Player Matchup

Zeus
Zeus
JP216
Zeus
Level 29
God Stats
19W - 17L
1,511 SR
Queue Stats
99W - 88L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ludraxis
Tsukuyomi
Level 12
God Stats
4W - 8L
1,167 SR
Queue Stats
6W - 14L
1,081 Elo+
Solo
Tiamat
Tiamat
Xx_Valiantly_xX
Tiamat
Level 16
God Stats
30W - 15L
1,479 SR
Queue Stats
54W - 51L
1,322 Elo+
Party 1
Neith
Neith
ashlie_leo
Neith
Level 16
God Stats
49W - 42L
1,492 SR
Queue Stats
62W - 59L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
dsadi107
Sun Wukong
Level 16
God Stats
23W - 15L
1,559 SR
Queue Stats
50W - 50L
1,357 Elo+
Party 1
Team Averages
Level 18
1,441 SR
1,312 Elo+

VS

Team Averages
Level 19
1,439 SR
1,357 Elo+
Nu Wa
Nu Wa
GalaticGrizzly
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ODIN_THE_PITBULL
Arachne
Level 26
God Stats
70W - 56L
1,591 SR
Queue Stats
210W - 253L
1,411 Elo+
Party 2
Neith
Neith
Sheikra18
Neith
Level 18
God Stats
53W - 79L
1,196 SR
Queue Stats
129W - 176L
1,218 Elo+
Party 3
Ratatoskr
Ratatoskr
dirt-puppy1315
Ratatoskr
Level 19
God Stats
68W - 85L
1,408 SR
Queue Stats
108W - 140L
1,295 Elo+
Party 2
Cerberus
Cerberus
sheikra21
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JP216
Zeus
20
7 / 5 / 23
14,213
1,093
26,932
14,168
5,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Ludraxis
Tsukuyomi
18
2 / 7 / 14
11,734
903
8,481
13,153
5,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 2 / 20
16,626
1,279
27,046
12,334
12,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
20
11 / 2 / 17
14,866
1,144
18,870
9,684
3,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
dsadi107
Sun Wukong
20
6 / 5 / 21
13,670
1,052
14,861
21,200
11,321
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 7
14,171
1,090
21,321
18,896
9,372
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 14 / 8
12,626
971
12,655
26,674
9,395
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Sheikra18
Neith
19
1 / 8 / 8
12,522
963
6,182
17,643
7,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
dirt-puppy1315
Ratatoskr
20
10 / 11 / 7
14,686
1,130
18,153
23,027
8,691
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
sheikra21
Cerberus
18
1 / 4 / 8
11,867
913
6,502
18,482
12,319
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
59
43
Kills
21
21
Deaths
43
95
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
W
Zeus
JP216
Zeus
7
5
23
3.7
W
Tsukuyomi
Ludraxis
Tsukuyomi
2
7
14
1.29
L
4
14
8
0.57
L
Neith
Sheikra18
Neith
1
8
8
0.63
W
17
2
20
13.5
W
Neith
11
2
17
9.75
L
Ratatoskr
dirt-puppy1315
Ratatoskr
10
11
7
1.23
W
Sun Wukong
dsadi107
Sun Wukong
6
5
21
3.3
L
Cerberus
sheikra21
Cerberus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,190
Damage
64,813
70,539
Taken
104,722
38,110
Mitigated
47,168
8,669
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,321
6,533
617
2,850
18,896
9,372
0
11,366
7,530
70,220
0
W
Zeus
JP216
Zeus
26,932
4,667
71
900
14,168
5,352
0
5,510
8,658
65,584
0
W
Tsukuyomi
Ludraxis
Tsukuyomi
8,481
2,148
0
42
13,153
5,205
0
5,254
7,899
0
21,804
L
12,655
9,067
147
5,373
26,674
9,395
0
14,503
12,171
0
25,087
L
Neith
Sheikra18
Neith
6,182
3,047
0
1,773
17,643
7,391
0
8,566
9,077
0
27,269
W
27,046
2,527
491
3,519
12,334
12,490
0
4,344
7,990
56,515
0
W
Neith
18,870
9,002
0
1,873
9,684
3,742
0
3,626
6,058
0
40,749
L
Ratatoskr
dirt-puppy1315
Ratatoskr
18,153
6,000
0
652
23,027
8,691
0
12,486
10,541
0
39,526
W
Sun Wukong
dsadi107
Sun Wukong
14,861
4,588
0
1,773
21,200
11,321
0
9,089
12,111
0
44,904
L
Cerberus
sheikra21
Cerberus
6,502
616
0
3,899
18,482
12,319
0
7,057
11,425
24,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,109
Gold Earned
65,872
313
Minions Killed
256
5
Camps Cleared
7
1,075,855
Distance Traveled
1,090,347
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,171
1,090
109
8
2
201,697
1
W
Zeus
14,213
1,093
111
9
0
194,187
0
W
Tsukuyomi
11,734
903
28
2
0
184,260
0
L
Arachne
12,626
971
16
1
4
241,593
0
L
Neith
12,522
963
43
3
0
177,301
1
W
Tiamat
16,626
1,279
64
5
1
259,466
2
W
Neith
14,866
1,144
40
3
1
207,647
0
L
Ratatoskr
14,686
1,130
46
4
1
281,955
0
W
Sun Wukong
13,670
1,052
70
5
3
230,295
0
L
Cerberus
11,867
913
42
3
0
187,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role