42
God Stats
38W - 26L
1,649 SR
Queue Stats
131W - 110L
1,607 Elo+
Party 2
Nemesis
Nemesis
ImPetrichor
Nemesis
Level 47
God Stats
4W - 4L
1,649 SR
Queue Stats
112W - 93L
1,554 Elo+
Party 3
Baba Yaga
Baba Yaga
Mithastraeus
Baba Yaga
Level 46
God Stats
8W - 11L
1,766 SR
Queue Stats
246W - 209L
1,601 Elo+
Party 3
Danzaburou
Danzaburou
ShiningxDragon
Danzaburou
Level 88
God Stats
3W - 2L
1,682 SR
Queue Stats
192W - 149L
1,553 Elo+
Party 2
Team Averages
Level 50
1,649 SR
1,577 Elo+

VS

Team Averages
Level 99
1,567 SR
1,607 Elo+
Scylla
Scylla
BrOwNiEbOy14935
Scylla
Level 100
God Stats
4W - 4L
1,739 SR
Queue Stats
18W - 23L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
Kelso611ttv
Sylvanus
Level 23
God Stats
40W - 17L
1,729 SR
Queue Stats
59W - 32L
1,628 Elo+
Party 1
Guan Yu
Guan Yu
SummerrSalt
Guan Yu
Level 124
God Stats
9W - 12L
1,492 SR
Queue Stats
215W - 204L
1,560 Elo+
Party 1
Mercury
Mercury
TrustMyValor
Mercury
Level 158
God Stats
6W - 9L
1,303 SR
Queue Stats
307W - 245L
1,660 Elo+
Party 1
Heimdallr
Heimdallr
jAimEwArFarE
Heimdallr
Level 89
God Stats
29W - 28L
1,574 SR
Queue Stats
387W - 372L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aetaswho1
Terra
20
2 / 6 / 9
13,716
490
5,977
25,612
27,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 9 / 4
12,973
463
14,706
25,254
21,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
ImPetrichor
Nemesis
20
8 / 4 / 8
16,121
576
16,909
28,318
18,167
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Mithastraeus
Baba Yaga
20
4 / 6 / 12
14,556
520
19,596
20,193
9,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Danzaburou
ShiningxDragon
Danzaburou
19
6 / 8 / 9
13,374
478
19,362
23,517
10,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 5
15,789
564
15,714
12,569
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Kelso611ttv
Sylvanus
18
0 / 7 / 14
12,371
442
8,792
23,010
22,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
SummerrSalt
Guan Yu
20
6 / 2 / 11
15,567
556
15,820
25,429
39,484
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
TrustMyValor
Mercury
20
15 / 4 / 9
17,721
633
27,201
25,750
17,830
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
jAimEwArFarE
Heimdallr
20
6 / 5 / 12
16,220
579
22,903
26,752
13,277
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
83
22
Kills
32
33
Deaths
22
42
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Terra
Aetaswho1
Terra
2
6
9
1.08
L
2
9
4
0.44
W
5
4
5
1.88
L
Nemesis
ImPetrichor
Nemesis
8
4
8
3
W
Sylvanus
Kelso611ttv
Sylvanus
0
7
14
1
L
Baba Yaga
Mithastraeus
Baba Yaga
4
6
12
1.67
L
Danzaburou
ShiningxDragon
Danzaburou
6
8
9
1.31
W
Guan Yu
SummerrSalt
Guan Yu
6
2
11
5.75
W
Mercury
TrustMyValor
Mercury
15
4
9
4.88
W
Heimdallr
jAimEwArFarE
Heimdallr
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,550
Damage
90,430
122,894
Taken
113,510
87,639
Mitigated
97,832
30,392
Healing
42,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Aetaswho1
Terra
5,977
865
4,558
8,875
25,612
27,906
96
4,410
21,010
64,571
0
L
14,706
5,024
0
2,139
25,254
21,512
0
2,408
22,446
1,129
69,356
W
15,714
326
0
2,589
12,569
5,058
1,319
4,659
7,910
127,900
0
L
Nemesis
ImPetrichor
Nemesis
16,909
9,576
0
5,285
28,318
18,167
446
5,951
22,192
0
121,450
W
Sylvanus
Kelso611ttv
Sylvanus
8,792
1,189
3,663
6,310
23,010
22,183
1,344
7,672
15,338
29,969
7,803
L
Baba Yaga
Mithastraeus
Baba Yaga
19,596
1,904
0
3,530
20,193
9,811
1,186
7,010
13,028
107,199
0
L
Danzaburou
ShiningxDragon
Danzaburou
19,362
8,951
0
6,005
23,517
10,243
2,382
4,457
18,856
0
77,099
W
Guan Yu
SummerrSalt
Guan Yu
15,820
2,133
3,875
11,307
25,429
39,484
862
4,686
20,743
0
89,441
W
Mercury
TrustMyValor
Mercury
27,201
16,058
0
5,009
25,750
17,830
5,421
6,025
19,725
0
184,961
W
Heimdallr
jAimEwArFarE
Heimdallr
22,903
13,080
0
9,721
26,752
13,277
4,761
5,181
21,571
0
128,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,740
Gold Earned
77,668
692
Minions Killed
773
0
Camps Cleared
0
2,794,085
Distance Traveled
2,704,650
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,716
490
108
4
0
637,263
2
L
Bellona
12,973
463
143
5
0
512,378
2
W
Scylla
15,789
564
190
7
0
529,829
7
L
Nemesis
16,121
576
155
6
0
639,452
11
W
Sylvanus
12,371
442
53
2
0
472,914
0
L
Baba Yaga
14,556
520
175
6
0
520,735
8
L
Danzaburou
13,374
478
111
4
0
484,257
6
W
Guan Yu
15,567
556
174
6
0
597,178
0
W
Mercury
17,721
633
177
6
0
616,319
3
W
Heimdallr
16,220
579
179
6
0
488,410
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role