Player Matchup

Yemoja
Yemoja
Auchura
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,743 Elo+
Party 1
Loki
Loki
KyrieTS
Loki
Level 6
God Stats
0W - 2L
1,257 SR
Queue Stats
8W - 6L
1,462 Elo+
Party 1
Rama
Rama
NanoSmiteYT
Rama
Level 126
God Stats
0W - 2L
1,739 SR
Queue Stats
12W - 13L
1,649 Elo+
Party 1
Ratatoskr
Ratatoskr
Yosukei
Ratatoskr
Level 6
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 4L
1,454 Elo+
Party 1
Cerberus
Cerberus
whothatkasp
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,573 Elo+
Party 1
Team Averages
Level 34
1,451 SR
1,576 Elo+

VS

Team Averages
Level 17
1,462 SR
1,578 Elo+
Ullr
Ullr
Capitalteez
Ullr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 114L
1,654 Elo+
Solo
Arachne
Arachne
DeathJR302
Arachne
Level 26
God Stats
21W - 25L
1,270 SR
Queue Stats
407W - 462L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
KSIVSLOGANPAUL
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,506 Elo+
Solo
Fafnir
Fafnir
McYoshiFlop79
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,597 Elo+
Solo
Anubis
Anubis
xBigBro
Anubis
Level 6
God Stats
2W - 1L
1,538 SR
Queue Stats
3W - 2L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Auchura
Yemoja
15
2 / 10 / 5
9,782
445
9,292
17,601
6,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
KyrieTS
Loki
14
5 / 10 / 3
9,853
448
9,273
15,843
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 4 / 2
13,284
604
19,142
19,747
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Yosukei
Ratatoskr
12
0 / 13 / 5
8,120
369
3,171
14,719
6,464
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
whothatkasp
Cerberus
14
1 / 5 / 5
9,185
418
4,304
19,798
11,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
12,296
559
10,057
15,398
5,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
DeathJR302
Arachne
18
11 / 6 / 8
12,268
558
15,062
19,293
12,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KSIVSLOGANPAUL
Sun Wukong
19
5 / 2 / 15
12,568
571
10,331
14,462
12,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 10
11,195
509
5,057
13,175
17,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
xBigBro
Anubis
20
19 / 3 / 10
13,537
615
27,342
15,973
8,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
17
Kills
42
42
Deaths
17
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Auchura
Yemoja
2
10
5
0.45
W
4
4
5
1.63
W
Arachne
DeathJR302
Arachne
11
6
8
2.5
W
Sun Wukong
KSIVSLOGANPAUL
Sun Wukong
5
2
15
6.25
L
Loki
KyrieTS
Loki
5
10
3
0.65
W
3
2
10
4
L
9
4
2
2.5
L
Ratatoskr
Yosukei
Ratatoskr
0
13
5
0.19
L
Cerberus
whothatkasp
Cerberus
1
5
5
0.7
W
Anubis
xBigBro
Anubis
19
3
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,182
Damage
67,849
87,708
Taken
78,301
38,666
Mitigated
56,448
13,717
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Auchura
Yemoja
9,292
2,118
2,067
1,806
17,601
6,659
0
7,256
10,345
40,083
0
W
10,057
5,083
0
486
15,398
5,814
3,396
909
14,489
0
92,628
W
Arachne
DeathJR302
Arachne
15,062
11,313
428
4,563
19,293
12,069
1,721
2,710
16,458
0
82,690
W
Sun Wukong
KSIVSLOGANPAUL
Sun Wukong
10,331
1,882
0
792
14,462
12,983
1,186
3,437
10,975
0
74,129
L
Loki
KyrieTS
Loki
9,273
2,266
0
576
15,843
4,594
0
6,003
9,840
0
38,042
W
5,057
1,492
0
2,128
13,175
17,036
633
2,832
10,268
30,387
0
L
19,142
14,911
0
5,295
19,747
9,318
696
4,584
15,163
0
111,630
L
Ratatoskr
Yosukei
Ratatoskr
3,171
560
0
809
14,719
6,464
350
7,677
7,042
0
15,620
L
Cerberus
whothatkasp
Cerberus
4,304
373
0
3,164
19,798
11,631
0
6,879
12,919
45,645
0
W
Anubis
xBigBro
Anubis
27,342
563
1,071
7,482
15,973
8,546
2,711
3,708
12,140
104,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
61,864
392
Minions Killed
629
0
Camps Cleared
0
1,950,795
Distance Traveled
1,958,478
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,782
445
56
3
0
338,129
4
W
Ullr
12,296
559
146
7
0
377,458
3
W
Arachne
12,268
558
116
5
0
381,424
2
W
Sun Wukong
12,568
571
166
8
0
423,553
4
L
Loki
9,853
448
62
3
0
402,512
3
W
Fafnir
11,195
509
43
2
0
391,312
2
L
Rama
13,284
604
154
7
0
379,206
3
L
Ratatoskr
8,120
369
26
1
0
398,931
1
L
Cerberus
9,185
418
94
4
0
432,017
5
W
Anubis
13,537
615
158
7
0
384,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role