Player Matchup

Thanatos
Thanatos
IcyCalibre
Thanatos
Level 12
God Stats
33W - 22L
1,419 SR
Queue Stats
38W - 40L
1,252 Elo+
Solo
Guan Yu
Guan Yu
Maximus0817
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,214 Elo+
Solo
Tiamat
Tiamat
br_i_ia
Tiamat
Level 17
God Stats
9W - 11L
1,500 SR
Queue Stats
135W - 150L
1,488 Elo+
Party 2
Cerberus
Cerberus
whereisbluesclue
Cerberus
Level 16
God Stats
2W - 5L
1,636 SR
Queue Stats
139W - 143L
1,325 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xSilverrrZ
Tsukuyomi
Level 38
God Stats
36W - 37L
1,566 SR
Queue Stats
515W - 459L
1,367 Elo+
Party 2
Team Averages
Level 20
1,524 SR
1,329 Elo+

VS

Team Averages
Level 22
1,397 SR
1,260 Elo+
Rama
Rama
CosmicGiraffe
Rama
Level 18
God Stats
9W - 9L
1,500 SR
Queue Stats
32W - 33L
1,443 Elo+
Solo
Hun Batz
Hun Batz
EmiTam
Hun Batz
Level 24
God Stats
5W - 11L
1,333 SR
Queue Stats
59W - 76L
1,293 Elo+
Solo
Pele
Pele
Joimmy-Hacker200
Pele
Level 24
God Stats
2W - 3L
1,458 SR
Queue Stats
7W - 20L
1,152 Elo+
Party 1
Sol
Sol
Sin of pride4
Sol
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
226W - 273L
1,229 Elo+
Solo
Sun Wukong
Sun Wukong
zebax_mero90
Sun Wukong
Level 18
God Stats
0W - 3L
1,195 SR
Queue Stats
8W - 20L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IcyCalibre
Thanatos
20
8 / 12 / 10
19,887
485
11,987
30,633
14,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Guan Yu
Maximus0817
Guan Yu
10
0 / 5 / 2
11,592
283
1,051
8,178
2,759
Tiamat
br_i_ia
Tiamat
20
7 / 7 / 19
19,611
478
34,967
34,780
46,401
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 10 / 10
18,264
445
31,488
48,287
61,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
xSilverrrZ
Tsukuyomi
20
45 / 4 / 5
27,220
664
66,252
34,773
20,695
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 15 / 7
21,429
523
39,927
44,526
16,077
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
EmiTam
Hun Batz
20
2 / 18 / 6
14,829
362
9,188
37,485
26,216
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 15 / 7
18,901
461
33,402
39,005
14,228
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

20
3 / 17 / 3
15,153
370
4,634
29,561
10,070
Sun Wukong
zebax_mero90
Sun Wukong
20
5 / 8 / 11
17,162
419
13,531
35,384
19,025
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
69
72
Kills
35
38
Deaths
73
46
Assists
34
Player
Kills
Deaths
Assists
KDA
L
15
15
7
1.23
L
Hun Batz
EmiTam
Hun Batz
2
18
6
0.28
W
Thanatos
IcyCalibre
Thanatos
8
12
10
1.08
L
10
15
7
0.9
W
Guan Yu
Maximus0817
Guan Yu
0
5
2
0.2
L
3
17
3
0.26
W
Tiamat
br_i_ia
Tiamat
7
7
19
2.36
W
12
10
10
1.7
W
Tsukuyomi
xSilverrrZ
Tsukuyomi
45
4
5
11.88
L
Sun Wukong
zebax_mero90
Sun Wukong
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,745
Damage
100,682
156,651
Taken
185,961
145,674
Mitigated
85,616
58,618
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,927
25,554
0
12,840
44,526
16,077
40
14,966
28,536
0
137,062
L
Hun Batz
EmiTam
Hun Batz
9,188
2,654
0
0
37,485
26,216
2,957
11,900
24,387
0
69,176
W
Thanatos
IcyCalibre
Thanatos
11,987
3,884
0
20,856
30,633
14,497
4,841
71
30,562
0
144,231
L
33,402
8,607
1,668
4,787
39,005
14,228
0
11,782
26,017
0
122,234
W
Guan Yu
Maximus0817
Guan Yu
1,051
137
85
464
8,178
2,759
198
472
7,706
0
7,437
L
4,634
1,234
0
2,002
29,561
10,070
2,301
8,113
20,880
63,963
0
W
Tiamat
br_i_ia
Tiamat
34,967
4,453
577
14,359
34,780
46,401
3,762
1,173
33,607
120,253
0
W
31,488
2,392
0
8,425
48,287
61,322
2,755
1,094
47,193
104,775
0
W
Tsukuyomi
xSilverrrZ
Tsukuyomi
66,252
14,215
0
13,852
34,773
20,695
4,210
1,824
32,949
0
249,423
L
Sun Wukong
zebax_mero90
Sun Wukong
13,531
7,664
0
1,628
35,384
19,025
0
16,989
17,616
0
76,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,574
Gold Earned
87,474
854
Minions Killed
662
0
Camps Cleared
0
3,036,670
Distance Traveled
2,906,334
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
21,429
523
194
5
0
535,265
5
L
Hun Batz
14,829
362
117
3
0
535,557
0
W
Thanatos
19,887
485
199
5
0
625,971
1
L
Pele
18,901
461
153
4
0
665,618
3
W
Guan Yu
11,592
283
14
0
0
220,941
0
L
Sol
15,153
370
90
2
0
512,793
3
W
Tiamat
19,611
478
166
4
0
672,812
1
W
Cerberus
18,264
445
157
4
0
697,129
0
W
Tsukuyomi
27,220
664
318
8
0
819,817
3
L
Sun Wukong
17,162
419
108
3
0
657,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role